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1.32 1.71 +.39**o. PowerPoint software 2.50 2.45 -.05p. Blogs 1.19 1.63 +.44**q. Podcasting .58 1.21 +.63*r. Modeling software .88 1.46 +.58*s. Computer game development software .76 1.15 +.39**t. Robotics programming software .54 1.27 +.73**Difference from pre to post is statistically significant at alpha ≤ .05**Difference from pre to post is
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Education AnnualConference. AC 2010-1639.7. Brown, Q., Mongan, W., Kusic, D., Garbarine, E., Fromm, E. and Fontecchio, A. Computer aided instruction asa vehicle for problem solving: scratch boards in the middle years classroom. American Society for EngineeringEducation Annual Conference. 2008. AC 2008-1377.8. Cathell, M., Birnkrant, M., Robinson, J., Blount, P., Fontecchio, A., and Fromm, E. Using Simcity 4 software asan educational tool to complement middle school science and mathematics. American Society for EngineeringEducation Annual Conference. 2008 AC 2008-1970.9. Birnkrant, M., Cathell, M., Blount, P., Robinson, J., Fontecchio, A., and Fromm, E. Introducing engineeringthrough candy. ASEE Annual Conference. 2008. AC 2008-2070.10. Coyle, E
shoebox.These images are of students’ environments before (left) and after (right) adding water. Page 22.283.19The pictures above are of oil spills before clean-up (left) and during clean-up (right). Severalstudents removed some of their land forms to make clean-up easier. Discussion followed as towhether they could do that in real life.The image above is of one of the most successful groups to clean-up their oil spill. They usedvarious materials such as q-tips, cotton balls, coffee filters and paper towels. They also hadleaves and sticks in their environments, which surprisingly, they were able to clean rather well