: Circuitry and Sensory Substitution Curriculum UnitTime: Two weeks Lessons: 4 Grades: 10-12 Focus: Physics/Cambridge IGCSE PhysicsIn this unit, physics students extend their knowledge of basic electric circuits by studying the function and use of more complex components [1, 2]. Students are introduced to basic neuroscience principles and use these concepts to design, build, and optimize a prototype of a sensory-substitution device on circuit boards. They present their models on a scientific poster. https://centerforneurotech.uw.edu/education-k-12-lesson- plans/circuitry-and
. Basedon this experience, possible reactions and tips on how to direct the discussion are included in thepaper. The purpose is to present a detailed resource to educators for presentation and activediscussion, which provides for possible actions to be undertaken within the presenter's companyand towards the other participants in the meeting.INTRODUCTIONEthics, social responsibility, and trust are critical issues for all professions in the builtenvironment. The importance of this subject is reflected in numerous professional codes of ethicsand professional conduct statements such as the American Institute of Architect's Code of Ethicsand Professional Conduct [1], the National Society of Professional Engineers' Code of Ethics forEngineers [2], and
,themodelidentifiestwoobjectsofinterest,drawsboxesaroundthemshownin red,assignsthelabels“1”toidentifythefirstcategory(sharks,inourcase),andindicatesa confidencefactorforeach(verycloseto1.0,whichmeansthemodelisquitecertainthatthe objectbelongsintothecategoryidentified).Whiletheresultsarenotalwaysasclearasinthis example,theoverallperformanceofthemodelisverygood,especiallyconsideringthe challengesofrecognizingsmallobjectsinoftenmurkywaters,withwaves,foam,reflections, andotherdistractions. Results Forbasicresults
facilitator, resources transforming proven innovations (DIC) Technical ● Provide technical support as into tangible solutions to solve Team support needed pressing public sector challenges Table 1: Partners and their Roles, Contributions and OutcomesReal-World Project Challenge and Innovation SolutionsSchool Infrastructure AssessmentA reliable risk assessment of the school infrastructure portfolio in the country requires thefollowing information: 1. Where are the schools located with respect to hazard-prone areas? 2. What are the structural types of school buildings and their levels of vulnerability? 3. How can the
Engineering is to deliver a project-based learning environment to undergraduate engineering students; for the past two decades theME Faculty have attempted to navigate the complexities of design approaches to “facilitateengineering students in their development into more informed designers.” [1] To that end the MEFaculty have created and delivered a structured Professional Plan [2] through six required designclasses from the freshman through senior levels (Table 1). WKU Mechanical Engineering Design Sequence Credits ME176 Freshman Design I 1 ME180 Freshman Design II 3 ME200 Sophomore Design
. IntroductionA National Science Foundation Research Traineeship (NRT) has been established at theUniversity of Kentucky (UK) to enhance graduate education by integrating research andprofessional skill development within a diverse, inclusive and supportive academy. The keyfeatures of this NRT – the main goal of which is to generate an innovative model for STEMgraduate student training by identifying and implementing the most effective tools for thetraining of STEM professionals – have been described in a recent publication [1]. In this andfuture contributions, we intend to showcase data from the NRT, focusing on the evaluation of itsconstituent parts. Against this backdrop, this manuscript describes the first three out of the manyinterventions within
.” [1] Design has also been identified as a curricular pillar for modern engineeringprograms in recent reports such as in the “MIT Engineering Department Initiative on NewEngineering Education Transformation Report”.[2]A recently created Mechanical Engineering program has emphasized the engineering designprocess in its curriculum. Currently, students are introduced to the design process in their first-year engineering course. This course challenges students to learn and apply the design process toa semester-long design project. Design is also reinforced in several courses during the students’sophomore and junior years with emphasis on different aspects of the design process. Forexample, in a course on Machine Design, students are given a design
Spring 2020, thiscourse had a lively in-person format. In the transition to remote learning necessitated by thepandemic starting in Spring 2020, the instructor was able to convert the course more deliberatelyfor a Fall 2020 delivery. Now the course is offered in a fully online, synchronous fashion. Herewe discuss both student reaction to the course over time as the design process became moreexplicitly scaffolded and future plans for studying the incorporation of design across thecurriculum.IntroductionThis work-in-progress paper shares the redesign of a chemistry-for-engineers course to includemore opportunities for learning the design process.Engineers grapple with ill-structured problems that have multiple solutions [1]. Therefore,providing
