Margaret Rouse of Whatis.com “Socialmedia is the collective of online communications channels dedicated to community-based input,interaction, content-sharing and collaboration.” This paper uses a software that allows students toprovide input, interact, share and collaborate, hence we refer to the intervention as a socialmedia. The work being reported speaks to the efficacy of social media as defined by Rouse andnot dependent on the software medium. As a result, we do not identify the software but only giveresults of its use.Although literature on the use of social media and its proper use to improve on student learningin the classroom is somewhat limited, engagement and learning done by students in an online orblended environment has been
SEEK program to inspire Black students through the many diverseopportunities and wonders of the STEM fields. SEEK is a free, three-week summer program thatoffers a fun and engaging educational experience for students in grades 3–5 that aims to providehigh-quality learning opportunities to students from groups underrepresented in STEM.Designed to be an engaging SEEK, traditionally an in-person program in communities across thecountry, completed its second year as a digital learning opportunity. SEEK has been called toreimagine how hands-on, virtual experiences can be scaled to accelerate student participation andcultivate science, technology, engineering and mathematics (STEM) engagement via curriculadelivered remotely because of safety
division, the idea to develop, oversee and assess engaging students to expand their knowledge and creativity by innovating new technologies application for Engineering Education is currently under way to engage the university and the community. Concluding, Mr. Lugo’s ambition is to encourage students to focus in science, technology and engineer abilities in order to expand their professional potential. c American Society for Engineering Education, 2017 YEAR THREE: LONGITUDINAL ANALYSIS OF 3D TECHNOLOGY IMPACT ON STEM BASED COURSES; SPECIFICALLY INTRODUCTION TO ENGINEERING COURSES.Introduction Throughout history there have been many
responsibility, (g) an ability to communicate effectively, (h) the broad education necessary to understand the impact of engineering solutions in a global and societal context, (i) a recognition of the need for, and ability to engage in, lifelong learning, (j) a knowledge of contemporary issues, (k) an ability to use the techniques, skills, and modern engineering tools necessary for engineering practice.1Additional learning outcomes were suggested in the 2005 report from the National Academy ofEngineering Center for the Advancement of Scholarship on Engineering Education (NAECASEE).2 The report mentions that the engineering education community emphasizes: (l) an ability to manage a project, including a familiarity with business
. This limited the students in making decision aboutgraphical media and application and hence presented a constrained view and developmentof the students’ capability. Alternatively what resulted in a constructivist portfoliosupported student engagement on a deeper and more holistic level and clearlydemonstrated competencies such as ideation, cognitive modeling, use of graphicallanguage, application of graphical systems, use of geometry as an analytical tool andeffective communication skills. The study highlights the impact that externally mandatedassessment criteria have on the expectation and level of engagement of students.However, it is not intended to present a cause and effect type argument, but instead
Impact of a Clinical Observations and Needs Finding Course on Biomedical Engineering Education OutcomesAbstractIn the field of biomedical engineering, needs identification and solution development are animportant element of the design process. In our undergraduate curriculum, a course was designedto allow clinical observation and provide an opportunity for students to learn about engineeringdesign and engage with clinicians via completing rotations in medical facilities near our campus.While this type of course is not unique, evaluating its efficacy is not simple. Given the broadrange of institutional resources available- such as proximity to a medical school, or residencyprograms- reporting the quality of such courses within the
Paper ID #32401Assessing the Impact of Transition from Face-to-Face to OnlineInstruction on Team CooperationMs. Aparajita Jaiswal, Purdue University, West Lafayette Aparajita Jaiswal is a Ph.D. student at Purdue Polytechnic at Purdue University, West Lafayette. Her re- search interests are in data science education, computational thinking, student engagement and motivation in active learning environments.Dr. Paul J. Thomas, Purdue University, West Lafayette Paul Thomas is a graduate of the PhD in Technology program at Purdue University. His research interests are in software modeling, gamification, and active learning.Dr
