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A Novel Creativity And Innovation Course For Engineering Students

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Conference

2009 Annual Conference & Exposition

Location

Austin, Texas

Publication Date

June 14, 2009

Start Date

June 14, 2009

End Date

June 17, 2009

ISSN

2153-5965

Conference Session

Entrepreneurship Education: Innovation, International Cooperation, and Social Entrepreneurship

Tagged Division

Entrepreneurship & Engineering Innovation

Page Count

11

Page Numbers

14.76.1 - 14.76.11

Permanent URL

https://peer.asee.org/5330

Download Count

30

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Paper Authors

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Pritpal Singh Villanova University

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William Hurley Villanova University

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Edmond Dougherty Villanova University

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James Klingler Villanova University

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Abstract
NOTE: The first page of text has been automatically extracted and included below in lieu of an abstract

Revised Paper

A Novel Creativity and Innovation Course for Engineering Students Abstract

A new engineering entrepreneurship minor program was launched in the College of

Engineering in Fall 2008. The first course in this program focuses on Creativity and

Innovation. This course has been designed to introduce sophomore engineering students

to a variety of creativity and innovation concepts heretofore unfamiliar to them.

Differences between creativity and innovation are made clear and then in-class exercises

to allow the students to practice different problem solving techniques are used. Guest

speakers from various arts fields tell about how they use different creativity techniques to

develop their various art forms. Finally, over the 12 weeks of the course, the class is

divided into teams with the goal of developing a novel game or toy for kindergartners.

The goals of this course are to provide students with tools to provide the students with a

clear understanding of the difference between creativity and innovation, to

enhance their creative approach to problem solving, to improve their powers of

observation and nonlinear thinking, and how to better determine and understand

customers’ needs. Assessment of course work related to these goals and an evaluation of

how well the goals were met are presented in addition to the details of the course content.

Introduction

Innovation and entrepreneurship have been the cornerstones of economic development in

the United States. Particularly the development of new automotive, communications,

computer, medical, and information technologies has spawned huge new industries.

Singh, P., & Hurley, W., & Dougherty, E., & Klingler, J. (2009, June), A Novel Creativity And Innovation Course For Engineering Students Paper presented at 2009 Annual Conference & Exposition, Austin, Texas. https://peer.asee.org/5330

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