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A Virtual Environment For Enterprise Engineering Education

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Conference

2003 Annual Conference

Location

Nashville, Tennessee

Publication Date

June 22, 2003

Start Date

June 22, 2003

End Date

June 25, 2003

ISSN

2153-5965

Conference Session

New Programs and Success Stories

Page Count

7

Page Numbers

8.139.1 - 8.139.7

DOI

10.18260/1-2--11662

Permanent URL

https://peer.asee.org/11662

Download Count

481

Paper Authors

author page

Scott Grasman

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Abstract
NOTE: The first page of text has been automatically extracted and included below in lieu of an abstract

Session 2242

A Virtual Environment for Enterprise Engineering Education

Scott E. Grasman1, Can Saygin1, Benjamin L. Dow1, Raymond M. Kluczny2, Majdi Najm3 1 Department of Engineering Management, University of Missouri - Rolla 2 School of Management and Information Systems, University of Missouri - Rolla 3 E-business University Competency Center, University of Missouri

Abstract

Several resources highlight the need to effectively use modern technology to gain more productive and rewarding undergraduate science, mathematics, engineering, and technology education. In addition to the growth of information technology, the importance of hands-on practice and active learning has been highlighted in various resources. These factors, coupled with inadequate and insufficient real-world experiences in undergraduate education, have become a major reason for under-qualified and under-employed graduates. This paper discusses the creation of the University of Missouri Virtual Enterprise, which provides context for development of learning modules for enterprise engineering education. This approach will improve the undergraduate education experience by developing, and introducing into the classroom, a variety of real-world enterprise engineering concepts developed in coordination with on-going research projects.

Background

In 1999, the University of Missouri E-Business Program was established to support a learning environment where students, faculty, and businesses work together toward understanding and enhancing the principles upon which today's global and complex enterprises are created and operated successfully. Innovative curricula using the latest in technology and teaching methods are continuously evolving to match the needs of industry with the knowledge and skills of students.

The business world has recognized the value of the program since its inception. Industrial partners have helped establish a solid computing and support infrastructure by providing hardware and software grants in excess of $1 million. The program is strongly supported by the UM System central administration, and is run by a program coordinator and a coordination team, including faculty and administrative representation from each participating campus. A full-time technical staff is in place to support the computing environment and the E-Business University Competency Center web portal (http://e-business.umsystem.edu/).

The program's mission is to create a learning environment where students, faculty, and industry work together toward understanding and enhancing the principles upon which modern global and complex enterprises are created and operated successfully. The objectives of the program are three-fold:

Proceedings of the 2003 American Society for Engineering Education Annual Conference & Exposition Copyright  2003, American Society for Engineering Education

Grasman, S. (2003, June), A Virtual Environment For Enterprise Engineering Education Paper presented at 2003 Annual Conference, Nashville, Tennessee. 10.18260/1-2--11662

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