Nashville, Tennessee
June 22, 2003
June 22, 2003
June 25, 2003
2153-5965
11
8.218.1 - 8.218.11
10.18260/1-2--11714
https://peer.asee.org/11714
2340
Session 2793
An Undergraduate Design Experience in a Wireless Computing Projects Course
Lynne A. Slivovsky, Jan P. Allebach, Charles A. Bouman, George T. C. Chiu, Edward J. Delp, Maribel Figuera, Mustafa Kamasak, James V. Krogmeier, Catherine P. Rosenberg, and Luis Torres
Purdue University West Lafayette, IN 47907
Abstract
Traditional lecture courses are heavily focused on learning fundamental, and often relatively theoretical, concepts usually through passive assimilation of information from lectures and texts. In traditional laboratory courses, students learn by completing a carefully prescribed procedure during an experiment. While both these modes of learning continue to play an important role in engineering and computer science education, we have developed a course to provide our students with an undergraduate research experience focused on mobility. In our junior/senior level design course, Mobile Communications Projects, students work in teams under the direct supervision of a faculty member. Students attend a common lecture, in which a variety of topics on wireless communications are covered by participating faculty members; and a lab section, during which the teams of students meet with their assigned faculty member. Additionally, students prepare a final project report and give formal presentations and demonstrations to the entire class. In our framework, students must be proactive. They have an opportunity to set their own goals, and choose their own methods for achieving them. They must integrate what they have learned in more traditional courses with up-to-date information about mobile communications, wireless technology and the relevant application areas of multimedia documents, databases, video, and printing. Sample projects include ePrint, making using of wireless technologies to communicate printer information such as print job completion and maintenance information to a user; Location Management, assisting PDA users to locate the nearest printer, restroom, computer lab, vending machine, etc.; and Multimedia Applications, watermarking for content authentication, video compression and streaming, cryptography, and multimedia security. With our class, students are learning about mobile communications as well as participating in an undergraduate research experience, interacting one-on-one with faculty members, and designing projects that involve teamwork and which address real applications.
Proceedings of the 2003 American Society for Engineering Education Annual Conference & Exposition Copyright © 2003, American Society for Engineering Education
Krogmeier, J., & Kamasak, M., & Figuera, M., & Torres, L., & Allebach, J., & Chiu, G., & Delp, E., & Bouman, C., & Rosenberg, C., & Slivovsky, L. (2003, June), An Undergraduate Design Experience In A Wireless Computing Projects Course Paper presented at 2003 Annual Conference, Nashville, Tennessee. 10.18260/1-2--11714
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