programs that boost the academic success of different groups of students. She teaches in active learning environments and strives to bring EE and CER into practice.Gloria J. Kim, University of Florida Dr. Gloria Kim is an Assistant Professor of Engineering Education at the University of Florida (UF). She is also an affiliate faculty in UF’s Department of Electrical and Computer Engineering. She received her B.S. in chemistry from Seoul National University, M.S. in biomedical engineering from Johns Hopkins University, and Ph.D. in biomedical engineering from Georgia Institute of Technology. As an instructional associate professor, she was awarded several grants from the National Science Foundation (IUSE Level 1, IRES
institutions and industry cannot be overstated [1, 2]. Out of the four key stakeholders(students, faculty, industry and society) in engineering education, industry is considered a majorone as it is a ultimate customer for the students universities graduate [3]. Not only does theindustry set the requirements for the engineering education but also plays a pivotal role inshaping the curriculum to meet the evolving needs of the workforce. The relationship betweenacademia and industry relies on feedback between the stakeholders (students, faculty andindustry) allowing educational institutions to align their programs with industry standards andadvancements, ensuring that graduates are well-prepared and relevant in a rapidly changingconsumer market space
graduate student interaction with UG students to foster growthacross the digital-physical divide, emphasizing the potential for online graduate students toemerge as successful mentors. The findings underscore their ability to bridge geographicaldisparities in higher education and foster rich collaboration in various learning environments forall students.Introduction In recent years, the COVID-19 pandemic has significantly pushed for more virtualeducation opportunities in higher education, where educational institutions had no choice but toresort to virtual teaching methods [1]. However, the COVID-19 pandemic alone does not fuel theneed for more access to virtual education opportunities; advances in communication technology,overcoming gender
, and Mechanical Engineering [1-3]. Various efforts have beenmade to enhance the understanding and visualization of fundamental concepts in engineering mechanicsby demonstrating different types of physical tools in classroom setups. [4-7]. However, developing suchtools takes lot of works. Oftentimes, the instructor has to rely on the tools that are readily available on themarket or improvise and it presents challenges in terms of time commitment and costs. The demonstrationunit outlined in this paper addresses these challenges. The author constructed a laboratory scale model ofa textbook exercise problem to demonstrate a system of parallel forces. It is engineered to be low-cost,compact, and portable. Any instructor can easily replicate the
, the students who designed this projectalso developed a prototype McKibben Creature that adhered to the project scope. General manufacturingand design methodologies for that robot are provided.IntroductionSoft robotics specialize in the use of flexible compliant materials to produce actuation as opposed tocommonly used rigid links [1]. The use of these soft systems are particularly advantageous in prostheticsand surgical machinery but have the potential to evolve in a wide variety of fields [2]. The McKibbenCreature project strives to introduce and familiarize students to soft robotic concepts, specifically pneumaticactuation. The goal is to expose students to this new growing field of engineering early in their academiccareers to hopefully
V.R. SimulationIntroductionOver the years, humans have conquered more outer spaces than our oceans, overcoming manychallenges [1]. Underwater robots have been present for decades and used for multiple purposes.A few applications include researching deep sea marine life, disaster prevention, search andrescue underwater [2, 3], etc. An efficient underwater vehicle can perform the tasks that humanscan’t do due to the pressure of the ocean. This BYOE paper chronicles a decisive journey in therealm of robotics - an Underwater Remotely Operated Vehicle (ROV) equipped with an onboardcamera and an innovative pneumatic claw system. As we delve into these experiences, we sharethe skills honed, the profound discoveries made, and the challenges overcome
objective was centered around creating compelling projects tailoredfor educational purposes, aimed at enhancing undergraduate learning experiences in mechanicalengineering through soft robotics. As soft robotics is a relatively new field [1], manyundergraduate students are unaware of its existence or unfamiliar with the opportunities in thisfield. As a result, there is an urgent need to increase students’ awareness of this emergingengineering field. There are many valuable engineering skills students can be exposed to throughthe field of soft robotics, including mechanical design, soft material behavior, physics principles,and creative thinking during design. Utilizing soft materials for such a project offers theadvantage of facilitating smooth
