integrating writing into engineering project courses and structuring thecollaboration in a way that acknowledges writing. In addition, these strategies may improve allstudents’ experiences in project courses because it provides structure to collaboration, supportsdeveloping skills in working and writing in teams, and acknowledges the writing produced andeach writer’s specific roles.Context: Engineering-English PartnershipThe senior capstone experience in MSE at Boise State University is a year-long course sequenceduring which student teams work on projects sponsored by paying clients outside the university.Sponsors are typically companies but may also include national laboratories, nonprofitorganizations, and municipalities such as water districts
into future plans for makerspaces on the Boise State campus. As an undergraduate and graduate student, she has been involved with the Society of Women Engineers, and also taught a materials science laboratory course as a graduate teaching assis- tant. She has volunteered at numerous STEM outreach activities on and off of the Boise State campus throughout her time as a student and is passionate about increasing diversity in STEM and helping girls and women to recognize that STEM is a path that is open to them if they want to take it.Ms. Katherine Christine Tetrick, Washington State University Katherine directs the Washington STate Academic RedShirt (STARS) program at Washington State Uni- versity. She holds a Master
for youth in the form of internships at ayouth-staffed 3D print shop. The print shop opened in early 2017 as a “living laboratory” toprovide technical jobs to youth who completed Maker Foundations and are DHF Members. Theprint shop employs youth who are eligible to work through a state government minor workpermit and have completed the 14-week Maker Foundations program. Since opening, the printshop has employed 8 youth (4 female, 5 underrepresented minorities in STEM) between the agesof 15-18. The print shop offers 3D printing, 3D scanning, and 3D modeling services to clients.Six months after opening, the print shop youth employees have over 60 jobs and produced over4,000 objects. Example projects that youth completed include developing
Annual Conference, Montreal, Canada. https://peer.asee.org/11090* Cetin, A. (2012, 26-28 Sept. 2012). A 3d game based learning application in engineering education: Powering a recreational boat with renewable energy sources. Paper presented at the 2012 15th International Conference on Interactive Collaborative Learning (ICL), Villach, Austria.* Chaffin, A., Doran, K., Hicks, D., & Barnes, T. (2009). Experimental evaluation of teaching recursion in a video game. Paper presented at the Proceedings of the 2009 ACM SIGGRAPH Symposium on Video Games, New Orleans, Louisiana.* Chang, Y., Aziz, E.-S., Esche, S. K., & Chassapis, C. (2011). A game-based laboratory for gear design. Paper presented at the
/2017 cohorts and five of the twenty-six2016 and 2017 REU students were also AMP students. REEMS activities over the academic year include: • Fall and spring seminars and research laboratory tours • Networking among partnering university faculty, graduate and undergraduate students, and materials professionals, and • Workshops and seminars on university transfer and academic programs at regional universities. During recruitment, the PI, REEMS staff, university research faculty, and formerREEMS REU students discuss the scope of research projects, various seminars and networkingopportunities, development of a coherent transfer plan to participating institutions, and thebenefits of both the
, and other purposes [5], [11]. In some contexts, electronic logs or online portfolios maybe used instead of a physical notebook [11], [12]. In academic and industry laboratories, thesenotebooks are permanent, legal documents that have strict protocols for use in order to clearlydocument procedures, establish intellectual property, and protect research subjects [12], [13].These blank books are a tool of the engineering profession, but are also viewed as pedagogicaltools, recommended as a best practice for undergraduate engineering faculty to use for bothinstructional and assessment purposes [3], [5], [11]. While it has been shown that a blank notebook offers some benefits for engineeringstudents [5], [11], for a student engaging in the
of increasing complexity. The teamsdevelop models, test their models with laboratory experiments, and validate their models withexperimental data. At the conclusion of the course, freshmen gain an appreciation for the powerof modeling physiological systems and can propose their own hypothesis, which they can thentest in lab. With practice, freshmen become more comfortable with the modeling process [3].They understand the value of solving challenging, open-ended problems with multiple potentialsolutions. Engineering students must learn to creatively ideate and assess numerous approaches,often with conflicting outcomes, starting their freshmen year. Modeling and design team-basedprojects engross students in learning beyond lectures and
learning skills and behaviors.Dr. Brian P. Self, California Polytechnic State University, San Luis Obispo Brian Self obtained his B.S. and M.S. degrees in Engineering Mechanics from Virginia Tech, and his Ph.D. in Bioengineering from the University of Utah. He worked in the Air Force Research Laboratories before teaching at the U.S. Air Force Academy for seven years. Brian has taught in the Mechanical Engineering c American Society for Engineering Education, 2018 Paper ID #21724 Department at Cal Poly, San Luis Obispo since 2006. During the 2011-2012 academic year he participated in a professor