an AI-powered tool known as ChatGPT (short for Chat Generative Pretrained Transformer) chatbot.Basically, a chatbot is a computer program that simulates and processes human conversation (eitherwritten or spoken), allowing humans to interact with digital devices as if they were communicating with areal person. Even though the launch of ChatGPT was not felt by the common public, the technical circleknew about its inauguration, and the media space was flooded with shocked reactions.Anyone can open the ChatGPT program and type in the word or phrase about something he/she wants toknow, then the ChatGPT is going to spit out a short or long essay or summary of what is being asked.Suppose a student is asked to submit a report or an essay on a
(Playback From IDE/ATAPI Drive) 13 Identifying Specific Facial Region Using Facial Data In Stereolithographic (.Stl) File Format 14 Production Lines In Semiconductor Manufacturing 15 A Microprocessor I/O Expander Chip 16 Pro ECG Virtual Simulator 17 Modeling Of Electrical Activity Of A Neuron Using Neurolucida, CVAPP, And Genesis 18 Differential Tolls For Motorists (Value Pricing) 19 Comparative Study Of Four Theories Of Propagation And Scattering In Rough Metal Surface And A Bounded Two-Layer Model Of Vegetation Using Transport Theory 20 Computer Simulations Of Liquid Crystalline Polymers And Polyelectrolytes. 21 Distance Learning Study 22 Implementation Of Importance Sampling With The Semi-Regenerative Method To Analyze Large
computation 8. Analysis of Finite Word- Length Effects • Generation and Quantization of Binary Numbers, Low Sensitivity Digital Filters, Limit CyclesLaboratory Structure for the Graduate Class at Heritage Institute of TechnologyMost of DSP laboratory experiments in USA for the undergraduate level use MATLAB illustrating thetheory. I think hands on experience using real time hardware and utilization of SIMULINK is crucial forthe postgraduate and postgraduate research for DSP. Since undergraduate program at Heritage did not haveany DSP labs, I introduced Wentworth lab experiments in to the under graduate program. Both students andprofessors of Heritage appreciated my labs very much for the undergraduate level. For the
system that would be able to find the exact orapproximate coordinates of any object tagged with a transponder. By building and placing threeor more customized RFID readers, a motorized camera system, and an interface to the Internet ina single room, any tagged object could be located in that room and visualized. The user interfacewas developed with the idea of a simplified search engine that any computer with Internet accesscould use without the need of additional software or browser plug-ins. On the secured web site,the user is presented with a 3-D (three dimensional) simulation of a given space (room/store/warehouse), and a representation of the object within this 3-D space to represent its actuallocation.IV. Project Background and Objectives
technology of virtual reality (VR) into thelaboratory work of engineering technology courses to improve the students’ learning experienceand engagement. VR technology, an immersive high-tech media, was adopted to develop aninteractive teaching module on hydraulic gripper designs in a VR construction-like environment.The module aims to expose engineering technology students to real-life applications by providinga more visceral experience than screen-based media through the generation of fully computer-simulated environments in which everything is digitized. This work presents the development andimplementation of the VR construction lab module and the corresponding gripper designs. Thevirtual gripper models are developed using Oculus Virtual Reality
that involves the production and usage of heat and mechanical power for the design, production, and operation of machines and tools. I have been working as Research Assistant for a year studying the different types of biomass, the digestion process, digesters performance factors, and the thermodynamics analysis and calculation of the energy contents of methane gas.Ashish Bhandari, University of the District of Columbia Ashish Bhandari was a graduate of the University of the District of Columbia, with a B.S.E.E. degree in 2010 from the Department of Electrical and Computer Engineering. His specialization area is in embedded systems design and microprocessor control of mechanical systems. He is currently seeking
engineering epistemology. Her work is inspired by Making and tinkering practices, especially those from different local knowledge systems. © American Society for Engineering Education, 2022 Powered by www.slayte.com Augmented Reality for Sustainable Collaborative DesignMs. Eunice KangEunice Kang is an undergraduate student at Boston College studying international studies with aconcentration in ethics and social justice as well as a minor in computer science. She is aresearch assistant in Dr. Avneet Hira’s HER lab.Dr. Shulong YanShulong Yan is a Postdoctoral Research Fellow in the Human-Centered Engineering program atBoston College. Her research focuses on
