fluids classes and advises capstone design projects. She employs active learning and project-based learning in her curriculum, using varied approaches for different levels, and correlating course design and teaching techniques to learning outcomes. Dr. Levey was awarded Best Professional Paper at the ASEE NE conference in 2020 for collaborative research related to identifying and addressing gaps in Math skills needed for courses at the sophomore level. She draws from her cross-functional team experience as a Metallurgical Engineer in applied research and development prior to moving into academia.Prof. Ahmet Can Sabuncu, Worcester Polytechnic Institute Dr. Sabuncu holds a Ph. D. in Aerospace Engineering from Old
Paper ID #39941Student-centered design: A capstone design project of a batch vacuumevaporator for food science students by a multidisciplinary team ofengineering seniorsDr. Philip Jackson, University of Florida Dr. Philip B. Jackson earned B.S. degrees in Aerospace Engineering and Mechanical Engineering as well as an M.S. and Ph.D. in Mechanical Engineering, all from the University of Florida. He is currently faculty in the Department of Engineering Education at the University of Florida where he leads the Game-Based Learning and Digital Experiences Laboratory (GLaDE)Emily Hope FordAllison Kathleen PorrasAndrew John MacIntosh
interests include transfer student information asymmetries, threshold concepts, curricular complexity, and advancing quantitative and fully integrated mixed methods. ©American Society for Engineering Education, 2024Work In Progress: Influences of Team-Based Activities on Engineering Students' Identities and Careers in University and Co-op Settings AbstractThis work-in-progress (WIP) paper describes preliminary analyses for a qualitative study aboutthe impact of team-based project participation on two constructs: (1) engineering students'professional identities and (2) career goals. In this paper, we describe how we are leveragingexisting data from
programs that involved students in the on-going activities of the institution andacquainted them with older professionals, who could potentially serve as mentors, wereincorporated into the sequense of recommended activities [11], [17]. Since today’s collegestudents are deeply motivated by large scale problems and environmental issues [18], significanteffort was expended in helping them to select broad, diverse faculty-directed projects orientedtoward the Grand Challenges for their initial research team experiences, where possible [19]. Asrising sophomores, the RS students participated in the Louis Stokes Alliance of MinorityParticipation (LSAMP) program [20], becoming team members within an experimental laboratory,directly participating in the
exercise. In addition to this theinstitute has invested significantly in simulations and software, which are hosted on the cloudand made accessible to all WILP students supplementing their practical experience. Theinstitute has also built physical labs hosting equipment that students can remotely access andwork with, while monitoring the process, via cameras mounted around the physical labequipment.Every program requires the students to undertake a capstone project from their place of workin the final semester, which is mentored by their organization supervisor and a faculty expert.This is periodically reviewed, assessed and graded. It is a required course for all theprograms.Assessments: The institute follows continuous assessment policy, which
result, the students develop a potential solution and/or prototype considering the market and user in the engineering design process. b. Industry: Similar to a senior design capstone project, an industry-sponsored project allows underclassmen to engage early in the engineering design process. Each project has milestones that the students must complete throughout the year. There is an industry technical advisor that meets with each group, as well as a technical lead at the school to ensure deliverables are met. The advantage to this track over senior design projects is that because not all students are seniors, companies can introduce multi
curriculum-based course projects and capstone initiatives, which are typicallyinstructor-led and driven by curriculum credits, the SIG program champions extracurricularprojects fueled by student initiative and passion. Its core objective is to entrust and empowerstudents to spearhead ambitious innovation and technology ventures that will shape the future.The program fosters an environment where students are encouraged to translate their innovativeconcepts into tangible solutions, collaborating with peers across various academic disciplineswho share common interests. Figure 1. Bio-inspired robotics SIG: A robotic fish Figure 2. Electric Vehicle SIG: A fully functional designed and built by students that set two Guinness electric vehicle
. They are capstone projects and collaborative1 This paper is a high level discussion of a portion of the findings from the first author's dissertation which isavailable upon request.projects that could be contextualized to work-based experiential learning. This is also discussedby Kuh, who, in addition to internships, presents community service and capstone projects asHIPs that enhance students’ employability [12].Another relevant study explored the development of T-shaped or holistic problem solving skillsand their application to solve real world problems by undergraduates in technology degreeprograms. This study found that holistic problem solving skills were very important for getting afirst job and technical depth was not as important [13
the electromechanical tether for their new wind energy kite and and was an inventor on over a dozen patents. In 2020, he joined the Mechanical Engineering department at the University of Washington as an Assistant Teaching Professor, where he leads the capstone design program and teaches the senior-level design sequence. ©American Society for Engineering Education, 2023 Work in Progress: Interactive and Dynamic Lecture Slides for Active Learning of Concept Evaluation and SelectionAbstractThere are many methods to integrate engaging, actively learning material into a typical lectureslide, such as live polls or clicker activities that show a histogram of the results from amultiple