June 24, 2017
June 24, 2017
June 28, 2017
Electrical and Computer
We present a prototype simulation game, the OptiPower Game, to introduce basic concepts of power demand optimization to high school students (grades 9-12). Students decide how to allocate limited energy resources while anticipating they must meet power demands under challenging, randomized scenarios generated by the simulation. The team that supplies the most periods, at the least cost, wins the round. There are several learning objectives of the OptiPower Game: introduce students to power systems; teach concepts of supply, demand, and reserves; introduce pros/cons of different energy resources; and illustrate the difficulties of generating optimal power supply to meet uncertain supply and demand. The OptiPower Game, played in teams, is useful for short (1-2 hour) sessions. It was designed using Excel VBA, and has been piloted with 110 high school students as part of two design competitions. Informal feedback was gathered from students to improve future versions of the game.
ASEE holds the copyright on this document. It may be read by the public free of charge. Authors may archive their work on personal websites or in institutional repositories with the following citation: © 2017 American Society for Engineering Education. Other scholars may excerpt or quote from these materials with the same citation. When excerpting or quoting from Conference Proceedings, authors should, in addition to noting the ASEE copyright, list all the original authors and their institutions and name the host city of the conference. - Last updated April 1, 2015