scientific concepts and exciting them about the field. Students introduced to this projectwill be exposed to various topics of soft materials, magnetism, and parametric design that interplayin the design of soft robotic systems. This paper presents a “Wacky-Waving-Non-Inflatable-Arm-Flailing-Tube-Man” that undergraduate students can design, build, analyze, and test. The projectcan be tailored as a classroom activity, a laboratory exercise, or a group project. Students willdesign several tests to determine the best design to achieve a tailored flailing configuration. Thetwo major elements of their designs that students will be able to modify include: 1) a selectionamong a subset of provided silicone elastomers that they will select based on their
, meaning that eachstudent already has unique pre-existing knowledge about how materials behave. From cooking,to skincare and makeup, to car maintenance, we all have hands-on life experience with countlessmaterials that guides us towards an understanding of structure-property relationships.In this work, we implement a final project in an introductory MSE course in which students areasked to 1) identify an area of opportunity or “problem” on campus, 2) propose a materials-enabled solution to the problem, and 3) present a poster that outlines the proposed on-campusproject. By setting the project on-campus, students are being asked to draw from their own lifeexperience and think about issues that impact themselves and other members of the
Thonny code for Raspberry PI and semi-microcuvettes. Students are asked to examine the relationship between agar hydrogels' properties and afood dye's diffusion. The equipment takes an image of a cuvette at set time points. Image J isused to analyze the images taken by the camera. A calibration curve relating the RBG colorsaturation of the food dye to the concentration is created. Once the calibration is completed,timelapse diffusion experiments begin. Students must decide how long to run each experiment,how often to image the cuvette, and the range of agar weight percentages to test. Cuvettes filledwith 1 mL of agar hydrogel will be loaded with 1 mL of a high concentration of food dye on top.Using the calibration data and the timelapse
. He is currently non-tenure track faculty in mechanical engineering at Georgia Tech, lecturing in mechanic ©American Society for Engineering Education, 2024 Chasing assessment: The faculty experience of trying to implement evidence based practices wellA significant focus in engineering education research is encouraging faculty to improve the way theyteach [1], [2], [3]. A research to implementation pipeline exists to achieve that goal - new approaches aredeveloped and disseminated, faculty are trained or supported in implementation, and then results areevaluated [4], [5], [6]. Such efforts are often measured through increased use of evidence-based practices[7] as part of a
Manufacturing Engineering at University of Southern California. His current professional interests include design thinking, collaborative engineering, technological innovation, and education reform. He has over 330 ©American Society for Engineering Education, 2024 ChatGPT and Me: Collaborative Creativity in a Group Brainstorming with Generative AIIntroductionThe emergence of generative AI (genAI), exemplified by ChatGPT, offers unprecedentedopportunities to the education system. However, as this technological advancement gainsmomentum, concerns surrounding hallucination [1, 2] and academic integrity [3, 4] have beenraised, casting doubt on its applicability in educational
Paper ID #41787ChatGPT as a Tool for Equitable Education in Engineering ClassesSourojit Ghosh, University of Washington ©American Society for Engineering Education, 2024 ChatGPT as a Tool for Equitable Education in Engineering Classes Sourojit Ghosh, University of Washington, SeattleIntroduction 2022 is set to go down in history as the year that the world met ChatGPT – a generativeAI tool designed to accept text-based input and perform a large variety of tasks such asanswering questions, writing text, summarizing content, generating code, and many more.Trained on the large language model GPT-3/3.5 [1
, MiguelAndres is working on a framework to support and conduct undergraduate research.Sixto Duran Ballen ©American Society for Engineering Education, 2024 Pilot Study - Development of Critical Thinking in Construction Engineering Students Aided by Artificial Intelligence. Isabel Guala2, Daniel Abril1, Miguel Andrés Guerra1*, Sixto Durán-Ballén1 1 Universidad San Francisco de Quito USFQ, Colegio de Ciencias e Ingenierías, Departamento de Ingeniería Civil, Casilla Postal 17-1200-841, Quito 170901, Ecuador. 2 Universidad San Francisco de Quito USFQ, Colegio de Arquitectura y Diseño de Interiores, Arquitectura, Casilla
cognitive space where the dilemma is acknowledged andanalyzed, to preliminary interactions with trusted others to better understand the issue, to © American Society for Engineering Education, 2024 1 2024 ASEE Annual Conferenceassessing organizational cultures and stakes, to ultimately engaging with others to raise concernsand seek alternatives. Stepwise rehearsal of interactions includes a breakdown of the stepsnecessary to engage with others at each of these circles, from preparing to frame concerns toscripting difficult conversations. This paper presents the pedagogical foundations for this