-on experimentation and plenty of out-of-classroom activity –Flash was the natural choice to allow students to have the same type of experiences in anonline environment. The activities allowed students to do everything from exploringrooms in a ‘virtual home’ in order to gain energy-usage information for commonhousehold appliances/devices, to conducting a ‘virtual experiment’ in order to determinethe best insulation method, to visiting a ‘virtual home improvement center’ in order tocompare prices and R-values of various insulation materials.The challenge from a design perspective was to capture the fun, hands-on essence of theclassroom course while keeping students engaged and focused on the learning at hand. Asmentioned previously, plenty of
improve the field’s diversity, adaptability, and competitiveness, the Year of Impact on Racial Equity is focused on creating organizational change to address the culture, policies, and racial and ethnic representation within engineering student organizations, colleges of engineering, and pre-college outreach efforts. These 12 months will move us beyond action to focus on the impact of the actions we take. We expect that actions in these domains will result in three concrete forms of impact: (1) empowered engineering student organizations, which will make engineering education more inclusive at the level of peer-to-peer interactions; (2) actionable organizational policies and effective practices
knowledge in geotechnical engineering or geology. Subsequently, in-order to get studentsto buy-in into identifying the value and importance of the subject matter at an earlier stage andsuccessfully facilitate active learning, it is essential that high impact pedagogical activities beadopted and administered during the first week of class. One of the high impact pedagogy that canbe used to simulate interest and appeal to the students’ sense of curiosity or adventure at an earlierstage is field experiential learning. Field experiential learning is a part of experiential learning inwhich learning is done outside the classroom and students are forced to engage with applicationof concepts in a real world situation. According to Claiborne et al 20154
” activities pertainedto different Engineering disciplines. Since it started, the program has grown and receivednational recognition. The study in this paper focuses on evaluating the effectiveness of ouroutreach program, taking into consideration the following aspects: 1. The influence the outreach program has on young girls’ perception of Engineering as a career for women 2. It’s effectiveness in promoting STEM to young female students 3. The impact it has on female Engineering studentsImagineer Day OverviewImagineer Day is an annual one-day outreach event founded by the SWE section at Chico Statein 2012. This one-day event creates an opportunity for the participants to engage in hands-on labexperiments that demonstrate basic Engineering
Paper ID #25414Do I Think I’m an Engineer? Understanding the Impact of Engineering Iden-tity on RetentionDr. Bryce E. Hughes, Montana State University Bryce E. Hughes is an Assistant Professor in Adult and Higher Education at Montana State University, and holds a Ph.D. in Higher Education and Organizational Change from the University of California, Los Angeles, as well as an M.A. in Student Development Administration from Seattle University and a B.S. in General Engineering from Gonzaga University. His research interests include teaching and learning in engineering, STEM education policy, and diversity and equity in
Impact of Peer-Generated Screencast Tutorials on Computer-Aided Design EducationAbstract This paper presents the design strategies of an engineering education research project fundedby the National Science Foundation (NSF) and discusses the preliminary findings. Studyparticipants were the students who enrolled in the "Mechanical Engineering Drawing" courseand learned about computer-aided design (CAD). We grouped students into two sections ascontrol section versus experimental section. Control group students received a traditional andteacher-centered instruction. The screencast tutorials were provided to them by their instructors.In the experimental section, students designed their own screencast tutorials. They shared
experiences and explore ways to apply what they learn to theirown lives and communities at home. Guided group discussions will be used to help studentsshare their feelings and ideas and provide insights to one another periodically throughout thestay. Key among the group discussions will be those that take place following the stay, when thetwo groups meet to compare their unique experiences and upon re-entry when students willevaluate the experience as a whole and its impact on their own perspectives and future decisions.Both Global and LocalMany of the concepts presented throughout the Global Solutions curriculum are equallyapplicable to communities in the United States and many students may prefer to focus theirattentions closer to home. To
the student population in theUnited States.Emerging literature has highlighted the pandemic’s impact on students, particularly students fromhistorically marginalized groups and the magnification of inequities in K-12 classrooms [5], [6],[7], [8], [9], [10], [11]. This includes impacts on schools’ capacity to offer adequate professionaldevelopment and other resources needed to move instruction online as well as student access tostable, supportive learning environments. This has resulted in a decrease in students’ participationin the learning process and, ultimately, declining engagement and academic performance. Onestudy [6] indicated that K-12 students could have potentially lost up to three to four months ofinstructional time in general, a
