Paper ID #18313Manual Revision Process for Project-Based Laboratory InstructionProf. Gene Hou, Old Dominion University Dr. Gene Hou is a Professor in the Department of Mechanical and Aerospace Engineering of Old Domin- ion University (ODU). He received his PhD in Mechanical Engineering from University of Iowa in 1983 and joined Old Dominion University since then. His expertise is in computational mechanics, multidis- ciplinary design optimization and system integration and risk management. He is the co-director of the Marine Dynamics Laboratory. During his tenure, he has the privilege of developing 3 new undergraduate
Paper ID #19558Use of a Vertically Integrated Project Team to Develop Hands-On LearningModulesProf. Aldo A. Ferri, Georgia Institute of Technology Al Ferri received his BS degree in Mechanical Engineering from Lehigh University in 1981 and his PhD degree in Mechanical and Aerospace Engineering from Princeton University in 1985. Since 1985, he has been a faculty member in the School of Mechanical Engineering at Georgia Tech, where he now serves as the Associate Chair for Undergraduate Studies. His research areas are in the fields of dynamics, controls, vibrations, and acoustics. He is also active in course and curriculum
Paper ID #19622Pilot Implementation of a Task-based, Open-ended Laboratory Project usingMEMS Accelerometers in a Measurements and Instrumentation CourseDr. Daisuke Aoyagi, California State University, Chico Daisuke Aoyagi received a B.Eng. in Mechanical Engineering from Waseda University in Tokyo, Japan, and a M.S. and a Ph.D. in Mechanical and Aerospace Engineering from University of California, Irvine. He worked as a research engineer at Los Amigos Research and Education Institute in Downey, Cali- fornia. He is an assistant professor in the department of Mechanical and Mechatronic Engineering and Sustainable
Pittsburgh and her MS in Mechanical Engineering from Case Western while working for Delphi. She completed her postdoctoral studies in engineering education at the University of Pittsburgh. c American Society for Engineering Education, 2017 Build As You Go: An Approach to Completing Laboratory ReportsIntroductionIn the fall 2015 offering of a junior-level bioengineering signals and systems laboratory, studentswere encouraged to submit three written progress reports for each of three projects they wereworking on to receive feedback and guidance from the instructor. Our course emphasized open-ended problem solving with associated technical report writing, as advocated by the
and research purposes. c American Society for Engineering Education, 2017 Cannons to spark thermal-fluid canonsAbstractHands-on projects are launch pads for sparking student interest. Specifically, design-build-test(DBT) projects can be effective tools for boosting students’ confidence in their ability to applytheoretical knowledge to practical engineering. Recognizing the need for relating the theoreticalaspects of thermodynamics to its application, an air cannon design-build-test project wasenvisioned and implemented.Air cannons can be simple and inexpensive to construct, while offering a robust platform toexplore thermodynamics, heat transfer, and fluid mechanics concepts. At the same
as well as other outcomes that are more distantto the experiments themselves; e.g., teamwork, professionalism and ethics, life-long learning,and especially communications. This paper will describe the process of redesigning a junior-level mechanical engineering laboratory on measurements and instrumentation at Georgia Tech.Such classes are fairly standard in ME curricula, and they are often structured so that a newmeasurement technique, or new sensor/actuator is introduced in every lab. Such courses have theadvantage of introducing students to a wide variety of instruments and measurement techniques,but they do this at the risk of losing conceptual connections between the weekly projects. Thispotential problem was compounded by the original
introduction of vehicle automation, autonomy and connectivity is fundamentally changingthe concept of automotive transportation. Although many of these technologies are still indevelopment in lab, some of these technologies are already available and demonstrated by theprototypes such as Google and Toyota self-driving cars. To prepare for the future workforceneeds of autonomous vehicles in the automotive industry, we develop new, technologicallyprogressive curricula and hands-on lab as well as student project materials. This proposed “LaneKeeping System by Visual Technology” is a research and concept-proving student project thatwill be studied and used to develop teaching materials for the subject of vehicle automation,autonomy and connectivity. Lane
Campus), Maintenance Engineer at AGRINCO, Electrical Engineer at Min- istry of Culture (National Theater Project, Damascus). Yasser’s professional interests include precision mechatronics, real-time control systems design, networked control systems.Mr. Shameel Abdulla, Texas A&M University at Qatar Shameel Abdulla is currently working as a Technical Laboratory Coordinator in the Mechanical Engineer- ing Program at Texas A&M University at Qatar. He joined the MEEN program in December 2012. He is responsible for coordinating experiments in the Controls and Measurements labs. Shameel’s professional interests include Product Design, Control System Design, and Mechatronics.Prof. Ibrahim Hassan P.E., Texas A&M
