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Conference Session
Teaching Strategies in Graphics
Collection
2006 Annual Conference & Exposition
Authors
Lisa Kilmer, Purdue University College of Technology at Kokomo
Tagged Divisions
Engineering Design Graphics
reflect your daily schedule on a normal day? Does your schedule vary significantly from day-to-day? - Which tasks did you complete that you find most tedious/monotonous/boring? - What part of your day do you enjoy the most? - Do you multitask? If yes, is it difficult? Why? If not, why not? (lack of concentration, Page 11.714.3 lack of resources, etc.) - How do you think you could make your daily tasks easier/more efficient/more enjoyable?The next step in the process was to spark the students’ imaginations by examining howHollywood has envisioned our future, both in the past and present. In the “Back to the Future
Conference Session
Teaching Strategies in Graphics
Collection
2006 Annual Conference & Exposition
Authors
Yi-hsiang Chang, Purdue University; Craig Miller, Purdue University
Tagged Divisions
Engineering Design Graphics
overview of whatergonomics is by UK’s Ergonomics Society12 as an attention catcher, and two case studiesavailable online that addressed physical ergonomics in workstation design13 and cognitiveergonomic in cockpit panel selection14 respectively. The overview article gave the students anidea of what to expect in this course module, and the case studies were to bring them immediatelyto the ergonomic applications. Students would turn in reflection papers by answering givenquestions afterward. Two-hour lectures were then given as a review of their readings; and theactivity of critical thinking was conducted in class through questioning and discussions among allthe class participants.Next, a laboratory assignment was designed to help students learn an
Conference Session
Innovative Techniques in Graphics
Collection
2006 Annual Conference & Exposition
Authors
Marty Fitzgerald, East Tennessee State University
Tagged Divisions
Engineering Design Graphics
., the texture pattern for the floor had any specularhighlights from windows or lights removed so that the final renders would reflect the positions ofthe virtual camera and light sources). Digital photos were taken for the views out of thewindows, and for some of the views into adjacent rooms. Page 11.312.3 Figure 3 Model, TexturedBasic Computer Graphic LightingThe first step in the process towards photorealistic lighting is the placement of traditionalcomputer graphics lights: point, spot, and area. These are positioned and oriented at thelocations of
Conference Session
Curriculum Development and Applications
Collection
2006 Annual Conference & Exposition
Authors
Alice Scales, North Carolina State University; Aaron Clark, North Carolina State University
Tagged Divisions
Engineering Design Graphics
engineering established a manual training program as a part of an existingengineering program (Personal Communications with Karen Zuga, September 2, 2005). Other programs followed atland-grant universities across the United States. These programs later came know as industrial arts education andcurrently, technology education. Considering this, technology education had some of the first leaders in what hasled to the current rationale for pre-engineering education. In a document titled “Curriculum to Reflect Technologywritten in 1947 by William Warren, one of the first leaders in technology education, called for engineeringeducation and training in the local public high schools. Later, two technology education leaders by the names ofOlson and DeVore in
Conference Session
Visualization
Collection
2006 Annual Conference & Exposition
Authors
Mahmoud Ardebili, Borough of Manhattan Community College/CUNY
Tagged Divisions
Engineering Design Graphics
spatial visualization skills.An interactive multimedia software based on work by Sorby and Baartmans1 and a 3Dsketch-based solid modeling software (Pro/Engineer) were utilized in the class. Theinteractive media provided students with the opportunity to gain fundamentalunderstanding of orthographic projection, rotation about one or more axes, reflection andsymmetry. Pro/Engineer was utilized to create solid models and project them at differentangles, enabling students to realize various mental visualizations. Preliminary assessmentof the class indicated that combining the interactive media and the solid modelingsoftware was effective in the development of spatial skills in undergraduate engineeringand technology students. The assessment also
Conference Session
Teaching Strategies in Graphics
Collection
2006 Annual Conference & Exposition
Authors
Jana Whittington, Purdue University-Calumet; Kim Nankivell, Purdue University-Calumet; Joy Colwell, Purdue University-Calumet; James Higley, Purdue University-Calumet
Tagged Divisions
Engineering Design Graphics
“feel” for the new media, along with heightened impatience”. Thefollowing table exhibits the learning styles of today’s students’ favored teaching formats, otherthan lecture. [1] Table 1 - Learning Styles vs. Lecture Learning Styles Lecture Characteristics 67% Active 32% Reflective (Passive) 57% Sensing 42% Intuitive 69% Visual 30% Verbal 28% Global 71% SequentialStudents need guidance, leadership and delivery of new technology concepts as well as soft skillsand aesthetic expertise. Delivery of these concepts often puts faculty in the role of
Conference Session
Visualization
Collection
2006 Annual Conference & Exposition
Authors
Nathan Hartman, Purdue University; Patrick Connolly, Purdue University; Jeffrey Gilger, Purdue University; Gary Bertoline, Purdue University
Tagged Divisions
Engineering Design Graphics
paradigms suggested by Gardner12 and West13.There is a call for better measures of spatial skills and methods for improving spatial ability.While there are a limited number of studies that examine the effect of training on spatial ability,some have proposed that spatial ability has a biological basis; however, individual differences inthe ability are also reflective of environmental input. For instance, Miller and Bertoline14 suggestthat spatial ability develops over periods of time and is related to stages of a person’sdevelopment and various learning environments and types of life experiences. It has beenhypothesized that it is, in part, through these experiences that individuals tend to migrate towardscertain career paths, ultimately influenced