team project research course. This course, taught by theeditor of Technical Communication (journal), involves the development of electronic basedaspects of the scholarly publication. Examples of projects include developing electronicmanuscript submittal and review process, evaluating and re-designing the e-journal version ofthe publication, and developing an online discussion forum for authors. Page 6.274.2Student Reaction Proceedings of the 2001 American Society for Engineering Education Annual Conference & Exposition Copyright 2001, American Society for Engineering Education
developmentthat enabled seminal two-year engineering technology and engineering technician educationopportunities. We also identified that the ability of rural programs to offer instruction inadvanced physical spaces requires an ongoing commitment to appropriate resources, support thatis variously obtained from the institution, local employers, or some combination of stakeholders.Through our methodology and findings, we aim to contribute to a holistic understanding of howto study school-to-career pathways to inform how rural AM programs can advance to achievecompetitive growth.IntroductionSchool-to-career pathways not only represent a students’ journey, but they also represent theeducational program context. One must understand the geographic, political
Paper ID #15179Achievement Unlocked: Investigating Which Gamification Elements Moti-vate StudentsDr. Mark Sherriff, University of Virginia Mark Sherriff is an Associate Professor in the Department of Computer Science at UVa. His teaching focus is in introductory computer science, computer game design, software engineering, database man- agement, and web and mobile systems. His research interests are in CS education at all levels, computer game design, and agile software development. He received his BS in Computer Science from Wake Forest University in 2002 and his MS and PhD from NC State University in 2004 and 2007.Dr. Mark
Page 5.524.9Bibliography 1. Buxeda, R.J., and Moore, D.A., Using Learning Styles Data to Design a Microbiology Course, Journal of College Science Teaching, January, 2000, pages 159-164 (in press). 2. Felder, R.M, Reaching the Second Tier - Learning and Teaching Styles in College Science Education, Journal of College Science Teaching, 23 ( 5), 1993, pages 286-290. 3. Lamancusa, J.S. and J. E. Jorgensen, J.L. Zayas-Castro The Learning Factory - A New Approach to Integrating Design and Manufacturing into the Engineering Curriculum, Journal of Engineering Education, April 1997. 4. Morell, L and J.S. Lamancusa, J.L. Zayas, J. Jorgensen Making a Partnership Work: Outcomes Assessment of the
the presentation of recitation material, and each quiz wascomputing when teaching subroutines. Instead of a text, designed to test student understanding of the materialstudents are given an LC3 assembly code and asked to describe presented in recitation. The two groups (taught via traditionalwhat it is doing. Specifically, students might be given a printed approach vs. SLA approach) are compared by a t-test, or acode that uses JSR before the students are taught how it work
5This approach actually gives rise to an understanding of how distributions of experiments can bealtered, whereas, taking the “random error differentiation” approach of Dr. Polik and Holman donot lend themselves to an understanding of these altering outcome distribution effects.Fluids Lab ExampleAs an example of the use of Matlab to determine uncertainty we investigate a standard pipe flowexperiment as shown below.This experiment exist in the labs of most Mechanical Engineering program around the country.The main purpose behind this experiment in determining the pressure drop as a function of theflow rate. After going through a non dimensional analysis of this system (Buckingham PiTheorem) we obtain,Where Re is the Reynolds number, f is the
lecture and lab concurrently. Only two students in the study had taken the lecture coursein a previous semester. Since the Electric Circuits Lab is designed to complement the Electric Circuits IIcoursework, a metric was developed to reflect the students’ performance in Electric Circuits II andconsisted of the course final grade. The distribution of grades in Electric Circuits II was: 11 A’s, 13 B’s,4 C’s, and 1 D.Analysis and ResultsThe students' performance on the electric circuits laboratory final was first evaluated with respect to theirgrades in the electric circuits lecture course in order to establish the relationship between the students'basic understanding of circuit theory and knowledge and their performance on the laboratory final
modules, links,and assignments carried internet-based components. The self-directed learning modulesimplemented in the capstone senior design course required students to reach the ASME’swebsite to read online material.4,5 Some universities and programs developed virtuallearning environments to deliver the online resources to their students, which will in thelong run help the students to develop self learning skills. 6 The components ofinformation technology have been widely used in engineering education.7 As thetechnological advancements are used as an active component of lifelong learning, theconcept of lifelong learning transformed from being taking some courses after graduationto a learning concept that encompasses the entire career. 8The
