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Senior Design Experience in Electrical and Computer Engineering: Evolution and Lessons Learned Kim R. Fowler Department of Electrical and Computer Engineering Kansas State University Manhattan, Kansas 66506–5204, USA Don Gruenbacher Department of Electrical and Computer Engineering Kansas State University Manhattan, Kansas 66506–5204, USABackgroundThe Electrical and Computer Engineering (ECE) Department at Kansas State University hasdeveloped a Senior Design course over the past five years
Engineering Graphics Hands-on Vise Project To promote hands-on learning at Kansas State University, a semester-long project wasdeveloped for the Engineering Graphics course. Although the initial charge was to include 3Dprinting into the re-developed course, the overall scope was expanded to include more hands-onlearning activities. The new project requires students to work in groups to disassemble, measure,model, and reassemble desktop bench vises. Guided from previous research on dissectioncourses, this project helps promote hands-on learning in the classroom while integrating coursecontent together. Engineering Graphics develops visualization skills that are critical for technicalcommunication. In
potential employers? How can they prove that they are capable of performing at a respectable level without having had an opportunity to actually work in an engineering environment? Industry- recognized certifications can give these young engineers an edge. The objective of this paper is two-fold: 1) to express the need and importance of industry-recognized certifications in the undergraduate ET curriculum, and 2) to set up the framework for implementing certification exams in the undergraduate ET curriculum. Data and reactions from industry surveys, advisory boards and other constituents will be presented to validate the importance of introducing certifications. It is also important to
Moving from STEM to STEAM: Broadening an Interdisciplinary Study Abroad ProgramAbstract:In order to encourage students to pursue STEM careers, and to broaden the perspectives ofstudents in STEM curricula with an infusion of the humanities in an effort to move toward aSTEAM model, a multidisciplinary team of five faculty members created a family of six six-credit courses for students with a variety of academic interests. Graduate students wereintegrated with undergraduate. Pedagogical techniques include face-to-face as well as bothsynchronous and asynchronous distance delivery, in addition to a faculty-led European studytour in each course. Courses in Intercultural Communication and Interpersonal
Recruiting Via an Interdisciplinary Workshop Centered on the Building Arts Suzanne Bilbeisi, AIA, Centennial Professor of Architecture and Head Moh’d Bilbeisi, RA Professor of Architecture Oklahoma State University, College of Engineering, Architecture, and TechnologyThe Discover Architecture Workshop for high school students is a summer program that allowscareer exploration of professions within the building arts. In the week long program, studentscomplete projects that fuse Architecture and Landscape Architecture, and ArchitecturalEngineering and Construction Management. The program is a model of industry and academiaworking in
semester, students enroll in a six credit hour designstudio which meets MWF 1:30-5:20 pm, and is primarily taught by architecture faculty. Onethree-week project of the semester, however, is focused upon the exploration of architecturalstructural systems and design, and involves licensed architectural engineers in the presentation ofrelevant structural concepts and information, and in the critique of student work during thedesign process.An important aspect of the structures based project is the inclusion and introduction of thearchitectural engineering faculty to the beginning students in the programs. The five yearcurriculums for both the architecture and architectural engineering majors are arranged such thatstudents do not enroll in structural
Daylight Rules-of-Thumb Experimentally Examined Khaled Mansy School of Architecture Oklahoma State UniversityAbstractThe paper aims to help architecture and architectural engineering students in the early designstages to accurately determine the optimum glass ratio for different building types in differentclimates. Currently, the design profession depends on old outdated rules-of-thumb to estimatethe area of windows that allows good utilization of daylight. These rules-of-thumb are the (1)2.5 rule, (2) one tenth rule, and (3) 15/30 rule. None of these rules-of-thumb is tailored to aspecific building type fitted with a