sustained way • It is not a single action, but a set of connected actions activated by a goalUser Stories as a Programming and Design tool for Architecture 1 • It is testable: criteria for successful implementation are established to determine success or failure of the design. Those criteria for success may take the form of constraints (such as egress requirements). • The story does not contain technical details. It is phrased in experiential and qualitative terms. • A story has to be the right size. Too large of a story is called an “epic,” which must be broken down into manageable stories. Too detailed a story is merely a scenario—an image, a single action
. Ultimately, amore effective course design model will be formally introduced for faculty teaching online tobest support the development of quality online courses at WPI. There are implications for thismodel to be adapted for use at other institutions in the future.IntroductionDistance education enrollments within the higher education sector have shown continuousgrowth for 14 consecutive years [1]. Despite this trend, there is still uncertainty surrounding thequality of online programs that needs to be addressed [2]. Online education has now movedbeyond the early adopters and become more mainstream, which is pushing more faculty tobecome involved with the design and delivery of online courses [3].Ensuring high-quality online course design requires
TransitionsAbstractThis methods paper describes the integration of critical incident techniques and Schlossberg’sTransition Theory to create “incident timelines” that allow researchers to explore the transitionof early career engineering education researchers into new faculty positions. In this methodspaper, we demonstrate the usefulness of this approach by discussing the systematic developmentof our incident timeline analysis. We illustrate the methodological choices made to: 1) explore adiverse set of transitions into faculty positions, 2) identify critical events that impact thesetransitions, and 3) examine connections between events and strategies over time and acrossfaculty members’ transitions. Explorations of emerging and systematically
the new approach, the authors designed a research project, comparingthe design proposal and final report bibliographies from before implementation of the flippedlesson (fall 2016) to those from after (spring 2017). Bibliographies were evaluated against arubric to determine the type and quality of each citation. Using this data, the team sought toanswer the following two research questions: 1. Does the use of a flipped lesson and team meeting with the librarian positively impact the quality of student citations on the design and final reports? 2. Is there a difference in the quantity and types of resources cited by students before and after implementing the flipped lesson?Literature ReviewFlipped and partially flipped lessons are
addition to applying quality tools manually, students also utilized a statisticalsoftware to analyze experimental data.Results show that students were able to take an existing process and make significantimprovements in terms of reducing variation and centering the process using the tools andtechniques learned in class throughout the semester. In their presentations and feedback, teamscommented on how this learning-by-doing experience has helped them see how such tools can beused together.IntroductionTeaching statistics and applied statistical methods can be challenging for both educators andstudents. Students may not be ready for not having sufficient mathematical or statisticalpreparation [1]. As a result, it is not uncommon to have
the Museum of the Marine in Jacksonville, NC and the Eastern Carolina Safety and Health School. She continues to serves on multiple organizations with the University, College, and Department. Dr. Pagliari was selected and completed the BRIDGES Academic Leadership for Women hosted by UNC-Chapel Hill and was recently nominated for the Women of Distinction award at East Carolina University. c American Society for Engineering Education, 2018 Using a Paper-Based Supply Chain Game to Enhance Student Learning with Enterprise SoftwareIntroductionOne particular method of educating students on business processes is through the use ofcomputerized simulations [1]. Research
would help our colleagues who work on coursedevelopment at various levels of Engineering Education. Further details may be provided perrequest.At all levels of learning, Arduino-based projects are multidisciplinary (from programming toelectronics to mechanics and design) and meet ABET Outcomes 3 a, b, c, d, e, g, i.IntroductionArduino is a microcontroller invented for non-engineers (students at an art school in Ivrea, Italy),simple but powerful, immensely popular among hobbyists around the world [1], and widely usedin STEM education [2]. Arduino provides one of the most accessible ways to engineering, frommotor control to programming to wireless communications, etc. If used properly, Arduino mayalso facilitate student learning at deeper levels
school science, which may stem from science that is not presented in away that is culturally or developmentally interesting to students (Osborne et al., 2003). To improve STEM interest, students must be 1) motivated to pursue STEM studies; 2) havetime, resources and opportunities to learn and practice STEM skills; and 3) see the connectionsbetween STEM knowledge and the real world so they can envision careers for themselves(Thomasian, 2012). The President’s Council of Advisors on Science and Technology (PCAST,2010) recommends inspiring students to learn STEM subjects by creating opportunities forinspiration through individual and group experiences outside the classroom. Companies in STEM industries also need employees with backgrounds in