, [Dissertation]” Denton: University of North Texas Libraries, 2023. DOI: 10.12794/metadc2179279. https://digital.library.unt.edu/ark:/67531/metadc2179279/[17] H. Ahmed, “A review on corrosion of all aluminum microchannel heat exchangers,” in Corrosion Engineering - Recent Breakthroughs and Innovative Solutions [Working Title], IntechOpen, 2024. DOI: 10.5772/intechopen.1005180[18] M. A. Haider and J. L. Alberd, (in press) Design a learning model to integrate IoT applications into Engineering Curriculum. 2024 ASEE CIEC.[19] M. A. Haider, H. Ahmed, and M. K. Pallikonda, (in press) Empowering Economic and Occupational Freedom through the Transformation of Engineering Technology education from 2 Years to 4 Years Degrees. 2024 ASEE
Section T4C2 Fatigue of Epoxy a-Zirconium Phosphate Nanocomposites B.R. Varadharajan, W.N.P. Hung and H-J. Sue Department of Mechanical Engineering Texas A&M University, College Station, TX 77843 AbstractThis study aims at understanding the fatigue behavior and fracture mechanisms ofEpoxy/a-ZrP nanocomposites. Due to size constraints, a new fatigue testing techniquewas implemented. The fatigue stress and fatigue life of different nanocompositespecimens were plotted in a traditional stress-life (S-N) curve. Experimental results showthat fatigue life of
Paper ID #17174Developing an Interactive Computer Program to Enhance Student Learningof Dynamical SystemsMr. Daniel K. Howe, George Mason University Daniel Howe is a Junior in Mechanical Engineering at George Mason University. A native of Fairfax, VA, he enrolled in the major in January 2015. In addition to the curriculum, he researches the mechanics of dynamic systems as a research assistant to the Department Chair, Oscar Barton, Jr., PhD, PE. In particular, his researches focuses on the computer modeling of vibrations in dynamic systems. Mr. Howe also provides academic support as a tutor for mathematics, science, and
licensed Architect in India and Canada and Associate Professor in the School of Engineering and Applied Sciences at Western Kentucky University. She has 10 years professional experience in the architecture and construction industry in residential, commercial and mixed-use projects. She has 8 years of experience in teaching and research in areas of architectural design, sustainable design, historic preservation and BIM. c American Society for Engineering Education, 2018Engaging undergraduate students in hands-on research using undergraduate-specific smallinternal grants from universityAbstractThis evidence-based practice paper aims to report last five year’s experiences of both authors inengaging
. Theinstructor can know if the teens viewed the video quiz, how many completed it, and theirunderstanding of the topic by checking the participants' scores. Here is the link to a video quiz -https://edpuzzle.com/media/5ee531bdf7e1a03f050fa58dExplanatory videos: these videos were designed to explain topics that sometimes the instructorshave difficulty explaining, and these topics are essential to understand the course's mainconcepts. For example, below is an explanatory video regarding the impact of a long wire in theTransmission line of the Edison DC grid. One of the main concepts of this course is that theelectric grid works with alternate currents, but at the beginning, the electric grid provided directcurrent. The videos explain why Alternate Current
readiness, and itsultimate goal is increasing retention in this population [1], [2]. In addition to cohorting studentsin STEM courses, the GELC program requires students to co-enroll in a learning strategiescourse. The course is designed to develop self-regulatory, academic, and social-psychologicalcompetence for students through its three primary units: Habits of Professionals, Habits ofLearning, and Habits of Mind. An overarching goal of the course is to support students inbecoming successful STEM students and future engineering professionals. While the course is inits fourth iteration, the Fall 2020 semester marks the first use of the LASSI within the learningstrategies course. Our approach went beyond using the LASSI as a measure of
diverse set of learners. Keywords: clustering, MOOCs, survey analysis, open online education, educational data mining1. INTRODUCTIONMOOCs (Massive Open Online Courses) often attract a diverse set of learners with a variety of needsand goals [1]. This diverse learner base provides an opportunity to learn about how and if learnergoals vary by examining MOOC data. An understanding of these data can inform the design of futurelearning opportunities in engineering education and other fields. One way to identify these learnerneeds and goals is through MOOC pre-course surveys. However, because of the potentially vastnumber of learners in a MOOC, finding meaningful ways to utilize this survey data is challenging. Ifthere exist a diverse set of
