Nashville, Tennessee
June 22, 2003
June 22, 2003
June 25, 2003
2153-5965
7
8.139.1 - 8.139.7
10.18260/1-2--11662
https://peer.asee.org/11662
481
Session 2242
A Virtual Environment for Enterprise Engineering Education
Scott E. Grasman1, Can Saygin1, Benjamin L. Dow1, Raymond M. Kluczny2, Majdi Najm3 1 Department of Engineering Management, University of Missouri - Rolla 2 School of Management and Information Systems, University of Missouri - Rolla 3 E-business University Competency Center, University of Missouri
Abstract
Several resources highlight the need to effectively use modern technology to gain more productive and rewarding undergraduate science, mathematics, engineering, and technology education. In addition to the growth of information technology, the importance of hands-on practice and active learning has been highlighted in various resources. These factors, coupled with inadequate and insufficient real-world experiences in undergraduate education, have become a major reason for under-qualified and under-employed graduates. This paper discusses the creation of the University of Missouri Virtual Enterprise, which provides context for development of learning modules for enterprise engineering education. This approach will improve the undergraduate education experience by developing, and introducing into the classroom, a variety of real-world enterprise engineering concepts developed in coordination with on-going research projects.
Background
In 1999, the University of Missouri E-Business Program was established to support a learning environment where students, faculty, and businesses work together toward understanding and enhancing the principles upon which today's global and complex enterprises are created and operated successfully. Innovative curricula using the latest in technology and teaching methods are continuously evolving to match the needs of industry with the knowledge and skills of students.
The business world has recognized the value of the program since its inception. Industrial partners have helped establish a solid computing and support infrastructure by providing hardware and software grants in excess of $1 million. The program is strongly supported by the UM System central administration, and is run by a program coordinator and a coordination team, including faculty and administrative representation from each participating campus. A full-time technical staff is in place to support the computing environment and the E-Business University Competency Center web portal (http://e-business.umsystem.edu/).
The program's mission is to create a learning environment where students, faculty, and industry work together toward understanding and enhancing the principles upon which modern global and complex enterprises are created and operated successfully. The objectives of the program are three-fold:
Proceedings of the 2003 American Society for Engineering Education Annual Conference & Exposition Copyright 2003, American Society for Engineering Education
Grasman, S. (2003, June), A Virtual Environment For Enterprise Engineering Education Paper presented at 2003 Annual Conference, Nashville, Tennessee. 10.18260/1-2--11662
ASEE holds the copyright on this document. It may be read by the public free of charge. Authors may archive their work on personal websites or in institutional repositories with the following citation: © 2003 American Society for Engineering Education. Other scholars may excerpt or quote from these materials with the same citation. When excerpting or quoting from Conference Proceedings, authors should, in addition to noting the ASEE copyright, list all the original authors and their institutions and name the host city of the conference. - Last updated April 1, 2015