- Conference Session
- Software Engineering Division Technical Session 2
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- 2020 ASEE Virtual Annual Conference Content Access
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Bruce R. Maxim, University of Michigan, Dearborn; Gail Luera, University of Michigan, Dearborn
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Software Engineering Division
using active learning materials in an onlinesoftware engineering course. This course was offered to students taking it either synchronously(via online Zoom meetings) or asynchronously (without Zoom class meetings). Soft skills areimportant for engineering professionals and the authors wanted to provide opportunities foronline students to develop these skills on team projects by encouraging asynchronous onlinestudents to work with students enrolled in a synchronous online section. The activities createdfor this project are grounded in the research literature on student engagement.Active LearningSeveral engineering educators regard experiential learning as the best way to train the nextgeneration of engineers3. This requires engineering programs
- Conference Session
- Software Engineering Division Technical Session 2
- Collection
- 2020 ASEE Virtual Annual Conference Content Access
- Authors
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Peter J. Clarke, Florida International University; Mandayam Thirunarayanan, Florida International University; Sai Chaithra Allala, Florida International University; Juan Pablo Sotomayor, Florida International University; Monique S. Ross, Florida International University
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Software Engineering Division
manyacademic institutions. Many of these jobs are in software engineering and require the use of a widerange of skills, including both technical and non-technical skills. The technical skills needed foreffective software engineering include: knowledge of the software process and use of a wide arrayof tools to support development. The non-technical (soft) skills include: effective communicationand team management skills. Pedagogy in software engineering courses continue to evolve as newevidence-based approaches become more widespread. However, this evolution tends to lag behindthe pedagogical changes in other STEM disciplines.In this paper we present our experiences of integrating learning and engagement strategies (LESs)into face-to-face (F2F
- Conference Session
- Software Engineering Division Technical Session 1
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- 2020 ASEE Virtual Annual Conference Content Access
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Danielle Marie Fredette, Cedarville University; Nathan Jessurun, University of Florida
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Software Engineering Division
teammates, lack of experience regarding how tomanage a team or a meeting, and unreasonable expectations about system integration. In ourschool’s EE/CpE senior design program, we attempt to head off some of these weaknesses byoffering a seminar/lecture component in the fall part of the course in which we teach some ofthese soft skills (similar to what is described as typical in [2]). Software engineering principles,along with instruction on more general project management and leadership, form the basis of theseminar content. Throughout the year, each team is guided by a faculty advisor toward puttingthese ideas into practice on a variety of hardware and software projects.2 Capstone Course Development2.1 Senior Design Course OverviewCedarville