the users – (i) Basics, (ii) Discussion about the topic using a real-world example, and (iii) 3) Interaction. Each stage will have an assessment based on the topicsdiscussed. These assessments are important for the learners as they can evaluate what they arelearning.The Basics stage will consist of a brief discussion about the topic and some fundamentals relatedto it. To grab the user’s attention, we have an animated character with some basic motions whichwill entertain users while learning about the topic. We can keep the user entertained and learningwith a few interactions while explaining the concepts [21]. In the second stage, Discussions, wehave provided a detailed explanation of the topics, and this is the stage where the user will get
Automata wasintroduced together with the Ising Model 14-16.Pedestrian DynamicsThe need to study pedestrian dynamics hardly requires much explanation given that our studentscommute in New York City. A typical web search by a student keying “pedestrian dynamicsapps” would generate a few sites including a Pedestrian-dynamics dot com company selling ahigh school safety product in crowd management and an apps selling companyUltramarineNeutrinos dot com blogging with information. In physics, the pedestrian dynamicshas been studied since the 1990s, for example, the work of Helbing 17. Computer simulation wasused to solve the nonlinearly coupled Langevin equations in the model with three social forces.The social forces are the acceleration towards the
. Emphasis is placed on continuous posing of questions to students as well asforcing students to formulate questions relevant to solving the challenges posed to them. Forexample, the grand challenge for the course is for students to identify and explain issues relatedto “fixing their mom’s nearsightedness once and for all without needing contacts or glasses” Aseries of challenges help students explore the issues and engineering principles related to the eyeas an optical system and the interaction of laser energy with tissue to define potential solutions.For each challenge students’ initial intuitions are documented. Class lectures, discussions, andvirtual experiments using computer-based animations are used to explore concepts in moredepth
engineers work in fields withpressing deadlines, on projects where millions or even billions of dollars, public safety, or thelives of the end user of their designs are at stake. Engineering and computer science-basedprofessions account for just under 6% the 800+ high-stress professions reported by ONET [1].Helping students to develop strategies for performing on teams effectively in stressful situationsis essential for their successful goal achievement, productivity and team performance in theirfuture engineering careers [2], [3]. This EL work in progress design paper will introduce amodel for a non-traditional engineering leadership development activity. Specifically, this paperwill explore the incorporation of a simulated stressful situation
EngineeringI. The course objective is to emphasize application-driven design of neural systems. This isdone in a highly integrative format strongly reminiscent of the Neural Engineering researchenvironment, involving critical examination of current literature, computer simulations andmodeling, and experimental measurements from living systems. This integration dictates thecourse content and the student activities in each class, as described below.The reading for Neural Engineering I consists primarily of a set of recent papers from theliterature which illustrate the methods and approaches of Neural Engineering. A mix of review,methods, and research papers are included. The course packet is photocopied and bound by anon-campus service which also pays
, andimplemented animations of physical phenomena of their choice. The combination of theseactivities is inherently integrative; students are required to use concepts and skills from math,physics, computing, and engineering. Designing these different animations allowed the student toapply their math and physics knowledge to explore physics concepts. By manipulating theanimations students visualized kinematic relationships and explored physical effects that wouldnot otherwise be possible.Participating faculty from the math, physics and engineering departments also met regularly todiscuss course content and to coordinate their efforts. These meetings created a dialogue amongthe faculty and resulted in their improved awareness of the material covered in each
includeflight simulation, aviation accident flight-path reconstruction, analysis and animation, stressanalysis and flight testing.Larry holds both a Bachelor of Science degree (1978 - magna cum laude) and a Masters degree(1994 - with distinction) in Aerospace Engineering. He is a member of ASEE and a seniormember of the American Institute of Aeronautics and Astronautics.Proceedings of the 2012 Midwest Section Conference of the American Society for Engineering Education
., Wertz, R., & Johnson, R. E. (2020, July). WIP:Building Intuition in Mechanics with Haptic Feedback. In 2020 First-Year Engineering Experience.[22] Lécuyer, A. (2009). Simulating haptic feedback using vision: A survey of research and applications ofpseudo-haptic feedback. Presence: Teleoperators and Virtual Environments, 18(1), 39-53.[23] Jauregui, D. A. G., Argelaguet, F., Olivier, A. H., Marchal, M., Multon, F., & Lecuyer, A. (2014). Toward"pseudo-haptic avatars": Modifying the visual animation of self-avatar can simulate the perception of weightlifting. IEEE transactions on visualization and computer graphics, 20(4), 654-661.[24] Ban, Y., & Ujitoko, Y. (2018, March). Enhancing the pseudo-haptic effect on the touch panel using the