and to increase motivation and curiosity8.The literature has many references to flexible assessment which once again underscores itsimportance. Many of these references, however, do little actual flexible assessment. Theliterature does list many viable flexible assessment approaches, which we divide into threecategories based on where the flexibility lies: 1) how are assessments weighted, 2) what are theassessments, and 3) when the assessments occur. Our current approach is a combination of thefirst and third items. We believe our approach to flexible assessment is unique for severalreasons, including the course format (engineering design), the classroom format (studio), and thedelivery method (primarily flipped).We feel our approach has
learningare energized in new ways and demonstrate improved learning outcomes. Classroom researchhas been, and continues to be, conducted to document these results. External evaluation extendedthroughout the first three years of the implementation.This paper provides the steps taken by two community colleges to infuse employability skillsinto their introductory Computer Information Systems (CIS) classes via problem-based learning.The authors outline how the employability skills were identified and vetted with industry; howfaculty were engaged and prepared for a change in mindset, as well as in curricular design andimplementation; the framework of the real-world project; and the differences this approachcontinues to make in students’ understanding and
member of the IEEE since 2007. She is the recipient of an NSF CAREER award in 2009. Page 23.1349.1 c American Society for Engineering Education, 2013 Utilization of MATLAB Simulink Exercises for an Undergraduate Communications CourseAbstractA set of six MATLAB Simulink laboratory exercises was previously designed in 2011 for anundergraduate analog/digital communication course. This paper presents our experience of apilot test on these exercises, followed by their modification and enhancement, and concludingwith an application of the modified exercises in the
, American Society for Engineering Education 5development, deployment, and evaluation of algorithms for autonomous vehicle perception,planning, and control in both simulation and reality. Students also experimented with small-scaleremote controlled vehicles to better understand planning and evaluating multi-vehicle motioncoordination for intersection management.There was an instructional and mentoring team comprising seven graduate students, faculty, andindustry mentors, while students were given license to lead work independently. Activitiesrevolved around one or more projects, designed with Principal Investigator input to addressreal-world
Page 22.397.9potentially generate over three to four times the useful energy compared to a similarly sizedconventional wind turbine. The challenge to students is how to extract electrical energy from thisnew turbine design in a way that minimizes cost and increases reliability.The PBL Challenge reinforces students understanding of the wind power, rotational dynamics,electrical generation, energy conversion, and electromagnetic energy. Specifically, student willneed to understand: • How wind turbines work • Faraday’s Law of Induction • How an electrical generator creates electricityThe FloDesign Corp. solution, developed by a team of engineering students from a local collegeof engineering, was called “The Integrated Permanent Magnet
portability, while the room-scaleexperience profits from a greater degree of interaction, hands-on experience, and immersion intothe virtual environment. Seeking the best of both worlds, the present authors have developed twoseparate applications to illustrate tensor transformations: one designed for VR headsets such asthe Oculus Quest 2 [22] and another web-based app designed for traditional computers andmobile devices. We document the VR and web-based apps in Sections 2 and 3, respectively. Bothapplications were created using the Unity game engine. In each case, the user manuallymanipulates a given system using either the hand controller (in a VR headset), the cursor (on atraditional computer), or their finger (on a mobile device), and the relevant
effort in recent years focused on implementing newtechniques to the teaching of engineering mechanics. This work has included combiningtraditional statics topics in a heavily design oriented backdrop (Russell 7, Condoor 8, Klosky etal. 9), focusing on application to real artifacts (Seif and Dollar 10), and combining statics conceptswith those from mechanics of solids and machine design (Chaphalkar 11). Recent effortsdocument successes with utilizing an inverted classroom (Papadopoulos et al.12) and otherinnovative pedagogies. The goal of improving educational outcomes via a highly interactiveclassroom has been shown to be successful in formats where lectures and laboratories arecombined and problem-based active learning techniques are