importance that life-long learning and intellectual curiosity have on people’slives.Our experience has been largely positive and we plan to expand our capstone project list toinclude more such projects.Project #1: EZ Loader – Fall 2017This project was developed by five students enrolled in the Engineering Technology Department.Two of them graduated with a major in Mechanical Engineering Technology (MET), two with amajor in Electrical Engineering Technology (EET), and one with a major in EET with MEconcentration. The mechanical engineering majors designed and laid out the EZ Loaderprototype, including developing designs, machining, fabrication, and assembly for the mountingpoints, bevels, housings, the conveyor and the roller assembly. The electrical
retain” concepts. This paper describes experiencecreating and using original cartoon characters in teaching Dynamics and Fluid Mechanics.Development of the characters, adapting them for each concept throughout the semesters, andexamples where they are incorporated in the class notes, learning management system, classroomslides and classroom whiteboard work are described. Some student feedback is presented, andfuture research to quantify effectiveness is proposed. Lessons learned and advice for otherinstructors wishing to incorporate cartoons into their lessons is also provided.IntroductionTwo years ago, a colleague described an ASEE article she’d read about using science comics toteach chemistry [1] and suggested the author try doing something
2015, the authors used asimple concept map assignment, given on the first and last day of each section, to evaluatestudent learning in the course [1]. This pilot project compared student learning in two sections ofthe course taught by faculty in the same engineering discipline but with different student learningoutcomes. The authors found the exercise to be a useful way to understand student learning inrelation to the overall and specific student learning outcomes for each of their sections as well asvariations in student learning across the two course sections. The latter proved to be a usefulfoundation for in-depth discussions regarding the different pedagogical approaches used by theauthors. The work led to the development of multiple
RET Grant and a USDA NIFA grant, and is currently co-PI on three NSF-funded projects in engineering and computer science education, including a Revolutioniz- ing Engineering Departments project and a CAREER project, FRAME. She was selected as a National Academy of Education / Spencer Postdoctoral Fellow. Dr. Svihla studies learning in authentic, real world conditions; this includes a two-strand research program focused on (1) authentic assessment, often aided by interactive technology, and (2) design learning, in which she studies engineers designing devices, sci- entists designing investigations, teachers designing learning experiences and students designing to learn.Chen Qiu M.Sc., University of New Mexico Chen
that, overall, student reported significant pre-and post-change on only 3 out of 10 items regarding their skills/abilities.IntroductionStudents’ disconnectedness to the presented contents in engineering courses is a challengingissue in engineering education. Even in technical elective classes which students shouldexperience practical aspects of their core classes, they cannot make a connection betweentheoretical materials presented during lectures and real world projects. Wlodkowski’s model ofeffective instruction [1] listed expertise of the presenters/instructors, relevance of content, choicein application, practice and reflection, and group work as motivating factors for adult learners.The Accreditation Board for Engineering and Technology
learning from experience or learning by doing. Experiential education first immerseslearners in an experience and then encourages reflection about the experience to develop newskills, new attitudes, or new ways of thinking [1].” Experiential learning serves as a foundationfor lifelong learning and the development of the whole self as a citizen, family member andhuman being [2]. Various theories, guidelines, and principles have been identified in the researchliterature that can be used to guide the instructional design of experiential learning in coursecurriculum.Kolb’s experiential learning theory (ELT) provides a process framework that can be used in avariety of different learning settings. There are four modes in the ELT learning cycle
and reducing the amount of model generation required of the students to focusmore on interpretation of the results and reinforcement of the Machine Design content.IntroductionFEA has been incorporated by many in the teaching of engineering mechanics over the lasttwenty years. Papadopoulos [1] provides not only an excellent survey of the literature of coursesin which FEA was used, but also points out that FEA can be used as an effective instructionaland computational tool without in-depth knowledge of the theory behind the tool. In spite of thisresearch and that of others, FEA adoption in courses to enhance student conceptualunderstanding is sporadic and considered novel. Current engineering education research andpublications indicate a need
