Marshall University, Huntington, West Virginia
March 28, 2025
March 28, 2025
March 29, 2025
8
https://peer.asee.org/54684
Path and motion planning are critical components of many autonomous tasks. In this work, we introduce a novel method to train reinforcement learning (RL) models for OpenAI Gym’s Car Racing game. The underlying playing policy is trained with a reinforcement learning (RL) setup, which consists states, actions, rewards and RL learning algorithms. Human players in- teract with the environment, generating an experience buffer as they play. During the training phase of the RL agents, the human experience buffer is combined with agent-generated data to establish a reinforcement learning with human experience (RLHE) paradigm. Experimental results show that our RLHE approach significantly accelerates the training process and en- hances the performance of RL agents, demonstrating marked improvements in race car motion planning.
Liu, J., & Bihl, T. J., & Nagura, D. M. (2025, March), Reinforcement Learning with Human Experience (RLHE) for Racing Car Games Paper presented at 2025 ASEE North Central Section (NCS) Annual Conference, Marshall University, Huntington, West Virginia. https://peer.asee.org/54684
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