projects, which appears to have increased their hands-on knowledge andskills with respect to advanced design and engineering analysis software.Introduction With the advancement of computer aided design (CAD) software and the user-friendlyinterfaces of engineering analysis packages for finite element analysis, computational fluiddynamics, and multiphysics solutions, engineering curricula are being revised to train industry-ready engineering graduates with up-to-date technological software and hardware.Implementation of advanced design tools allows students to learn rigorous hands-on tools andapply their knowledge to solving real-world design problems, with computational resources andcloud computing capabilities. At Howard University, the
work in which engineers engage and the NASA Mars landing in 2021 was thetheme underlying each of the program’s hands-on projects. Problem-solving was a keyconnector of the subject of science to engineering. Students were given the opportunity to solveproblems just as engineers would while learning how engineers use science in their everydaywork. The NASA Mars landing in 2021, due to the excitement it generated across the generalpopulation, was used as a theme to increase students’ motivation to learn about and interest inengineering by engaging student teams in hands-on and fun real-life applications of theengineering underlying the Mars landing. This also provided a meaningful context for the middleschool students to learn about science
simulations but real time data acquisitionto engage students in the understanding of electronics, physics, math, and data analysis. The skilldevelopment in terms of experiential learning is invaluable to the students.(2) The Equity, and inclusion in Engineering targeted area would be fulfilled since we have beenengaging CSTEP students in the data analysis. The CSTEP students are part of a NYS program.The students are usually African American students as first-generation students. Some CSTEPstudents may not have the patience to pass the safety protocol, but data analysis skill developmentfor the CSTEP students are unique application experience.(3) The Multi‐Disciplinary Engineering targeted area could use this synchrotronbased project example to
workers in the field [8]. The MERGE platform is inspired by popular mixed reality games, allowing students tosee computer-generated models superimposed into the world through the camera on their mobiledevice. Building on recent advancements in cyberinfrastructure, MERGE is meant to provide anattractive and motivating environment to support students’ geotechnical engineering skills.Throughout gameplay, students’ strategic thinking will be tested through carefully designedgames that relate to geotechnical problems. Additionally, the game uses their GPS to create amap of the real world around them, giving players the ability to explore their local environmentto advance their game progress. Initial gameplay mainly focuses on a lab assignment
been developed and successfullyimplemented at Raritan Valley Community College (RVCC) where students from theEngineering and Graphic Design programs work together to create interrelated projects underauthentic industry conditions. This educational experience is replicable and moves beyondtraditional pedagogy by establishing a real-time, real-world learning environment for studentsacross disciplines.In the present project the Engineering students were tasked with designing and implementing arotating-head-support for a 12-year-old New Jersey boy, Dylan, who is wheelchair bound withmultiple disabilities. Each Graphic Design student was tasked with developing a unique visualidentity, product name, and branding campaign based on the perceived
surveying, geodesy, integration of multi-sensor remote sensing, navigation and geospatial mapping technologies, and hydro-acoustic signal processing for hydrographic mapping. His research interest covers a wide range of geophysical modeling, space weather, and real-time Geospatial Infrastructure Information Management Systems (GIIMS). He has authored and co-authored more than 40 refereed journal articles on these areas of interest and more than 30 conference presentations on real-world applications. He is a member of the American Society of Engineering Education (ASEE), the New Jersey Society for Professional Surveyors (NJSPLS) and of the Hydrographic Society of America (THSOA).Dr. Huiran Jin, New Jersey Institute of
stereotyped as a result of theirdistinguishable features.”Jamie also saw the social and psychological relevance of the activity as a way to connect to thelived world of students: Psychology was always my favorite subject because of how closely it relates with our world outside of the classroom. My work as a teacher will always mirror my philosophical value of connecting content to the real-world.Similarly, Joshua wrote a lesson in which young adolescents would learn about how systems thatuse artificial intelligence can impact life in ways that are helpful, as well as ways that representpeople unfairly. Joshua also identified that they wanted students in their class to think about databias and how machine learning systems may produce
MRI reports focused on the learning process, the conformation that neuralnetworks with less segregation would support more creativity, using an explanation in terms ofless brain energy utilization and more brain usage efficiency, is an important guideline consistentwith the Redish theory on cognitive resources [4, 5]. The MRI data on engineering studentstaking the force concept inventory test showed that novices and engineering students wouldregister distinct and overlapping patterns of neural activity [6]. The studied engineering studentsshowed that abstract concept knowledge is driven by real world stimuli with multivariate neuralresponse patterns. Another MRI report on the identification of the specific neural regions relatedto the
Paper ID #36224Teaching Design Innovation in Product Engineering ClassesProf. Sanchoy Das, New Jersey Institute of Technology Sanchoy Das is a Professor of Mechanical and Industrial Engineering at the New Jersey Institute of Tech- nology where he teaches graduate classes in supply chain engineering and product engineering. He re- ceived his Ph.D. from Virginia tech. His research passion is supply chains, that remarkable cocktail of logistics, industrial engineering, business operations management, and data-driven information technol- ogy that brings the world of products and services to our neighborhoods and now to our
real-world contexts and to solve unforeseen problems. Deeper learning advocates that it is only through exposure to authentic disciplinary experienceswith questions and problems with open-ended, unresolved solutions that students a develop deeper,more connected level of knowledge (Pearlman, 2010). The Senior Capstone Project, like PBL and other instructional approaches that emphasize deeperlearning and the development of skills needed for success in college, career, and civic life, has becomeincreasingly popular as schools promote the implementation of authentic, hands-on, challenging, andpurposeful lessons. These approaches are often fueled by curriculum standards such as the NextGeneration Science Standards and the Common Core
the steps followed fordeveloping instructions for effective oral presentations, leading to a description of the GPS model.This is followed by a real-world example of its use in teaching effective oral presentation designand the author’s rationale for using the GPS model as a means of constructive alignment.Finally, the authors discuss the results of its use and conclude with limitations, next steps, andfinal thoughts.1The term GPS model will be use to refer to ‘General, Particular Specific’ model. The term GPS model matrix willbe use to refer the 9-box matrix of the model.Theoretical framework The following literature is used to consolidate the theoretical framework recommended foreveryone interested in oral presentation and education
-R44 FY21awards, https://report.nih.gov/).Figure 2 also illustrates the top-level components of the Department of Defense (DOD). DODhas the largest SBIR budget of all agencies, awarding over $1.8B in FY2020 (source:https://www.sbir.gov/analytics-dashboard). DOD has 16 top level components, indicative of anopportunity hierarchy that is more complex than that of DHHS. Figure 2 also illustrates the top-level components of the National Science Foundation’s SBIR program. NSF “invented” theSBIR program, and has the broadest topics of all participating agencies.Finding a topic that matches the student’s innovation or interest has three pedagogicalimplications. First, it is a real-world validation of the innovation’s societal significance. Thesecond
of key characteristics and componentsincluding modeling best practice and opportunities to collaborate. Professional development forteachers is considered a key vehicle for educational reform and improving classroominstructional practice [1], [2]. Professional development is integral to increasing teachersknowledge and skills, and to learning effective application of the skills in the classroom. Theplanning of professional development programs that can lead to desired teaching practices is nota simple process [3]. Too often, short term teacher training institutes and after school workshopsare seen as ends in themselves. These "one shot" approaches to staff development may fail toresult in lasting changes in teaching behavior because teachers