deployment of 15+ courses used at over 10 universities. In addition he leads the technical content for the Electrical and Computer Engineer capstone projects course at OSU. c American Society for Engineering Education, 2020 Longitudinal Study to Develop and Evaluate the Impacts of a“Transformational” Undergraduate ECE Design Program: Study Results and Best Practices ReportAcknowledgement: The authors are grateful for support provided by the National ScienceFoundation grant DUE 1347817. Any opinions, findings, and conclusions or recommendationsexpressed in this material are those of the authors and do not necessarily reflect the views of theNational Science Foundation
engineeringby making them visible, examinable, and discussable. However, the model was also useful forus, as program designers, in that it guided our design of instructional supports and participationopportunities for each of the practices. Engineering design is a complex task requiring highlevels of general engineering and specific PV knowledge and practices, and also the ability toreflect on the quality of one’s own participation in the practices. Our model, seen in Figure 1,reflects this complexity, showing engineering to be composed of two sub-processes (i.e.,innovation and communication) linked through metacognitive reflection.Figure 1. The engineering research model (ERM) as enacted through key community practicesEngineering innovation practices
Fellowshipfrom the MSU HUB for Innovation in Learning and Technology, along with support from theMSU College of Engineering and MSU Honors College. Much of the course content wasadapted from or informed by the “Entering Research” and “Entering Mentoring” curricula andmaterials developed by the National Research Mentoring Network (https://nrmnet.net) andmaintained by the Center for the Improvement of Mentored Experiences in Research(https://cimerproject.org).References[1] M. Haddara and H. Skanes, “A reflection on cooperative education: From experience to experiential learning,” International Journal of Work-Integrated Learning, vol. 8, no. 1, p. 67, 2007.[2] B. F. Blair, M. Millea, and J. Hammer, “The Impact of Cooperative Education on Academic
experiences. She is also involved in student outcomes research in the BME Department and with the Associate Dean for Undergraduate Education Office at Michigan. Cassie received a B.A. in Engineering Sciences at Wartburg College (Waverly, IA) and a M.S. in BME from the University of Michigan (Ann Arbor).Mr. Kevin Cai Jiang, University of Michigan Kevin Jiang is a staff member in the College of Engineering at the University of Michigan where he works on the design, development, and change of experiential learning, first-year programs, and biomedical engineering curriculum. He also leads a team of undergraduate students engaged in curriculum design and development. He received a BSE in biomedical engineering from the
(STEM).Dr. Tamara Ball, University of California, Santa Cruz Dr. Tamara Ball is a project-scientist working with several education and research centers at the Univer- sity of California, Santa Cruz. Her work with the Institute for Science and Engineer Educators focuses on informing efforts to redesign undergraduate STEM education to reflect workplace practice and engage stu- dents in authentic scientific inquiry and problem solving through design. Her work Sustainable Engineer- ing and Ecological Design (SEED) collaborative at has focused on developing programmatic structures to support interdisciplinary and collaborative learning spaces for sustainability studies. She is the program director for Impact Designs
Paper ID #22462Integrating Design Thinking into an Experiential Learning Course for Fresh-man Engineering StudentsDr. Mark J. Povinelli, Syracuse University Dr. Mark Povinelli is the Kenneth A. and Mary Ann Shaw Professor of Practice in Entrepreneurial Lead- ership in the College of Engineering and Computer Science and the Whitman School of Management at Syracuse University where he is developing and teaching curriculum in innovation and entrepreneurship. Dr. Povinelli current research interests and curriculum development are in experiential team learning approaches to engineering education focused on design thinking
, encourage, and assiststudents in the development of their professional competencies and efforts to reach their goals.This approach to implementing the PFE course series helps faculty meet the following sixobjectives for the department’s undergraduate students:1. Improving career planning process by requiring active participation in industry, research and community organizations or experiential practical learning initiatives.2. Increasing engagement, retention, diversity, and potential for professional career success.3. Inspiring a greater interest in professional and social impact.4. Introducing engineering ethics and methods of evaluating risk and resolving conflicts.5. Increasing involvement in design-oriented projects during sophomore
to the undergraduate and graduatestudents they employ.The first R&D Center established, the Design, Optimization, Evaluation, and Redesign (DOER)Center, was founded in 2006 to foster engagement in the community and benefit local industryby matching industry partners with a team of engineering faculty and students who apply theirknowledge to solve industrial problems. This model has proven mutually beneficial for theparties involved. Industry clients receive high-quality service at minimal cost and retain all of theintellectual property affiliated with the projects. Student researchers gain experience in appliedresearch and product development. Faculty have the opportunity to work on high-impact projectsand to engage with industry. The