-cost and versatile hardware kit for a remote first-year mechanical engineering design classI. IntroductionEngineering design courses with hands-on laboratories are a critical component of an engineeringundergraduate curriculum. In particular, incorporating design courses early has been shown tohelp with retention rates in engineering, as well as with improved ability of students to solve open-ended problems [1, 2]. These courses have also shown student progress in academic achievementby helping to build confidence in their engineering skills, and by expanding their perspective onproblems and solutions [3, 4]. Introduction to Engineering Graphics and Design is an introductorylevel course, usually taken by
. Robotic design is currentlynot yet well represented in undergraduate academic programs.In order to prepare our computer engineering students for the robot design experience which canbe considered as a complex embedded systems design, we offer two courses on embeddedsystems. However, these two courses on embedded systems design are not enough to teach thestudents the skills that they need. In order to satisfy the ABET requirements students incomputer engineering program are required to take a capstone course. The projects that studentsdo in this capstone course are embedded projects. This paper describes a robotic project that astudent has done in this capstone course.IntroductionWikipedia defines a robot as [1] “ a machine—especially one
), learning sciences and technology, embodied interaction, embodied learning, HCI for accessibility (especially for individuals with blindness), multi- modal verbal/non-verbal interaction, multimodal meeting analysis, vision-based interaction, multimedia databases, medical imaging, assistive technology for the blind, human computer interaction, computer vision, and computer graphics. http://teilab.tamu.edu American c Society for Engineering Education, 2021 Design and Development of a Horizontal CTE Curriculum to Prepare Students for the New Manufacturing Economy (Work in Progress)1. BackgroundHow we educate students is
: 1) a commonquantitative assessment instrument, 2) a web-based evaluation platform for the quantitativeinstrument, 3) a set of qualitative instruments, 4) an updated NSF ERC Best Practices Manual,and 5) supplemental resources within a new “ERC evaluator toolbox”.IntroductionNSF has been supporting the ERC program since its inception in 1985 [1]. This support hasfunded a total of 75 centers (18 of which are currently operating) across the US with varyingresearch foci and missions [1]. An important feature of all ERCs is the educational programmingthat disseminates emerging knowledge from center activities and focuses on building a culture ofinclusion. These programs vary from one center to another but must include academic yeareducational
comfort of home” were most helpful. Suggestions for improvementinclude changing the angle of camera and the color of the objects, and incorporating a remotecoding component.MotivationHands-on experience is an essential part of manufacturing engineering education. However, thecost of industrial scale equipment, limited lab time, and large student population have hinderedthis desired experience. The idea of using remote labs (RL) was first proposed in 1991 by aresearcher at Purdue University who created a remotely shared control systems lab [1]. Remotelabs have received much attention as Internet technology has become mainstream. Remote labscan alleviate the challenges listed above [2-7]. Over the years, there have been a few attempts toreview of
for distance learning and possibly identify potential areas for further improvement. Keywords: Engineering Education, Feedback control system, distance learning1. IntroductionNew York City College of Technology (City Tech) is one of the senior colleges of the CityUniversity of New York (CUNY), which is the nation’s largest urban public university. CityTech is the largest public, baccalaureate college of technology in the Northeast and serves asa transformative engine of social mobility in New York City. [1] The department of ComputerEngineering Technology (CET) is dedicated to preparing students with the fundamentals ofelectrical technology, electromechanical technology, computer hardware, software, networks,using engineering principles to
videosimulations in the classroom. Students rarely have the opportunity to observe large-scalebehavior of foundations in the field or laboratory, particularly since deformation is often smalland they do not fail often. The authors from Rose-Hulman Institute of Technology (RHIT), asmall, private, masters-terminal university, and St. Louis University (SLU), a large, private,doctoral-granting university, designed and implemented a large-scale foundation testing systemto address several topics that students tend to struggle with the most, including 1) the differencein strength and service limit states in shallow foundation design, 2) soil-structure interactionassociated with lateral behavior of deep foundations, and 3) the influence of near-surface soil
