trending areas that could be ofconcern.Cybersecurity is an inter-disciplinary field that encompass a large number of subject areas that must be taught and learnt.Overtime, the number of topics that must be taught to students has grown, while the number of hours in the curriculum remainedthe same. This dynamic means educators must choose what topic areas they must focus on based on its importance and relevancein the always changing security landscape. Being able to see the topic areas that are important during a specific time period canhelp educators focus on these topics in their courses, helping them focus on the areas that are currently trending and important inthe security field. The methods used in the word and hashtags analysis can be used to
serves as the Kuna School District Science Curriculum Chair and the Kuna High School STEM academy coordinator. Michael has taught numerous teacher training workshops on the integration of technology into the classroom to k-12 teachers.Paul Williams, Boise State University Page 22.393.1 c American Society for Engineering Education, 2011 Creating and Implementing Cloud-Based Simulations to Enhance a MultiVariable Calculus Course AbstractA Cloud resource at Boise State University was used to enhance a large section of
Director of the Center for 3-D Visualization and Virtual Reality Applications, and Technical Director of the NASA funded MIST Space Vehicle Mission Planning Laboratory at the University of Maryland Eastern Shore. In 2010, he joined Eastern Michigan University as an Associate Dean in the College of Technology and currently is a Professor in the School of Engineer- ing Technology. He has an extensive experience in curriculum and laboratory design and development. Dr. Eydgahi has served as a member of the Board of Directors for Tau Alpha Pi, as a member of Advi- sory and Editorial boards for many International Journals in Engineering and Technology, as a member of review panel for NASA and Department of Education, as a
.References [1] J. R. Anderson. Learning and memory: An integrated approach. John Wiley and Sons, second edition, 2000. [2] A. D. Baddeley. Human Memory: Theory and Practice. Psychology Press, second edition, 1997. [3] F. B. Baker and S.-H. Kim. Item Response Theory: Parameter estimation techniques. Marcel Dekker, second edition, 2004. [4] L. Crowley and G. L. Herman. Using faculty communities to drive sustainable reform: Learning from the Strategic Instructional Initiatives Program. In ASEE 2014: Proceedings of the American Society for Engineering Education 121st Annual Conference and Exposition, 2014. Paper ID #9052. [5] J. L. Davis and T. McDonald. Online homework: Does it help or hurt in the long run? In ASEE 2014: Proceedings
second stage data analysis5. DiscussionThrough analyzing data related to engineering students’ college experiences on Twitter, wefound a large number of tweets complaining about homework, classes, professors, exams, andstudying. Negative tweets are overwhelmingly more numerous than positive tweets. Thisindicates an imbalance between academic life and social life among engineering students. A poordesign of curriculum is also revealed. For example, many students complain that sociology andhistory classes are useless to engineering majors, and chemistry class is useless to computerengineering majors. These classes need to be better designed and tuned to the needs ofengineering students.As stated in a previous APS study11, if engineering education
well-equipped to address. It is one of the fundamentalprinciples that guided both the computational methods and DS&C versions of EduTorcs. Ratherthan overtly provide information to students through textbook and lecture, we aspired to create amediated environment in which students could experiment and make discoveries.Nonetheless, Gee acknowledges that one must strike proper balance between overt informationand immersion in actual contexts of practice. One cannot, he explains, give novices a set oframps and balls, and then expect them to arrive at Galileo’s principles of motion on their own.This experience of integrating a video game into a DS&C class has illuminated some of thedifficulty in getting the balance right. In particular, an