: 1) experiential leadership development, which requires placing studentsin opportunities that allow them to practice leading; 2) service learning, which providesopportunities for learning through interactions with communities, schools, and non-profitorganizations; and 3) experiential learning, which covers work-integrated learning, internships,apprenticeships, and other hands-on activities. These engagement opportunities are consistentwith Tinto’s theory of student integration, which postulates that academic and social integrationare key factors for increasing student persistence and graduation. Through a synthesis of themain facets of these theory-based approaches, we will: 1) describe an employability model forSTEM majors, 2) illustrate
‘high-touch’ path through the undergraduate academicworld for students not having a family history of collegiate experiences, which incorporatedsome known best practice paths through higher education. Many of these elements weredeveloped from association with Minority Engineering Program. This program traces its historyof 45 years to the early establishment of programs within the College of Engineering to increasethe exposure of underrepresented minority students to the many opportunities available to themalong the path of attaining their engineering degree. These types of approved activities haveincluded events designed to foster camaraderie and provide participants with opportunities toengage with an expanded professional network. Admitted RS
) and whether better practices inthese areas vary by discipline. A common claim in engineering is that internships form the firststep of an engineering student’s transition into the workplace, yet little peer-reviewed evidence(quantitative or qualitative) characterizes the impact of internships on career paths at a largescale, let alone how these career trajectories might differ for students doing virtual internships.Additionally, researchers might evaluate differences, whether in design or outcomes, betweeninternships planned as virtual from the start and those that were designed in-person but becamevirtual due to extraordinary circumstances (i.e. COVID-19). Repeat surveys might indicate whatimpact the pivot to remote internships might have
Paper ID #21789Using Experiential Learning in Course Curriculum: The Case of a Core En-gineering Graphics CourseDr. Martha M. Snyder, Nova Southeastern University Martha (Marti) Snyder, Ph.D., PMP, SPHR teaches undergraduate and graduate courses in learning design and technology, design thinking, project management, and computing privacy and ethics. She also chairs doctoral student dissertations. Marti researches effective designs for teaching and learning in face-to- face, blended, online, mobile, and virtual learning environments; and issues relating to technology use among older adults. Her work crosses multiple
graduated from the Harvard Graduate School of Design in 2010 with a Master in Architec- ture. After working as a researcher studying novel applications for industrial robots in custom manufac- turing processes, he joined the MIT Department of Architecture in 2011 as an instructor and eventually director of the MIT Architecture Shops. He joined the MIT New Engineering Education Transforma- tion as a lead technical instructor in 2019. Throughout his time at MIT he has focused on developing and teaching courses at the intersection of design, technology, and making, while also participating in a number of research projects focusing on new fabrication techniques. American
manufacturing businesses, and held a professional engineering license for 12 of those years. Her professional engineering experi- ence, combined with her education in industrial and manufacturing systems engineering, and her personal experience participating in multiple internships while an engineering student, including one international graduate-level internship, inform her work at the university in support of student engagement and success.Dr. Nikki James, Northeastern University Dr. Nikki James is an Assistant Teaching Professor in the Entrepreneurship and Innovation Department at D’Amore McKim School of Business at Northeastern University. Her portfolio includes the design and implementation of digital learning
does not have designated meeting times. The courseis delivered in a variety of formats including online videos, professional events/presentations, in-person workshops, and an organized, guided mentors program. Students earn 0.5 credit persemester for a mandatory total of three credits earned for the first three years of the CareerCompass program.The overall goals of Career Compass are to provide professional guidance and to develop a senseof personal awareness within each student such that he/she proactively searches for and finds apost-graduation career path best suited to his/her professional interests and personal aspirations.Development of the Career Compass ProgramCurrently, many technical institutions and colleges of engineering offer a
Paper ID #22860Assessing the Active Learning in Engineering Education Based on BOPPPSModelProf. Fu zhongli, National University of Defense Technology Zhongli-FU, is Associate Professor of Center for National Security and Strategic Studies(CNSSS)at Na- tional University of Defense Technology (NUDT),China. His research focuses on engineering education, including adult education and distance learning practice. He has conducted research on engineering ed- ucation as a visiting scholar in Hong Kong University of Science and Technology in 2013. He is the member of the International Association for Continuing Engineering
outcomes of students engaged in these experiences. She is also involved in student outcomes research in the BME Department and with the Associate Dean for Undergraduate Education Office, College of Engineering at Michigan. Cassie received a B.A. in Engineering Sciences at Wartburg College (Waverly, IA) and a M.S. in BME from the University of Michigan (Ann Arbor).Kevin Cai Jiang, University of Michigan Kevin Jiang is a staff member in the College of Engineering at the University of Michigan where he works on the design, development, and change of experiential learning, first-year programs, and biomedical engineering curriculum. He also leads a team of undergraduate students engaged in curriculum design and development