, fix the faults, and then assess the fixes. Overall, 41% of students fixed all the faults. The most commonly used troubleshooting strategies were tracing, full system testing, gaining domain knowledge, and pattern matching. The most uncommon strategies were analytical reasoning and rebuilding.1 IntroductionLab instructors generally agree that troubleshooting is a vital skill for student success [1] becausemistakes are inevitable and part of the learning process. Although instructors typically agree trou-bleshooting is important, it is often not an explicit course learning goal and it is not taught as aseparate skill beyond the mechanics of using a specific troubleshooting tool [2], [3]. Understand-ing the skills and methods
©American Society for Engineering Education, 2024 Classicle Sticks: An Activity to Improve Student EngagementAbstractA game played in some middle-school classrooms has been adapted for engineering lecture courses with 15-45 students inthe classroom and is described in detail. It has been implemented previously in Electrical Engineering at Texas StateUniversity in Electronics 1 & 2, Electromagnetics, and Linear Control Systems and those experiences served to improveand fine-tune the activity to its present form. It was measured in Electronics-1 in Electrical Engineering, and in Staticsand Strength of Materials and Structural Analysis courses in Engineering Technology. The activity is designed to improvestudent
graduate students. The quantitative visualizationsshowed that the students engaged in knowledge-sharing and interdisciplinary learningevents seventeen times in all three project meeting sessions.Implications: The insights derived from this research can prove valuable in implementingeffective team-based course intervention strategies that pertain to project-based modeling andsimulation instruction. Students and practitioners are furnished with evidence-based outcomesendorsing the need to fully integrate comprehensive team-focused problem-solving methods intackling complex STEM-based modeling and simulation challenges.1. Introduction and BackgroundComputational modeling and simulation (CMS) involve the application of computationalscience principles
and Outreach STEM Education graduate student at Tufts University ©American Society for Engineering Education, 2024 1 Context Matters: Characterizing First-Year Engineering Students’ Shifting Perspectives when Reflecting on Different Sociotechnical and Justice TopicsIntroductionThis practice paper relates to the overall mission of ECSJ, specifically transformative learningtoward action. For well over a decade, there have been numerous critiques of the social/technicaldualism present in engineering education and calls to disrupt it [1]. Researchers have varyingmotivations
improvestudents’ anxiety, confidence, and engagement in similar programming courses.Keywords: First-Year Program, Introductory Programming, Collaborative Learning, Educationalinterventions, Vertical Non-Permanent Surfaces, Learning AnxietyIntroductionIntroductory programming is an essential aspect of an engineer’s education. Engineers are usuallytasks with solving complex and complicated real-world problems. To successfully solve suchproblems, an in-depth understanding of how to develop and utilize mathematical andcomputational models to solve problems is vital. Studies have shown that explicitly teaching first-year engineering students how to develop models to solve problems has several benefits [1, 2].Even though programming is a crucial aspect of the
Medicine released their report onNew Directions for Chemical Engineering [1]. In this report, a section on curricular reformincluded recommendations “that would help students understand how individual core conceptsmerge into the practice of chemical engineering” and “include earlier and more frequentexperiential learning through physical laboratories and virtual simulations” as well as otherrecommendations.However, implementation of curricular reform can be challenging. A paper by Davis andJacobsen, which focused on mentoring undergraduate research projects, provided faculty insightsto barriers to curricular innovation [2]. This paper identified three main barriers: preparation,time constraints, and demands related to the promotion and tenure
in research knowledge and skills, deeper relationships with mentors, and clarity andinsight into career paths. This work involves thematic analysis of interviews with GEAR-SRparticipants and highlights student voices, including those traditionally marginalized in STEM.The advantages of undergraduate research experiences (UREs) are widely recognized, leading tohigher student retention, a sense of belonging in their field, improved academic outcomes, and agreater likelihood of pursuing advanced degrees [1, 5, 6]. This positive effect can be even greaterfor traditionally minoritized students [7], including students who are Black/African American,Hispanic/Latino(a), American Indian, and Pacific Islander. However, finding and performingresearch
Engineering Education, 2024 Work in Progress: Grading Through a Capability Lens1. AbstractThe purpose of this WIP research paper is to briefly consider the basis of higher education’scurrent grading system and to discuss an implemented grading structure based on a humandevelopment framework which was part of a departmental cultural shift. The letter-grademarking system is relatively new compared to the institution of higher education [1] and bringswith it a secondary effect of an “A” ranking conveying significant value and meaning to theinterpreter. Students (and faculty) bring their own interpretation of what it means to be an ‘A’student and connect this to their personal identity [2]. The shift to letter-based grades coincidedwith