software industry. Due to the increasing need of automation, CS and SEworkers in the US are at great demand. However, researchers have indicated that there areseveral knowledge deficiencies [1] in the learning outcomes of the students who are graduatingfrom Computer science and software engineering courses such that those students are unable tomeet the expectations of the industry. This result can be traced back to lack of understanding offundamental programming concepts leading to development of poorly developed software. Partof this may be a result of students and instructors lack access to vetted learning content onprogramming concepts leading to high dropout rates in introductory programming courses [8].While there can be numerous factors that
classroom approach. For the Face-to-Face (F2F) classroom, the flipped learning approach has been successfully implemented withEE 110 during the past few years [1] [2]. The labs in EE110 were identified as a challenge whenthe course will be delivered online [3]. Using interactive video and Google Docs were effectivemeans in delivering the content [4] [5]. Although the creation and delivery of multimediacontent was based on the years of teaching experience by CoE, research studies provide atheoretical basis for the design, development and instructional delivery of the content.Specifically, research based on Cognitive Load Theory (CLT) appears to be consistent with theCoE’s F2F teaching approach and experience. The paper shows how the instructional
c American Society for Engineering Education, 2018 Using Lean Principles to Improve an Engineering Technology Assessment ProcessIntroductionA commitment to quality engineering technology education requires a well-defined process ofcontinuous improvement, as well as a commitment to maintenance and management of that plan.According to Juran [1], managing for quality requires three components: 1. Planning - to determine and understand who the customers are and how to respond to their needs with appropriate processes. 2. Control - to evaluate how well the processes are meeting those needs, as well as providing feedback to all constituents 3. Improvement - to maintain and further improve the
andmechatronics education. Machines and manufacturing plants constantly grow in complexity dueto increased customer expectations regarding their purpose and flexibility as well as expectationsfor shorter delivery times [1]. The need for engineering graduates, especially mechanicalengineers, to study mechatronics has been emphasized at multiple levels over several decades.The ASME Vision 2030 [2] states that the problems that mechanical engineers work on ofteninclude elements of other engineering disciplines, require systems thinking in problemformulation and solution, and asserts that we must educate engineering students for atechnological era of increased scope, scale, and complexity. Additionally, curricula mustencourage and provide opportunities for
demonstrated by student work, would be an outcome. With less time spent in lab onteaching students which buttons to click, more time could be spent on demonstrations anddiscussions of how to make an effective, editable, properly constrained model.The Choice of Precision LMSThere are a variety of ways to effectively teach/train CAD. The use of written tutorials and booksis common but the faculty did not want to require students to purchase a second text for thegraphics courses – the cost of the LMS license is significantly less expensive than an additionaltext. The use of videos, including YouTube [1] screencasts [2], and blended approaches [3] havealso been documented as potential approaches to CAD instruction, and most of these approacheshad been
KirnIntroductionThis research paper seeks to examine how race and gender are incorporated into the socialstructure of a first-year engineering design course at a Western land-grant institution. Of thenumerous reasons causing the sluggish demographic shifts in engineering education, one of themost commonly reported is the perception of a “chilly climate” [1]–[3]. Central to understandingthe chilly climate of engineering is recognition that social interactions have the potential to fosteror hinder the development of an inclusive environment. Therefore, this work focuses onunderstanding the structure of peer-to-peer interactions within the engineering educationenvironment. Characterizing how and with whom students are interacting with can uncover thehidden
, 2018 Using student video presentations to develop communication skillsIntroduction Communication skills continue to be one of the important professional skills that are requiredfor engineering graduates [1] that pose difficulties for engineering educators. The issues aroundthese skills include what to teach, how to teach them, and how to assess students’ abilities[2, 3]. As part of a curriculum reform project that is a component of a larger department changeeffort, three required classes of the third year curriculum of an Electrical and ComputerEngineering (ECE) program at Colorado State University have added a knowledge integrationcomponent that occurs approximately every five weeks. During these integration efforts, studentsare
