. The first programs within the CoE were Civil Engineering and Electrical 1Engineering. Today there are four degree programs in Chemical Engineering (Che), Civil andEnvironmental Engineering (CEE), Electrical and Computer Science Engineering (ECE) andMechanical Engineering. All programs offer BS and MS degrees through the respectivedepartments. A five year program that combines the BS and MS degrees is also available in alldepartments, and an interdisciplinary PhD degree is administered and offered through the CoE.The CoE offers a common freshman year to all incoming students (Table 1). As can be seen inTable 1, the first year curriculum includes two semesters of calculus, two semesters of
Motivating Engineering Mathematics Education with Game Analysis Metrics David I. Schwartz Rochester Institute of Technology Department of Information Technology GCCIS, 70-2509 +1 585-475-5521 dis[at]it[dot]rit[dot]eduAbstractIn this paper, I develop a system for computational analysis of games that uses scoring functions tomotivate engineering mathematics education. Although many modern videogames have abandoned pointsas an archaic form of representing victory (or defeat
study and identify the specific design issues addressed by the student team. It willalso describe how the project was structured so that each student on the team had both an in-depthexperience within their discipline and learned how to integrate their discipline specific expertise in thelarger multidisciplinary project. Finally the paper will present the results of the students’ work andlearning outcomes.1. Introduction One of the desired outcomes of nearly all engineering programs is that the students participate ina project where their work is integrated into a larger multidisciplinary project. The multidisciplinaryproject adds more real-word constraints and considerations to the problem than a single-disciplinaryproject can offer
projectssponsored by global companies doing business in China. The students work on defining and solving real-world engineering problems in a very important and vastly different cultural environment. They gainknowledge and communication skills through conducting meaningful project, working in teams, anddeveloping leadership skills in a multi-cultural environment.1 IntroductionWith the development of global economy and the rapid shift of manufacturing to China, the demand forengineers with the ability to live and work in unfamiliar cultural environments is critically important forboth Chinese and US companies [1-3]. One result is leading to considerable redistribution of research,design, and manufacturing. In response to a world in which science and
(SDP). (Parnell, et al, 2008) Thereader is referred to the recently released book, Decision Making in Systems Engineering andManagement” by Parnell, et al, for a more detailed description of this process. For the purposes ofdescription in this paper, we will limit our discussions to the first phase of this process, the ProblemDefinition phase, and most specifically, the first step, Stakeholder Analysis. In this step, the analyst Page 2conducts detailed background information searches and conducts interviews with significant stakeholdersto appropriately scope, bound and fully define the problem. Figure 1. Systems Decision ProcessIn our deliberate review of our
increasing presence of new technologies in consumer products, are now becomingenabling technologies for bringing nanotechnology into our daily lives. Perhaps the best example is anintegration of ever increasing functionality into cell phones (Fig. 1). The introduction of projectioncapability in cell phones in 2008 will initiate the integration of HDTV and computer (operating system,RAM and storage may be placed on a network server) in cell phones.The integration of an air quality monitor (equipped with nano sensors) Computer Networkinto cell phones, expected in the next few years, will provide ‘air Interfacelabeling’ making it possible to monitor the air we are breathing and HD Video, PDAany
. The SDOE graduate program(http://www.stevens.edu/sse/academics/graduate/sdoe/ ) has been very well received and delivered inmodular form world-wide to industry and government agencies that are involved with complex systems.The program was initially a certificate program directed to practitioners and working professionals butthis has subsequently expanded to include masters and doctoral degrees. The faculty and scope of theprograms has grown rapidly leading to the recent formation of a School of Systems & Enterprises 1(http://www.stevens.edu/sse) with a significant national and international impact in the systemsengineering field.The presence of a strong graduate-level activity in the
groups who communicated themost during the exercise and proceeded with the game only when everyone understood the concepts,scored the highest. This paper will discuss pedagogical issues with learning in virtual worlds, discuss theeffectiveness of the game, and suggest methods to improve learning. Future research will focus on theuse of Second Life for expanded statistics sessions and for human factors and ergonomics labs.1. IntroductionThe purpose of this study was to enhance Industrial and Systems Engineering (ISE) 306 with technologywith the intended goal of improving student learning during homework sessions. ISE 306 is the firstcourse in a two-course sequence in engineering probability and statistics. It is a required course for allISE
thechanges in quality affected by the group process.IntroductionHow often do we as faculty members complain about the textbook? Not to mention thecomplaints we get from our students. Yet, the first thing we often do when planning a courseis select a textbook. And often one of the first things we are asked about our course is “whattextbook are you using?” Selecting and relying on a single textbook tends to be teacher-centered and content-driven, whereas a learner-centered, outcome-driven approach tocourse design is generally recommended6 and results in more learning2. A more learner-centered, outcome-driven approach is easier today given the availability of digital resourcesand collaborative tools. Page 1 of 10Using
apre existing grinder.Of critical importance to the design was a wide range of adjustability so that the final product could fit avariety of bicycles. The stand would need to fit bikes with tire diameters ranging from 20” to 26”, andalso with varying rear axle widths. The design also had to allow for adjustment of the tension in the drivebelt, so it was decided that the grain crusher’s location would be adjustable to provide such tension. Theonly fixed components would be the center drive axle and its supports. An overview of the previousdesign is shown below in Figure 1 (Bonzella et al., 2006). An effort was also made to use as many off-the-shelf pieces as possible. This would limit machining time.Figure 1: Initial Design of the Bicycle
communication skills, and to establish peernetworks that the students can utilize through their engineering educational careers. This course has anaverage enrollment of approximately 400 students each year. Of these, a fair portion each year aregeneral engineering majors without a declared discipline (approximately 20% the last time the course was 1 offered). Many of the rest end up changing their minds about which discipline to pursue during the firstyear or two of college. Engineering Solutions seeks to ease the decision-making process by introducingthe students to the various fields of engineering in an unbiased fashion. For the past several years, thishas been accomplished through the use of
Statement, one of Union’s major goals is to further integrate engineering withthe liberal arts. The college recognizes that “students graduating from Union belong to a generation inwhich technology has revolutionized communication and that they are part of a world where theunderstanding and appreciation of a multiplicity of cultures and perspectives will be essential to theirsuccess.” -1- American Society for Engineering Education ASEE Zone I Conference, United States Military Academy, West Point, NY, March 28-29, 2008The college acknowledges that “preparing students for the 21st century requires that we take Union tonew frontiers of technology
conferences.IntroductionThe weakness of the traditional lecture is well established by the regular calls from the academicworld to improve the standard of teaching (1-3). The lecture method of teaching must be replacedby providing more empowerment to students in various categories of learning such as design,discovery, innovation, and creativity (4,5).The objective of this paper is to describe the effect of various types of student empowermentprojects on student performance in a civil engineering course.MethodologyA course, CE 342: Transportation Engineering repeated over four years was considered. In theyear 2000, the course was taught in the traditional lecture format for nineteen students. Theaverage grade for this student population was sixty nine out of one