hands-on experience for some students. To achieve a positiveexperience for all students, while covering the same objectives as having a physical trainer foreach student, a hardware-in-the-loop (HIL) process control simulation has been implemented.This allows for 1. Individualized learning, 2. An ability to cover the objectives withouthaving physical trainers, and 3. Instructs students about hardware-in-the-loop simulation.This paper presents the work to date on hardware-in-the-loop (HIL) process control simu-lation labs for SCADA (Supervisory Control and Data Acquisition) Systems Design. Theimplementation uses a programmable logic controller (PLC) for the controller and a simula-tion of the process (plant) written in Python by the author
matter, in all STEM fields), a trend noted both by students [1]and practitioners [2]. The processes by which scientists and engineers develop software hasbecome more complex, involving many collaborators [3] and close coupling with other parts ofthe engineering design process [4]. Despite this increasing importance, the treatment of softwarein undergraduate STEM education largely consists of programming, that is, implementingsoftware for achieving a specific task, rather than software engineering practices and tools(SEPTs), that is, tools and techniques used in the overall process of designing, implementing, andmaintaining software. This gap between teaching programming and SEPTs seems to exist both incomputing-centric STEM disciplines such as
Microsoft Fuse Research award, the 2015 DO-IT Trailblazeraward, the 2017 International Academy, Research, and Industry Association Fellowship, the 2017 Societyfor Design and Process Science Fellowship, and the 2019 Samuel Ginn College of Engineering 100+Women Strong Leadership in Diversity Faculty Award. ©American Society for Engineering Education, 2024 Work in Progress: Grace Platform: Enhancing Pedagogy with Gamified AR and VR in Agriculture EducationAbstractControlled environmental agriculture (CEA) is often referred to as a sustainable food supplysolution and the future of food [1]. This approach is particularly important in the face ofglobal challenges such as climate change, population growth
learners represent themselves through their professional online presence.Ade Mabogunje, Stanford University ©American Society for Engineering Education, 2024 Work-in-Progress Human Capital Formation as a Framework for Entrepreneurship and Venture Design EducationIntroductionA strong case has been made for entrepreneurship education in higher education, and specificallyin engineering education. Huang-Saad et al. [1] note the history of engineering entrepreneurshipeducation, from the first entrepreneurship courses taught in the 1940s at Harvard BusinessSchool to the National Science Foundation’s (NSF) I-Corps program launched in 2012 that seeksto provide NSF-funded
and took quizzes. Overall, this paper provides an example oftransforming a traditionally graded core engineering course into a SBG course, including studentperceptions and feedback.Introduction:As instructors, we are required to provide end-of-the-semester grades for our students, whichideally correlates with student learning and achievement in the class. Typically, students receivea numerical score for each assignment, quiz, exam, or other assessment throughout the semester,and the sum of these scores leads to their final grade at the end of the semester (‘points-basedgrading’). Many of these assessments, like quizzes and exams, are weighted heavily and can be acause of stress for students [1]. Standards-based grading (SBG) provides an
Outcome 2, and how the students felt about the applications of thesetopics in the courses. The following questions will be addressed: (1) How can chemicalengineering educators better address sustainability topics in chemical engineering courses? (2)How could chemical engineering educators implement sustainability topics throughout thechemical engineering curriculum to improve students understanding of the need and ability toapply these topics?IntroductionThe United Nations 2030 Agenda for Sustainable Development represents a global commitmentto addressing the world's most pressing economic, social, and environmental challenges. This2030 Agenda consists of 17 Sustainable Development Goals (SDGs) that aim to end poverty,protect the planet, and
solve engineering problems of increasing complexity grows with the increasingavailability and power of computational resources. Engineers rely on computational thinking intheir approach to modern problems, but training in these skills is a challenge in manyengineering programs [1]. Since student experience varies [2], [3], instructors must ensureeveryone has the necessary foundational skills but do so in a way that does not take time awayfrom content instruction. Individualized support outside of class through office hours or tutoringcan be effective if the TAs have the necessary experience and resources [4]. Other obstacles inthe implementation of computational-focused activities in the curriculum include time needed todevelop quality course