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Accelerating K-12 Interest in Computer Science Using Mobile Application-based Curriculums

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2012 ASEE Annual Conference & Exposition


San Antonio, Texas

Publication Date

June 10, 2012

Start Date

June 10, 2012

End Date

June 13, 2012



Conference Session

Computer Science-related Programs

Tagged Division

K-12 & Pre-College Engineering

Page Count


Page Numbers

25.123.1 - 25.123.13



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Paper Authors


Korey L. Sewell University of Michigan, Ann Arbor

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Korey Sewell received his B.S. in computer science from the University of California in 2004, and his M.S. in computer science and engineering in 2007 from the University of Michigan, Ann Arbor. He currently is a doctoral candidate at the University of Michigan, Ann Arbor. He has research interests in high-performance microprocessor design, on-chip interconnects, and simulation modeling. His teaching interests include languages and tools for introductory programming, as well as computer science curriculum design for pre-college and college engineering students.

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Jeff Ringenberg University of Michigan

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Jeff Ringenberg is a lecturer at the University of Michigan’s College of Engineering. His research interests include mobile learning software development, tactile programming, methods for bringing technology into the classroom, and studying the effects of social networking and collaboration on learning. He holds B.S.E., M.S.E., and Ph.D. degrees in computer engineering from the University of Michigan.

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Accelerating K-12 Interest in Computer Science using Mobile Application based CurriculumsExposing students to Computer Science at an early age is critical to the continued growth anddevelopment of the Computer Science community. Once students are shown the technologicalimpact of computing, long-term interest in Computer Science can continue to be stimulatedthrough curriculums built around popular, age-specific topics. The advent of mobile computingthrough virtually every age group makes mobile application design and development anattractive topic for future K-12 Computer Science curriculums. The first part of this work detailsour experiences using an Android-based development platform to teach basic Computer Scienceprinciples. The second part of this work leverages that experience to propose a range ofIntroductory Computer Science curriculums targeted at the 8th through 12th grade age groups.Using a variety of user-experience surveys, we have found that combining mobile applicationdevelopment with introductory Computer Science concepts nets a great deal of positive feedbackfrom students and provides a framework for extending this type of curriculum to futureeducators.

Sewell, K. L., & Ringenberg, J. (2012, June), Accelerating K-12 Interest in Computer Science Using Mobile Application-based Curriculums Paper presented at 2012 ASEE Annual Conference & Exposition, San Antonio, Texas. 10.18260/1-2--20883

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