experientiallearning modules to be used during an introductory reinforced concrete design course. Eachmodule was implemented on the Modular Strong-block Testing System [1]: a self-containedsystem that provides an affordable alternative for testing larger-scale specimens. The threeexperiential learning modules were designed to illustrate fundamental behavior of reinforcedconcrete beams: Module 1 – Tension Controlled Failure, Module 2 – Compression ControlledFailure, and Module 3 – Shear Analysis and Design. Each module supports critical learningoutcomes for a traditional reinforced concrete course. The following sections provide somebackground about the overall project along with the design and implementation of theexperiential learning modules. There is also
undergraduate studentswith multidisciplinary engineering technology majors in Fall 2019, then extended to Spring 2020due to the scope of the project, and finally completed in August 2020 by two different seniorstudents due to the graduations and Covid-19 pandemic related challenges. The funding for theproject was provided by the City of Huntsville. The students and faculty members involved inthe senior design project have served for the community outreach purposes.There are two objectives of this senior design project; (1) to provide more shading for guests andstaff members in the aquatic center since the area is missing satisfactory shading, (2) to help thecity for improving its sustainability efforts by providing renewable energy-based
. In fact, there are very few SDR-based courses in the US [1-5,7,8], and these aretypically graduate courses taught by ECE departments with large wireless communicationgroups. As such, these ECE courses tend to focus more on theory, instead of being moresoftware intensive.Course Design and ApproachIn this section we discuss how the course was designed, as well as the hardware and software weused as part of the course. From a high-level point of view, the learning objectives during thesemester were organized into five sequential steps: 1. Learn basic DSP concepts 2. Get hands-on experience with SDRs 3. Learn wireless communications concepts 4. Cover system-level wireless communications analysis/design 5. Get experience
thoroughliterature review was conducted on makerspaces. Numerous attributes of makerspaces and makercommunities were then sorted into broader dimensions. These dimensions include physicalassets, culture, influence, and sustainability of a makerspace. The authors propose numerousindicators that could be utilized to quantify these makerspace dimensions. This assessmentframework will enable future researchers to look at holistic data and influencing factors,encouraging more structured investigations on the many impacts of makerspaces on theirmembers and community. Makerspaces are an unrivaled tool in hands-on experiential learning,and by creating a common framework, research on educational impacts can be shared amongpreviously disparate efforts.1. Introduction
could be used not only in EEG studies, but also for demonstrations in coursesor other educational purposes. One of the ways that EEGs have been used in educational studies is in the assessment ofstudents’ attention. The results of these experiments could be used to provide feedback toinstructors during remote learning activities, or to test the efficacy of new teaching methods.EEG signals can be divided into 5 frequency domains: delta (0.5 – 4Hz), theta (4 – 8Hz), alpha(8 – 14Hz), beta (14 – 30Hz), and gamma waves (> 30Hz). Ko et al. [1], Talalay et al. [2] andRihs et al. [3] were able to demonstrate that measurable changes in brain wave patterns occurduring periods of attention. Ko showed that during sustained attention tasks
article are twofold: (1) to present the maincharacteristics of a novel, project-based, technical elective course on Introduction to T-LiDAR forstudents in the Civil Engineering (CE), Construction Engineering (ConE) and ConstructionManagement (CM) programs at Georgia Southern University, and (2) to assess students’acquisition of knowledge through the adopted hands-on approach. This work describes details ofthe developed course to expose students to the fundamentals of T-LiDAR and engage them inspecialized activities involving this modern technique to successfully complete 3D point-cloudmodels of real, service-learning projects. These projects benefit the community and could assistuniversities in attaining or maintaining their Carnegie Community
ElectricalEngineering Technology (EET) bachelor curriculum that have the flexibility to implement thisform of training. This project looks to aid the preparation of future undergraduates interested inautomatic control implementations.IntroductionPID control is an integral component of industrial automation [1, 2]. It is used to automaticallycontrol process variables such as temperature, liquid level, pressure, flow rates, etc. Althoughprogrammable logic controllers (PLCs) have software functions for implementing PID controlusing analog input and output modules, all major manufacturers offer stand-alone PIDcontrollers since they are easier to program, monitor and maintain [3]. This creates a need toteach this cornerstone control calculation to university-level