Paper ID #32887Developing and Popularizing STEM Online Tools: The Case of ’Listening toWaves’ Tools for the Science of MusicDr. Victor Hugo Minces, University of California, San Diego Dr. Minces studied physics at the Universidad de Buenos Aires and obtained his Ph.D. in Computational Neurobiology at the University of California, San Diego. His interests are very diverse, including sensory and neural processing in animals and humans, the cognitive and neuroscience of music, and the role of music in science education. He has created Listening to Waves, an outreach program on the science of music that has reached thousands
people. Meeting the professors and lab students Learning things that I would’ve had to wait until later in high school to learn The hands-on experiments and experience were great I liked learning new things as well as looking through other college students daily lives at college [sic] I loved learning about BIOE and working with the other campers. The HIV models where our job was to find places in the process to target with drugs. I liked the bioengineering “simulations”, times where we could be creative and come up with our own solutions to problems. The lab tours were very interesting also. I liked the activities where we figured out solutions to world problems. All of the note-taking/lecture style “classes” Learning
-design software Pratt Trusspackage. Project #2 continues thesame scenario from the firstproject by stipulating that access 24 mto the new home site requires Warren Trussconstruction of a steel truss bridgeover a small river. Each design Figure 3. The three baseline trusses designedrequired the student to complete during Project #2.the following: • Create computer simulated structural models of a two-lane bridge with Howe, Pratt, and Warren truss variations as depicted in Figure 3; perform a base cost assessment to determine the most economic
Society for Engineering Education, 2016 88 2016 ASEE Rocky Mountain Section Conferencewhiteboard or scribed videos which are popular and uploaded to YouTube during 2008. Videosin Channel 3 are done mostly in PowerPoint. Professor Santiago’s content consists of embeddedYouTube videos and a mix of recorded PhET simulations, MATLAB/Simulink demonstrations,Algodoo and live videos. Some of the videos use green-screen techniques and kinetic text.There are also character animations found in Channels 1 and 2 as well at the IEEE CTU StudentBranch Website.In addition, the next section explains some scientific and psychological
hit byKatrina, in August 2005, but could not even think that there has to be a solution of guardingourselves without repairing or increasing the height of the levy system. If our ethics classesignore such burning examples we will never be able to teach or create a new generation ofethically right engineers. Another environmentally related ethical challenge is the use ofenergy.The changes to form energy sources using animal power: Animal power was used forvehicles and mechanical devices in early parts of last century. Nature had given us thistremendous resource to be used, which we in advanced countries have given away as a wasteof time alternative producing a barrier between the animal and human species. This tenet is
serving as Assistant Professor of Engineering Technology, Frank Batten College of Engineering and Technology at ODU. She is teaching classes in the area of mechatronics and computer aided engineering. Her research Interests are: mechatronics, robotics, digital manufacturing, product lifecycle management, manufacturing systems, ergonomics, human factors, assembly, disassembly, reverse engineering, RFID, and engineering education. c American Society for Engineering Education, 2016An Asynchronous Course/Laboratory Development for Automation ControlsAbstractThe development of asynchronous courses is to help students who are restricted by workrequirements, family responsibilities, geographical distance
artificial. “[The program we used is] basically just like a virtual lab website and it has a lot of bugs. It doesn't save, sometimes it just randomly won't work, and you have to redo your whole entire circuit. It was not very intuitive, and it was frustrating... [I was] frustrated the whole time.”Students had good experiences with lab simulations when they successfully imitated an in-personexperience. They also succeeded more with simulations when receiving guidance from theprofessor in the form of guided videos/Zoom™ lectures where they were either using theprogram or demonstrating what the in-person lab would be like. “... In my EE lab [...] there was an online lab desk simulator, and it had all the components
