- Conference Session
- Curriculum Development and Applications
- Collection
- 2008 Annual Conference & Exposition
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Jana Whittington, Purdue University Calumet; Kim Nankivell, Purdue University Calumet; Joy Colwell, Purdue University Calumet
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Engineering Design Graphics
learning (EL) components in the CGcurriculum. Faculty within a CG degree program would benefit from an understanding of theexperiential learning instructional methodologies to pedagogically develop curriculum for an ELcourse in computer graphics.Generally, employers who hire CG graduates want proof of “real-world” experience and oftenask for a minimum of three years experience in the field. Real world experience, to employers,often includes not only the technical skills but also the “soft skills” of teamwork, appreciation fordiversity, and communication. Traditional classroom learning, as well as traditional classroomsimulations of real-world portfolio projects, may not always fully prepare the learner for the CGwork environment. Conversely
- Conference Session
- Curriculum Development and Applications
- Collection
- 2008 Annual Conference & Exposition
- Authors
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Gregory Nail, University of Tennessee-Martin
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Engineering Design Graphics
Page 13.427.2industrial internship, a senior capstone design project, and passing the National Council ofEngineering Examiners (NCEES) Fundamentals of Engineering Exam (FE). The 128 semestercredit hours derive from general education (50 hours), engineering core (51 hours), andengineering concentration (27 hours) requirements. The engineering concentration requirement isunique for each discipline. Thus, the courses that make up this requirement identify the disciplineof the degree candidate.Civil Discipline ConcentrationThe engineering core courses are listed in Table 1. Note the very first course in the list, ENGR101 Engineering Graphics. Historically, this course was the place where manual drafting, ormechanical drawing, was introduced