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Assessing Head- Hand- and Heart-Related Competencies through Augmented-Reality

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Conference

2022 ASEE Annual Conference & Exposition

Location

Minneapolis, MN

Publication Date

August 23, 2022

Start Date

June 26, 2022

End Date

June 29, 2022

Conference Session

ERM: Let's Continue the Conversation about Tests! Part 2

Page Count

7

DOI

10.18260/1-2--41081

Permanent URL

https://peer.asee.org/41081

Download Count

328

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Paper Authors

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Logan Perry University of Nebraska - Lincoln

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Logan Perry is an Assistant Professor of Engineering Education at the University of Nebraska-Lincoln. His research interests lie at the intersection of civil engineering and engineering education and include 1) the transfer of learning, 2) diversity for engineering, and 3) cyberlearning technology.

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Jeremi London Virginia Polytechnic Institute and State University

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Associate Professor of Engineering Education at Virginia Tech
Chair of ASEE's CDEI during the Year of Impact on Racial Equity

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Steven Ayer

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Wei Wu California State University, Fresno

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Wei Wu, Ph.D., LEED AP, GGP, CM-BIM, A.M. ASCE, is an Associate Professor and Chair of the Department of Construction Management in Lyles College of Engineering at California State University, Fresno. He received his Bachelor of Engineering in Built Environment and Equipment Engineering from Hunan University in China in 2004, Master of Science in Environmental Change and Management from the University of Oxford in the UK in 2005, and Doctor of Philosophy in Design, Construction and Planning from the University of Florida in 2010. Dr. Wu’s teaching interest includes Construction Graphics, Design-Build Project Delivery, Building Information Modeling (BIM), Advanced Planning and Preconstruction, and Construction Management Senior Capstone. He was the recipient of the 2018 Teaching Excellence Award of the Associated Schools of Construction (Region 7), and the 2019 Provost Award in Innovation of Fresno State. Dr. Wu's research focuses on BIM, cyberlearning, extended reality (XR), and implementation in construction and engineering education. He has published more than 60 articles and conference proceedings in these areas. Dr. Wu's research has been funded by regional and federal agencies, including National Science Foundation (NSF) grants on active and authentic learning with XR.

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Kieren McCord Arizona State University

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Abstract

This work in progress paper presents an assessment framework for an authentic learning activity in augmented reality (AR). Constant changes in technical and societal needs require educational programs to constantly rethink the status quo and explore ways to align future professionals’ formal education with emerging workforce demands. Such is critical for all professions — including those in the architecture, engineering, and construction (AEC) industry. While many may agree on the need to do this, what is less clear is the scholarly approach required for undertaking such an endeavor. Insights from studies associated with the Preparation for the Professions Program led by the Carnegie Foundation for the Advancement of Teaching offer a framework used for exploring professional preparation across professions is commonly referred to as the Three Apprenticeships—namely, Apprenticeships of the Head, the Hand, and the Heart. Within engineering-related fields, academic preparation for the profession primarily focuses on technical knowledge; but there is a need for more holistic, integrated learning experiences that involve different kinds of knowledge (Head), skills (Hand), and professional judgment (Heart). This study leverages the Three Apprenticeship framework to assess an integrated learning AEC experience in augmented reality (AR) by using real-time data collected from participants. Using the context of a children’s playground, participants were asked to redesign an existing play structure to better meet the needs of children, parents, and other stakeholders within the community. A five-metric assessment was developed to operationalize the head, hand, and heart constructs in this context and measure participants’ ability to think holistically in an authentic learning experience. These five assessment metrics included cost, time, safety, sustainability, and fun. This paper explores the development of this assessment and shares preliminary findings from the study.

Perry, L., & London, J., & Ayer, S., & Wu, W., & McCord, K. (2022, August), Assessing Head- Hand- and Heart-Related Competencies through Augmented-Reality Paper presented at 2022 ASEE Annual Conference & Exposition, Minneapolis, MN. 10.18260/1-2--41081

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