. One is in Technology leadership and innovation, and the other is environmental and ecology engineering. Dr. Quintana completed her undergraduate studies in Technological Design in Bogota, Colombia.Akash Kumar ©American Society for Engineering Education, 2023Preference for debugging strategies and debugging tools and theirrelationship with course achievement - preliminary results of a studyinvolving novice programmers.AbstractIt is estimated that 35-50% of the time spent building solutions is spent debugging software.Despite the importance of debugging in software development, how students debug, and thestrategies and reasoning students use for debugging software are still unclear. This work inprogress will
Paper ID #38390Recruitment Strategy Development for First Generation,Underrepresented, and Low-Income Masters StudentsBriceland Mclaughlin (Senior Advisor) Briceland McLaughlin is the Senior Academic Advisor for the College of Engineering at Boise State University. She graduated with an M.Ed. from the University of Kansas in 2011 and has worked at higher education institutions across the country over the last decade serving in student affairs, academic support and faculty roles. Briceland is interested in the intersectionality of equity-based curriculum design and experiential learning.Julianne A. Wenner (Associate
-Dux is a Professor in the School of Engineering Education at Purdue University. She received her B.S. and M.S. in Food Science from Cornell University and her Ph.D. in Food Process En- gineering from the Department of Agricultural and Biological Engineering at Purdue University. She is a member of Purdue’s Teaching Academy. Since 1999, she has been a faculty member within the First- Year Engineering Program, teaching and guiding the design of one of the required first-year engineering courses that engages students in open-ended problem solving and design. Her research focuses on the development, implementation, and assessment of modeling and design activities with authentic engineer- ing contexts. She is currently
engineering at theUniversity of Pan American.I Introduction Capstone design courses provide excellent opportunity for students to work onthe open ended problems that have direct bearing on the real life industry situations.There have been several models reported in literature including the one that deal withstudents work in teams on industry sponsored projects and deliver a tested prototypeat the end of the course to get credit. In this capstone project model, student teams areformed between a graduate student team and under graduate team. The student teamsare from different colleges. There are advisors for each of the student teams from Page
science, this can include connections to art and psychology for product presentation or user interface design; connections to communications and business for presentations, project management, or team coordination; and connections to engineering and mathematics for microprocessor architecture and algorithm analysis. • Identity: This is the ability of students to see themselves as professionals in the field. For non-majors, it is the ability to see how their interests, majors, or career goals intersect with professionals in these fields. It also relates to confidence in understanding or contributing to the field. In computer science, this can include the belief that
asked to voluntarily share their experiences in the form of writtenreflections as a part of an open-response survey at the end of each semester. To understand studentexperiences, we conducted a thematic analysis of student reflections after they completed theirfirst semester. We analyzed reflections and we discussed our findings through the lens of thesituated learning theory, specifically addressing its three key tenets: authentic context, socialinteraction, and authentic learning.IntroductionNumerous future jobs will involve science, technology, engineering, and mathematics (STEM)knowledge. As such, it is important to attract students into STEM fields and to retain them asSTEM majors. Residential Learning Communities (RLCs) can help with both
Society for Engineering Education Annual Conference & ExpositionCopyright Ó 2001, American Society for Engineering Education” An Approach to Learning survey was designed to assess the following constructs: 1) goals, including learning and future goals; 2) self-efficacy for success in the class, for background content considered prerequisites, and in the delivery system; study strategies; and 4) learning styles including sequential, active thinking (1), and sensing. This survey was administered midway through the course, just before the midterm exam. Table 3 Response Rate by Instrument Enrolled Final
, STEM degrees are requested by 31% of enteringundergraduates, but only 26% of students graduate in a STEM major, with greater disparities forwomen; 22% of women request STEM but only 15% graduate with STEM degrees. TheACCESS in STEM program is intended to address these disparities.In this paper, we explain the theoretical framework that guided our development of the program,describe the key program elements, and present work-in-progress outcomes from the first fiveyears of the program, with a particular focus on our computer science and engineering-interestedpre-majors and majors.Research questions: 1. How effective is a program implemented in the first two years of college that provides financial support, early CUREs and hands-on design