steadily growing technology that superimposes virtualenhancements onto a user's view of their actual environment in real time. These enhancementsinclude static images, 2D and 3D objects, dynamic computer-generated simulations, audionarration, and other special effects to create an immersive and interactive experience for the user.AR has been implemented in numerous educational settings to enhance the learning experienceof students studying STEM [12]. The findings of Ropawandi et al. [13] demonstrated that ARtechnology significantly boosted the comprehension of 11th grade students' understanding ofelectrical principles in an experimental group as compared to a control group. The disparitybetween the groups was predominantly pronounced in the
theinterface might not be straightforward and it can require additional instructional time tointroduce students to the use of the software tools for running the simulations. Work has alsobeen done to create interactive applets and animations for conducting virtual experiments such asPHET [9]. These virtual activities can be very easy for students to use, but their creation mayrequire specialized tools and knowledge which most instructors don’t have. In that case,instructors can use materials created by others, but if the virtual activities don’t exactly meettheir specific needs, they are unable to adapt the resources.In this work, the use of the MATLAB Live Editor for the creation of virtual activities is explained.This tool requires some knowledge of