, and fifteen ‘teams’ of two to four students). The experience exposedstudents early in the major to the use of sensors, microprocessors, Arduino software, (remote)data acquisition, and the data processing methods useful for their upper level unit operations andprocess control laboratory courses. Projects included evaluating the economic potential of solarpanels or wind turbines installed on campus buildings, monitoring the temperature changes in arecyclable-material parabolic trough, and developing smart agriculture irrigation systems basedupon soil moisture readings. Voluntary feedback from thirty-seven students at the end of thecourse indicated that more than two-thirds of the respondents ‘Agreed or Strongly Agreed’ toqueries that the
Paper ID #19320Use of an Automated Grading Circuit for a Lab-based CourseDr. Christopher Miller, Rose-Hulman Institute of Technology Chris is an Assistant Professor of Electrical & Computer Engineering at Rose-Hulman Institute of Tech- nology. His interests include engineering education, embedded systems, and ubiquitous computing. c American Society for Engineering Education, 2017 WIP: Use of an Automated Grading Circuit for a Lab-Based CourseAbstract: Laboratories and hands-on projects are an important part of courses in embeddedsystems and microcontrollers
test section and actively with a recirculation valve. The total cost for this projectwas approximately $3500 and required 3 months of part-time work to construct. Flow velocitymeasurements in the test section were made by simple flow visualization and found velocityranged from 0.32-0.65 ft/s within a 6”x12”x12” test section. The water flume was subsequentlyused by a senior capstone project for testing of their water turbine. Student self-evaluations wereused to assess whether their experiences reinforced fluid mechanics concepts and developed theirskills in experimental fluid mechanics. The results show that the students believed their workwith the water tunnel strongly met the learning objectives in the area of experimental methodsand
opportunity by adapting Louisiana Tech’sclasslab concept (integrating class and lab facilities at scale) and large portions of theirinnovative, NSF-funded LivingWithTheLab (LWTL) curriculum. The LWTL curriculumemploys hands-on, project-based instruction for first-year engineering design and demandsavailability of classrooms featuring equipment often restricted from wide student use byavailability and safety concerns. This adaptation included developing an updated interpretationof the classlab concept (where traditional lecture and laboratory activities are seamlesslyinterwoven into the same course, taught in two-hour blocks) and adding new supporting spacesdedicated to collaboration and access to equipment outside of class hours. As the
make life easier for both the instructorand student, the EET Communication Simulator was developed. This is a software simulator thatcan run via any of the modern web browsers. The primary hypothesis of the research anddevelopment project was that students would learn communication principles better if they werepresented with visual representations of the complex mathematical functions and correspondingsignal representations. There were two objectives of the project: (i) create a softwarecommunication systems simulator that an instructor can utilize in a pedagogically effectivemanner, and ii) create a user-friendly learning tool for communication systems students. Severalgroups of students worked to improve the simulator over a period of two
enhancement includestwo facets: 1. Modernize and improve the technical skills acquired by students in the laboratory courses. 2. Thoughtfully incorporate developmental skills (soft skills like teamwork and communication) that are important for engineers.The project uses evidence based instructional methods with an emphasis on backward design.The pedagogical methods are used to create new laboratory modules that use specific learningobjectives with open-ended laboratory methods to create experiences where each student "cookswithout a recipe." Prior work by the research team describes a successful experiment thatscaffolds a low-cost experimental module through the entire mechanical engineering curriculumand provides additional
engineers do.IntroductionEngineering students often have difficulty explaining their chosen profession to non-engineeringstudents. Their motivation to finish an engineering degree and to fit within their socialenvironment can be enhanced by doing something interesting yet useful for the community. Withthis in mind, mechatronics engineering students approached the Humans vs. Robots WorkoutChallenge lab. The main justification for the lab was to use various pedagogical learninginstruments such as project-based learning, peer learning, and increased student engagement, allin the function of learning basic robotic concepts and robot programming, as well as developingcommunication skills. Student engagement was directed towards increasing awareness
(ASELL) project is anexample of the current interest in changing the ways that laboratory experiences aredesigned. ASELL aims to support educators in putting into practice the learning on non-traditional laboratory formats that have been reported in the literature 7. One focus area isinquiry-based science investigations and, to this end, the project has developed conceptualtools that allow educators to design investigations that deliver the most suitable level ofstudent inquiry for their cohort and learning objectives. A core tool in this approach is the‘inquiry slider’ which measures variations in the level of inquiry for different facets of a labactivity.While new research and tools support the design of new types of experiments,educators are