University, Jalgaon, India. His research interests include Interval arithmetic operations applications in Robust Control, Image Processing, and Bio- medical Signal Processing etc. He has published 40 papers in National/International Conferences/Journals and he has Co-authored two books. He is Member of IEEE and life member of ISTE c American Society for Engineering Education, 2018 Applying the design thinking approach for establishing an Entrepreneurial Development CenterIntroduction Demographic dividend of a country implies a better share of the working-age populationof the total population and augurs well for healthy growth of the country’s economy [1]. Indiahas a huge
introduce real timeprograming and basic electronics. An additional lab activity is introduced using the IoT. The labuses an IoT package called Blynk [1], www.blynk.cc. Blynk has an Arduino library thatprovides an interface to the Blynk server. The student must create code to interface between theArduino Input Output (IO) and the libraries. The Arduino is connected to the Blynk server viathe USB programming interface. The student then down loads the Blynk app to his/her phone.Once the Blynk app is configured the student can communicate wirelessly between the phoneand the Arduino. Based on random observation the student’s response is typically “cool”.The Blynk software and app are free. There is enough “energy” (credit) included with the appdownload
). c American Society for Engineering Education, 2018 Using Undergraduate Mentors to Scale the Teaching of Engineering Writing Many engineering colleges have standalone courses to teach writing to engineeringundergraduates. Often, these courses reside in departments of English. For example, such acourse with multiple instructors teaching several sections each semester can be found in theEnglish Department at Rose-Hulman [1]. In other colleges, the standalone courses reside in thecollege of engineering itself with a prominent example being at the University of Wisconsin–Madison [2]. Still, in other colleges, the courses reside in the engineering departments. Anexample here would be
primarily tasked with T&ME repair and calibration instead oflaboratory support and instruction.These issues combined to create a significant problem for the ECE curriculum. Specifically, thefour-semester circuit/lab intensive sequence represents half of the required course sequence, aswell as providing the basis for the two-semester senior design capstone sequence.BackgroundIn [1], Rabb, et al., introduced the idea of using veterans in leadership roles in the classroom.This reference emphasized the leadership capabilities of veterans and how they could fulfil asignificant role in facilitating organizational activities and eventual success.To address the T&ME problem and build upon the ideas put forward in [1], a current engineeringstudent
based learning that has evolved.Utilizing Literature and Best Practices to Create the ProgramProfessionals need to be content experts, as well as highly skilled problem solvers, team players,and lifelong learners to meet the challenges head on and remain competitive in the workplace[1], [2]. Necessity to train the next generation of construction industry professionals isrecognized as a significant challenge [3]. The capstone project is described as an experiencewhere practitioner and faculty share the project’s supervision [4]. Therefore, the conception andexecution of the capstone course aims to immerse students in a design-build stimulation.In the beginning of every semester, students are asked to share their topic of interest (i.e.commercial
with university and industry can present challenges to the professionalformation of engineers within the profession [1]. Integrating workplace learning experiencesthroughout university study, and working with industries can help students meet therequirements of accreditation bodies, and develop their professional identity [2].Reflective practice contributes to preparing graduates to be employable as their graduatelearning outcomes relate to life-long learning. Reflective practice can include the applicationof skills in work contexts, as well as reflecting on the experiences to advance learning.Reflective practice is an essential attribute for engineers due to it’s ability to promotethoughtfulness [2] and can support engineers in learning from
methods forassessing knowledge, design skills, beliefs/attitudes/interests [1]. While there are manysustainability assessment options available to engineering educators, the review revealedopportunities for rigorously validated assessment instruments and direct assessments, as opposedto self-report instruments, for capturing application of sustainable design skills [1].We are engaged in an ongoing effort to refine and validate a cross-disciplinary sustainable designrubric to promote learning during and assessment of student-level design projects. Our originalsustainable design criteria (Table 1) were based on the Nine Principles of SustainableEngineering [2] and were used in an initial pilot study of civil and environmental engineeringcapstone
grant to study engineering students’ beliefs about their own intelligence.The purpose of this project is to both study students’ beliefs about intelligence as well as trainnew researchers in the field, including a professor and graduate student with no prior experienceor training in conducting engineering education research.Using a cross-sectional qualitative study, we are trying to answer the following research questionand subquestions:How do undergraduate engineering students characterize their beliefs about the nature ofintelligence?• How do students perceive the nature of their own intelligence? 1• How do student perceptions