goal of thiswork is to visualize and make meaning of CAIR-related assessment data. Our display design isinspired by concepts from the domain of human factors engineering. A low-fidelity conceptualdesign and walk-through of the display are provided and key scenarios and tasks the instructorcan achieve via using the display are explored. The display can inform the instructor on both thequality of the marking done by the assessor(s) and common problem-solving errors committedby the students across a problem, test, and so on.IntroductionMeeting the pedagogical goals of Constructive Alignment, Formative and outcomes-basedAssessment are deemed significant for learning [1]–[3]. Constructive Alignment promotes asocial negotiation and mapping between
design review’s ability to (1) enhance learning opportunities forengineering students, (2) improve the effectiveness of a team whose members are of differentengineering sub-disciplines, (3) improve the ability to communicate clearly and effectively witha range of audiences, and (4) improve the ability to solve complex engineering problems. Thescope of this study includes the generation, implementation, and analysis of a design reviewprocess in capstone design projects during the 2020-21 academic year. The motivation for thestudy stems from evidence-based practices of applying a design review to other undergraduatecivil engineering courses. Existing studies indicate that a design review process within typicalengineering courses reduced homework
and learning platforms. American c Society for Engineering Education, 2021Design science in Engineering Education ResearchIntroductionDesign science, design research, design-based research, design science research, and designexperiments are terms used by different research communities to describe a somewhat similarprocess. In this inquiry process new knowledge is created through application of scientifictheories, and systematic design, as well as collecting evidence of the quality and results of thedesign process. Probably the most known articulation of this process was presented byHerbert Simon in his book The Sciences of the Artificial published for the first time in 1969[1
traditional systems. In 2019 the EU program launched a series of faculty developmentworkshops framed with both a systems approach and design thinking. A summary of the program changesover time is shown in Figure 1.The primary goal of the faculty development program is to foster EM in engineering education byengaging faculty in EM activities and perspectives that they can implement with their students [1].Faculty needs were mapped to a suite of faculty development offerings that included workshopsaddressing EM activities and perspectives targeting curriculum, teaching, research, industry, andleadership. Figure 1. Timeline of EU faculty development; iterative elements are shown for feedback processes.Design thinking is a systematic problem-solving
ongoingdiscourse on the relationship between content (for design education) and pedagogy, through a proposedpedagogical content knowledge conceptual framework. Through a scholarship of integration that breaksthe boundaries between disciplines, we propose a three-level framework: (1) Understanding technologyanalysis and system integration (to allow students to identify appropriate solutions given newtechnologies); (2) Making a value chain (or how these are appropriate solutions); and (3) Developingresponsible innovations (or why these are appropriate solutions). While engineers continue to be creatorsand influencers of such technologies, the lack of understanding of the impact of their own technologiescontinues to cause an imbalanced innovation landscape
the programfor continuing to improve the experience and success of future cohorts.I. Design-Based Research MethodThe curricular development work for this project-based learning (PBL) program began in 2016[1] utilizing design-based research (DBR) as the methodology for both design and research.Design-based research (DBR) was adopted as the methodology to 1) address learning theories, 2)to study learning in context, 3) to develop measures of learning, and 4) to contribute to newdesigns and learning theories [2] for the program development. The work incorporates the fourphases of DBR identified by Kolmos [3]: design; implementation; data collection and analysis;and findings and conclusions. The DBR phases were adapted and combined with
-year students within thedepartment. Analyzing this group will give the research team a better idea of the attitudes andbeliefs students are coming into the program with.Design Projects and Creativity in Engineering CurriculumStriking a balance between teaching the technical fundamentals and allowing engineeringstudents to explore creative projects is a constant struggle for many institutions. One studyanalyzed a massive sample of syllabi from electrical engineering classes and concluded that thecurricula did not support students’ creativity and innovation [1]. Design experiences are oftendelayed until later in the curriculum, with the belief that students need more time to develop afoundational understanding of the science before moving on to