Paper ID #45424Understanding the Impact of an International Service-Learning Trip to Belizeon Mental Health: A Case Study of Students and FacultyDr. Amro Khasawneh, Mercer UniversityMs. Abby Anne McDowell, Mercer UniversityDr. Sarah K. Bauer, Mercer University Dr. Sarah Bauer is an Assistant Professor in the Department of Environmental and Civil Engineering at Mercer University. Her primary research interests include water and wastewater treatment and renewable energy technologies. Her work focuses on developing techniques for the production of clean energy and clean water. She has also worked on a variety of projects to enhance
the mentioned tutor, the AI-based model will be implemented inthe club that is designed to boost students’ employment opportunities and engagement in STEMdisciplines. Therefore, in this club, both social-oriented mentorship and an AI-based efficiencycalculator will be employed to evaluate their effectiveness on the given subject – increasingstudents’ interest in STEM fields and their choices of a STEM career further in life.2. Introduction The popularity of automation, robots, and coding clubs among students all over the globe isgaining momentum with each passing day (Ayeni, Unachukwu, Hamad, Chisom, & Adewusi,2024). The activities in these clubs give an insight into the career pathways of STEM-related fieldsand help them explore their
participation in STEM.Prof. Jill Davishahl, Western Washington University Jill Davishahl is Assistant Professor and First Year Programs Director in the Engineering + Design depart- ment at Western Washington University. Jill’s teaching, service, and research activities focus on enhancing the first year student experience by providing the foundational technical skills, student engagement op- portunities, and professional skill development necessary to improve success in the major. Her current research focuses on creating inclusive and equitable learning environments through the development and implementation of strategies geared towards increasing student sense of belonging.Dr. Elizabeth Litzler, University of Washington
Engineering Education Practices. © American Society for Engineering Education, 2022 Powered by www.slayte.com The Impact of Role-Play Gamification on a Freshman-Level Engineering Project CourseAbstractThis abstract for a complete evidence-based practice paper addresses the topic of learning andmotivation through gaming in a freshman engineering project course. Game play is becoming apopular learning strategy for the generation of digital natives entering college. A first-semesterengineering project course often covers such topics as the engineering design process, teamwork,communication, prototyping skills, and basic circuits through active learning
Paper ID #32885Exploring the Impact of High School Engineering Exposure on ScienceInterests (Work in Progress)Bailey Bond-Trittipo, Florida International University Bailey Bond-Trittipo is an engineering and computing education Ph.D. student in the School of Universal Computing, Construction, and Engineering Education (SUCCEED) at Florida International University. She earned a B.S. in Physics in Mathematics from Butler University in December 2019 and began her Ph.D. studies the following fall semester. Her research interests center on racial and socioeconomic equity in secondary engineering education.Dr. Bruk T. Berhane
continues that work in her position at the Colorado School of Mines, primarily with the involvement of undergraduate researchers. In her role as a Teach- ing Professor, she is primarily tasked with the education of undergraduate engineers. In her courses, she employs active learning techniques and project-based learning. Her previous education research, also at Stanford, focused on the role of cultural capital in science education. Her current interests include engi- neering students’ development of social responsibility and the impact of students’ backgrounds in their formation as engineers. c American Society for Engineering Education, 2019
and a 2000 alumna of Tuskegee University where she obtained her B.Sc. degree in Aerospace Science Engineering. She also gained industrial experience as a Design Engineer at John Deere. Page 23.1212.1 c American Society for Engineering Education, 2013 Impact of the Product Design Process on Final Year Design ProjectsAbstractIn an effort to better prepare students for the workplace, many institutions incorporate designcourses throughout their curriculum. The content and nature of these courses often varyacross institutions. Some schools incorporate
SWE member who zealously engages in community service work. ©American Society for Engineering Education, 2023 Full Paper: Impact of Inclusion of Makerspace and Project Types on Student Comfort with Additive Manufacturing and Three-Dimensional Modeling in First-Year Engineering ProgramAbstractThe following evidence-based practice study investigates the impact of utilizing a makerspace onthe exposure to additive manufacturing and three-dimensional modeling practices for first-yearstudents. This document builds upon recent literature which illustrated statistically significantgains in a plethora of self-efficacy and sense of belonging metrics over an academic year inwhich a makerspace was
