Asee peer logo
Displaying all 9 results
Conference Session
Curriculum Development and Applications
Collection
2006 Annual Conference & Exposition
Authors
Jana Whittington, Purdue University-Calumet; Kim Nankivell, Purdue University-Calumet; Joy Colwell, Purdue University-Calumet; James Higley, Purdue University-Calumet
Tagged Divisions
Engineering Design Graphics
2006-1724: BUILDING SOFT SKILLS INTO A CGT PROGRAM: PLANNING FORACCREDITATION AND JOB SUCCESSJana Whittington, Purdue University-CalumetKim Nankivell, Purdue University-CalumetJoy Colwell, Purdue University-CalumetJames Higley, Purdue University-Calumet Page 11.298.1© American Society for Engineering Education, 2006Building Soft Skills into a CGT Program: Planning for Accreditation and Job SuccessAbstractPurdue University Calumet has long supported engineering technology, with some programsfinding their roots in World War II industrial training programs. Only recently, however, has theuniversity added a program in Computer Graphics
Conference Session
Teaching Strategies in Graphics
Collection
2006 Annual Conference & Exposition
Authors
Yi-hsiang Chang, Purdue University; Craig Miller, Purdue University
Tagged Divisions
Engineering Design Graphics
. Instead of lecturing on the basic principles, this course module consisted oftwo core exercises. The exercises were based on a computer simulation package available oncampus. With a two-hour brief of the domain knowledge, students learned how to manipulate themanikin in a virtual environment to accomplish a given task. After the students became familiarwith the major functions of the software, various assembly process plans from industry partnerswere distributed, where the individual students were to model and verify human operationsspecified in the worksheets. Through the “hands-on” experience and group discussion in aproblem-based learning setup, students were exposed to various topics of ergonomics in theworkplace. The topics included postures
Conference Session
Visualization
Collection
2006 Annual Conference & Exposition
Authors
Amy Hamlin, Michigan Technological University; Sheryl Sorby, Michigan Technological University; Norma Boersma, Michigan Technological University
Tagged Divisions
Engineering Design Graphics
Please circle and/or list which programs you have had experience in: ProE IDEAS Solid Works Solid Edge UGNX Inventor Other ___________ 3. How did you feel when you started work on the assignment? Confident Not worried A little worried Quite worried Overwhelmed 1 2 3 4 5 4. How much did you feel you struggled with planning the steps you would use to create the object? Not at all Very Little Some Considerable Amount A lot 1 2 3 4 5 5. How much did you struggle with the software itself, i.e., having the
Conference Session
Innovative Techniques in Graphics
Collection
2006 Annual Conference & Exposition
Authors
Judith Birchman; Mary Sadowski, Purdue University
Tagged Divisions
Engineering Design Graphics
.”(Wallace,1997) Business groups use storyboarding as problem-solving and strategic planning tool.“Graphic thinking can open up channels of communication with ourselves and those people withwhom we work. The sketches generated are important because they show how we are thinkingabout a problem, not just what we think about it.” (Laseau, 2001) By using storyboards, studentscan visualize their ideas and use them as a forum for discussion with others to evaluate, validateand suggest changes.Uses for StoryboardsStoryboards can be used for a variety of purposes beyond movie making. In the book Show Me:The complete guide to Storyboarding and problem Solving, Forsch (1995) advocates the use ofstoryboards in a broader arena. Following are other uses for
Conference Session
Curriculum Development and Applications
Collection
2006 Annual Conference & Exposition
Authors
Sohail Anwar, Pennsylvania State University-Altoona College; Janice McClure, Pennsylvania State University-Altoona College
Tagged Divisions
Engineering Design Graphics
to be added as a prerequisite to a junior level mechanical engineering course. Thedesign topics will be blended in by implementing two design projects. The first one will be adisassembly and redesign of an existing product; the second will be a more involved designproblem. The students will be required to produce supporting materials including marketsurveys, results of brainstorming, specifications, project management, prototype development,and testing. The total design topic hours will change from approximately 30 to 40.One of the topics missing from the three-instructor version of ED&G 100 was teamwork. In theone instructor version, we plan to integrate teamwork training modules and assignments. Thiscourse will be taught by one
Conference Session
Curriculum Development and Applications
Collection
2006 Annual Conference & Exposition
Authors
Alice Scales, North Carolina State University; Aaron Clark, North Carolina State University
Tagged Divisions
Engineering Design Graphics
the 1960’s developed curriculum projects titled “IACP” and “Jackson Mills” that led to thenew curriculum in technology education that provides more than just skill-based training, but curricula that developsstudents literacy in critical thinking, problem-solving and design. Donald Maley and the research andexperimentation emphasis in his “Maryland Plan” in the 1970-80’s and the national focus on design in the 1990’shas made technology education one of the main catalysts for pre-engineering education6. This can also easily berecognized in the “State Career Clusters” curriculum project in 2001 that established needed standardization forcurriculum related to science, technology, engineering, and mathematics (STEM) from the US Department
Conference Session
Curriculum Development and Applications
Collection
2006 Annual Conference & Exposition
Authors
La Verne Abe Harris, Arizona State University; Richard Newman, Arizona State University
Tagged Divisions
Engineering Design Graphics
the GIT Digital Photography Laboratory.These essential components were not ordered for the SME, because the grant funding wasdepleted.Media Room DecisionsThe next remaining hurdle to overcome was to identify a location for the room for the studioreside; like most universities, space is at a premium and often a challenge. Currently the studiois housed on an interim basis in 200 square foot office space located in the Technology CenterBuilding. A permanent laboratory and studio space are being planned by the ES.V. FindingsBenefits and SuccessesPolitical factorsThe overriding benefit of the SME study was the interdepartmental collaboration that wasspawned. Like many departments within a large university system, the opportunity to
Conference Session
Visualization
Collection
2006 Annual Conference & Exposition
Authors
Nathan Hartman, Purdue University; Patrick Connolly, Purdue University; Jeffrey Gilger, Purdue University; Gary Bertoline, Purdue University
Tagged Divisions
Engineering Design Graphics
learning-language disorders.Gary Bertoline, Purdue University Gary R. Bertoline Associate Vice President for Discovery Resources at Purdue University where he plays a significant role in the strategic planning, development, and support of high performance computing, visualization, and research collaboration between Purdue’s IT staff and faculty. Recent projects include the reorganization and expansion of the high performance computing area and led the creation of the NSF funded Envision Center for Data Perceptualization and the Rosen Center for Advanced Computing. Prior to his current position he served as department head for seven years of Computer Graphics Technology at Purdue University
Conference Session
Innovative Techniques in Graphics
Collection
2006 Annual Conference & Exposition
Authors
Marty Fitzgerald, East Tennessee State University
Tagged Divisions
Engineering Design Graphics
gather since renders very rarely work out the first time around. Your successive renders can be done without the final gather overhead and bring you back into the 20-40 minutes range for a render. This also demands a bit of planning, however, in that the geometry, camera position and settings cannot change between renders. But shaders, colors, textures, etc. can all change. On a side note, while these settings are producing