injectionmolding. Past projects for the class have resulted in designs for components that are intended forinjection molding. However, the final designs have included parts that have features notcompatible with the injection molding process or stated limits on the complexity of the mold.These incompatibilities have included: lack of or insufficient draft to allow the part to releasefrom the mold, the use of multiple cores, collapsing cores, mold lock and others. The studentsthat engaged in the hands-on prototype creation detailed below produced designs that werecompatible with an injection molding process.Introduction:As technology advances, injection molding is proving to be a viable production method forsilicone parts. Injection molding has many
computing, problem-solving, and logicalthinking skills.As established in the literature, hands-on engineering projects have a positive impact on bothstudent engagement and student learning.1-2 Several programs have introduced hands-on projectsfor first and second year engineering students. At the Colorado School of Mines, mechanicalengineering sophomores (about 150 split into three sections), have two group projects interfacingsoftware and hardware using the SparkFun RedBoards and MATLAB®.3 Northern EssexCommunity College has a first year course offered to a small group of engineering students.4Several interesting software/hardware experiments such as control of a stepper motor areperformed in a well-equipped lab with oscilloscopes, spectrometers
used for this project had 600 pulses per revolution. With quadrature, thetotal resolution was 2400 increments per revolution. The encoder was connected to the inter-rupt pins of the Arduino (pins 2 and 3). Using interrupt routines causes the code for the po-sition update to run when triggered by the changing state of the signal, rather than having theprogram constantly check the signal to determine when to update the position. This allowsfor accurate position tracking without bogging down the system. The encoder features a built-in voltage regulator, so it was powered externally. The input lines were protected with10 kΩpullup resistors to ensure reliability of the measurements. The wiring diagram showing theconnection of both the encoder and
online.There are few simulators to choose from, and these are quite expensive. Therefore, the questionwas asked, “how do we teach electric motors in a way that is inexpensive for both the studentand the institution?” To answer this question, an undergraduate student research project wasdesigned and developed with funding from the university’s Center of Undergraduate Researchand Creative Activities. The objective of the project was to develop a user-friendly simulator thatcan be used to conduct electric motors (machines) experiments. This project resulted in thedevelopment of a customized educational simulator appropriate for use in the electric motorscourse. The instructor can use this simulator as a tool to teach his/her students various
experience with a traditional lecture, preventing studentsfrom receiving guided practice and providing little motivation to learn. This contradictseducational theory that shows students learn best when shown the usefulness of the material andhow it can impact their lives (3). Numerous inductive or experiential learning techniques exist toaddress these issues, including case-based learning, project-based learning, discovery learning,and more. PBL and JiTT were chosen since these best matched the curriculum goal for studentsto program more in a collaborative setting. Also, correctly incorporating PBL helps studentsdevelop the following skills: 1) flexible knowledge, 2) effective problem solving, and 3) self-directed learning which help promote
suited for online delivery also include: greenscreen techniques, interactive video and software tools from the internet marketing niche tocapture and engage students6.During 2016 Summer Quarter, the set of videos provide a technical foundation made up of aseries of short mini-lectures (usually lasting between 5 to 10 minutes for each video) followed bya series of short assessments to verify and validate student understanding using Google Docs.Video recordings on the use of engineering tools such as Matlab/Simulink, Labview/Multisim,PhET and Algodoo software, can serve as examples to show key concepts. The video instructioncan also include demonstrations of real-world applications. For example, in the capstone designcourses and projects, students
. Previously, Dr. Traum was an assistant professor at the Milwaukee School of Engineering (MSOE), one of the top-ten undergraduate-serving engineering universities in the U.S. Dr. Traum coordinated MSOE’s first crowd-funded senior design project. He also co-founded with students EASENET, a start- up renewable energy company to commercialize waste-to-energy biomass processors. Dr. Traum began his academic career as a founding faculty member in the Mechanical & Energy Engineer- ing Department at the University of North Texas - Denton where he established a successful, externally- funded researcher incubator that trained undergraduates to perform experimental research and encouraged matriculation to graduate school