application-oriented course for engineering students placed in pre-calculus courses. He has also developed and co-teaches the Fundamen- tals of Engineering Design course that includes a wide spectra of activities to teach general engineering students the basics of engineering design using a hands-on approach which is also engaging and fun. He is an Institute for Teaching Excellence Fellow and the recipient of NJIT’s 2018 Saul K. Fenster Innovation in Engineering Education Award.Ms. Roobini VijayabalanMs. Athira Suresh Kumar Nair American c Society for Engineering Education, 2021 A Comparative Study of the Impact of COVID-19 Pandemic on Student Participation
consistentmethodology for gathering ACCE data. However, the paper does not concentrate on assessmentanalysis. Rather, it focuses on developing a preliminary framework for XR-based assessment ofSLOs. The authors plan to collect assessment data, analyze it, and establish assessment criteria aspart of their future work.Research MotivationSeveral researchers have introduced and implemented VR and AR into construction education [5].Integrating technology in education has always enhanced students' productivity and learningstrategies. There are two primary reasons for this research: 1) to introduce technologicalinnovations in the classroom that not only showcase fancy, state-of-the-art equipment but also helpstudents achieve their SLOs by engaging with technological
worthnoting showed up in free text responses taken after the program, “Good designers have intrinsicdesign ability.” A number of students made written comments relating to their increasedcomfort in being able to accomplish design, that design is not an un-learnable art but a processthat they could learn, practice and perfect.ConclusionThe initial objectives for this program were achieved. The program was rated as “highly positiveand would recommend to a friend” by 100% of the students and peer mentors that completed thepost event survey (85 students and all peer mentors). The program introduced students to manyof the hands-on opportunities available to them on campus.Beyond engaging and entertaining the students, the program successfully introduced
Paper ID #25399Board 70: Impact of ”Algae Grows the Future” Project on Promoting Engi-neeringMs. Erin Elizabeth Pepe, Rowan University A Civil and Environmental Engineering student at Rowan University. A member of the Rowan University Algae Grows the Future team.Dr. Stephanie Farrell, Rowan University Dr. Stephanie Farrell is Professor and Founding Chair of Experiential Engineering Education at Rowan University (USA). Prior to 2016 she was a faculty member in Chemical Engineering at Rowan for eigh- teen years. Dr. Farrell has contributed to engineering education through her work in inductive pedagogy, spatial skills
majors. Majorsclassified as non-STEM include economics, social sciences, humanities, communication, and art& design, which make up approximately 45% of all students that took TDOC (Figure 1a) andapproximately 34% of all students that took FSFH (Figure 1b).Figure 1. The major category for students who took (a) The Design of Coffee (n = 12,194) or (b)Food Science Folklore and Health (n = 13,510), both over the time period from 2014 to FallQuarter 2023. A&ES is an abbreviation for Agricultural and Environmental Sciences.In this study, we sought to quantify the impact of The Design of Coffee on recruiting studentsinto STEM disciplines, as well as more specifically into chemical engineering. It washypothesized that first-year students
, Diversity, and Inclusion for the College of Engi- neering at Kansas State University. She is also an associate professor in the Department of Mechanical Engineering.Shana Bender ©American Society for Engineering Education, 2023 Understanding the Impact of a LSAMP Scholar ProgramThis is a work-in-progress paper. Beginning in 2014, Kansas State University, a predominatelywhite, midwestern, land grant institution, was awarded a Louis Stokes Alliance for MinorityParticipation (KS-LSAMP) grant focused on identifying innovative pathways to recruit, retain,and graduate underrepresented minority students (including African American, Hispanic/Latino,Native American/American, Pacific Islander and Alaskan
community where students learned about and practice sustainability. Bielefeldt is also a licensed P.E. Professor Bielefeldt’s research interests in en- gineering education include service-learning, sustainable engineering, social responsibility, ethics, and diversity.Mr. Jake Walker Lewis, University of Colorado Boulder Graduate of the University of Colorado Boulder holding a bachelor’s degree in environmental engineer- ing and a master’s degree in civil engineering. Presented undergraduate research findings on ethics in co-curricular university environments in the form of a poster at the 2018 Zone IV ASEE Conference. De- fended and published master’s thesis examining ethics introduction in K12 STEM education in November