Assistant Professor in the Industrial Engineering Department, teaches in the First-Year Engineering Program and works in the Engineering Education Research Center (EERC) in the Swanson School of Engineering at the University of Pittsburgh. Scott has received funding through NSF to conduct research on the impact of game-based learning on the development of first-year students’ ethical reasoning, as well as research on the development of culturally responsive ethics education in global contexts. He is an active member of the Kern Engineering Entrepreneurship Network (KEEN), the American Society for Engineering Education (ASEE), and the Institute of Industrial and Systems Engineers (IISE)Dr. Kevin D. Dahm, Rowan
Program and works in the Engineering Education Research Center (EERC) in the Swanson School of Engineering at the University of Pittsburgh. Scott has received funding through NSF to conduct research on the impact of game-based learning on the development of first-year students’ ethical reason- ing, as well as research on the development of culturally responsive ethics education in global contexts. He is an active member of the Kern Engineering Entrepreneurship Network (KEEN), the Institute of In- dustrial and Systems Engineering (IISE), the American Society for Engineering Education (ASEE), and serves on the First-Year Engineering Education (FYEE) Conference Steering Committee
). Nonetheless, they holdsimilar value in engineering education and practice. Students learn and develop ethical decision-making skills through active thinking about ethical dilemmas, progressing from preconventional(least developed), conventional to post-conventional (most developed) levels of moral reasoning.An ethical dilemma is a conflict between alternatives, where choosing any of them will lead to acompromise of an ethical principle which may or may not lead to an ethical violation [2].Entrepreneurship and corporate social responsibility, which are closely tied to entrepreneurialmindset, analyze common needs, economic issues, and social issues to improve society's quality[3]. The introduction of the EM framework [4, 5] in an ethical decision
knowledge andsociocultural issues in their field. For example, Franquesa [42], who obtained a Bachelor’sdegree in computer science engineering and a Master’s degree in sustainability, implementedservice-learning activities where students fixed and updated old (and sometimes broken)computers for local communities; Holloway [43], who was the department chair in Electrical andComputer Engineering and the director of an institute bringing policy-side perspectives on powerand energy, offered a class on global energy issues; and Bielefeldt [44], who holds a PhD in civilengineering and is interested in sustainability and social responsibility in engineering, employedtwo case studies consisting of a controversial local water supply project and Hurricane
, MA from Katholieke Universiteit, Leuven, and BA from Fordham University.Dr. Scott Streiner, University of Pittsburgh Scott Streiner is an Assistant Professor in the Industrial Engineering Department, teaches in the First-Year Engineering Program and works in the Engineering Education Research Center (EERC) in the Swanson School of Engineering at the University of Pittsburgh. Scott has received funding through NSF to conduct research on the impact of game-based learning on the development of first-year students’ ethical reason- ing, as well as research on the development of culturally responsive ethics education in global contexts. He is an active member of the Kern Engineering Entrepreneurship Network (KEEN