students appreciate the useof GeoGebra in drawing phasor diagrams. Table 1. Student Feedback on the Use of GeoGebra Thinking back to your recent Neither Total experience with GeoGebra, please Strongly Agree Strongly number Agree Disagree indicate your degree of agreement with Agree nor Disagree of the following statements: Disagree Responses I prefer the use of simulation environment to draw the phasor diagram over traditional tools such as 13 3
relevant places throughout the tutorials. An attempt ismade to take maximum advantage here of the ease of interconnection using the hypertextmarkup language. For example, there is an extra on lead/lag compensators. Whenever weuse a lead or a lag in an example, there is simply a link to the appropriate subheading in thelead/lag extra (i.e. “designing a lag compensator using frequency response”). The steady-state error extra is another popular one; instead of reviewing how to compute the steady-stateerror in every example, a link is given to this extra. Other extras include plotting, convertingbetween system representations, the step response and simulation, pole/zero cancellation,notch filters, functions, and m-files.3.4 Implementation Details
. Currently, StevensInstitute or Technology (SIT)1,2,3 as well as many other educational institutions4,5 are using theInternet to implement and share remote and virtual laboratories and thus to enhance theeducational experience of students. Real wind tunnels are very expensive, which renders theirstudent use in a traditional hands-on mode infeasible for most educational institutions. Recently,an interactive Web-based virtual fluid mechanics laboratory for enhancing the students’understanding of some complex concepts of fluid mechanics was reported.6 In this virtuallaboratory, simulations of various fluid flow phenomena are integrated with interactive graphicsand animations in order to give the students the feel of conducting realistic experiments
. Page 14.643.10 Figure 8 (a): Clearance fit: The internal Figure 8 (b): Simulation showing clearances fits. member is always smaller than the external member so that the parts will slide together.Each topic is divided into three sub-sections (i) fundamental information, (ii) test questions and(iii) results of questions. First students review fundamental information related to differenttopics. Text, graphics, and animations (Fig. 8) are shown to provide students with informationrelated to the topic being reviewed. Once the fundamental information has been reviewed,students can then click on related question to be tested on their understanding of the concepts andmaterials. After the student answers a question, performance of the racecar
from a case study model. The case material, based on the automotive manufacturingindustry, includes the description of the overall manufacturing system, seven multi-periodlaboratories across the two courses, and computer modules intended to support the design andanalysis activities in the laboratories. Over the duration of the project, the courses are beingtaught using the modified laboratories, and evaluations, including student surveys, gradecomparisons, and comparison of test question answers, are being conducted to compare studentperformance before and after the implementation of the proposed laboratories. Results fromcompleted evaluations are discussed.BackgroundErgonomics (IE 323) and Methods and Measurement (IE 424) are required courses
, where real time data drives both simulation and validation ofresults. Examples include stress-strain measurements and plant water use measurements. A webexample used is real time greenhouse monitoring with emphasis on thermodynamics. Otherexamples include a processing model linked with a proportional-integral -differential or a fuzzylogic controller. Psychrometrics for a sensible, latent heat, and radiation analyses of heat exchangefrom moist surfaces are best computed with Mathscript models. 3 "Proceedings of the 2009 Midwest Section Conference of the American Society of Engineering Education" Table 1. Instrumentation and Controls - Schedule of Topics
, visualizations, web-based experimentation, and collaborative technologies. Today we depend on computers and the Internet to do our jobs, yet with all this availabletechnology we have only begun to scratch the surface of how we may harness the microprocessorto improve education.4 Interactive “Studio” based instruction at Rensselaer has been successful inmathematics, science and electrical, computer and systems engineering courses5 - wherecomputers are used to: help explain concepts with dynamic media; simulate design andperformance; and process data from real or virtual experiments. In a typical two-hour class with ascore of three to five different modes of orchestrated activity (e.g. lecture, problem solving,experiments, etc.), the challenge is to
act like rigid links. As the external load is appliedto the right hand “link” with the left hand link grounded, the load cell is “actuated” with each setof opposing sides moving in a parallel fashion. This in turn causes a strain on the “joints” whichchanges the output of the strain gauge. An example of this type of deformation is shown in afinite element simulation in Figure 2. Page 6.731.4 3Implementation in courses The load cell project is directly implemented into three courses; Instrumentation,Engineering Design I, and Manufacturing and Design. Along with their basic subject matter