and group discussions, competitive challenges and exposure to other PhDnetworks). This has encouraged the students to construct the programme cohort, so theycould help each other whilst helping themselves.Collaboration is important in learning as well as in innovation. Individuals constructknowledge through their interactions with others and through problem solving. Throughsocial learning people learn from one another via observation, imitation, modelling, with andthrough other people, participating in a community, and action learning. We have exploitedthe advantages of Analogous learning through activities such as group projects and on-the-factory-floor training. By exposing them to activities to engage their problem-solving talents,although
use with students, (d)considering teachers’ beliefs, and (e) considering other reforms occurring at the school andcoherence with other learning activities.15-19 Each of these effective professional developmentfactors will be discussed in more detail in the following sections.The duration of a professional development program is related to teacher change. Researchershave found that the longer and more sustained the contact, ideally lasting for several years, thelarger the impact on teachers’ knowledge, skills, and beliefs.16-19 Garet, Porter, Desimone,Birman, and Yoon, in a national study that was based on teachers’ self-reports, found thatsustained and intensive professional development was more likely to have an impact than shorterprograms
necessaryfor an emerging field – why? First, the structure of the sessions allows the entire community toengage in an interchange of ideas giving a broader examination of those ideas that originate withone or two participants. Second, the research workload is typically distributed over a largernumber of participants rather than being concentrated in only a small number allowing morerapid development of topics of interest. Third, we find that having students whose interests areclosely aligned to the core ideas of CSG, enables knowledgeable engagement with generallyresearch backed assertions rather than purely opinion based discussions. However, we find thatthere is one major disadvantage of the current approach: There is a barrier for new student
of meaningful work, KEEN (Kern Entrepreneurial Engineering Network)started a movement of fostering an entrepreneurial mindset in young engineers. This paper willdiscuss the experience and evaluation of incorporating entrepreneurial mindset learning in afreshman Introduction to Engineering course.Introduction to Engineering is a one-semester 2-credit hour freshman lecture and lab coursefocusing on teaching engineering design process, with students completing a half-semester longmulti-disciplinary design project. In addition, technical concepts such as engineering drawing,MATLAB and basic disciplinary knowledge are taught along with the introduction of “softskills” such as communication, teamwork and project management. This paper will discuss
research, will be to establish learningoutcomes and measures. In order for this project to be useful to future instructors, knowledgeabout what to expect and how to measure the success of their students will be important. Ourgoal is to provide the student with a learning environment that stimulates and enhances learning,knowing what to expect will be invaluable to the instructor of the course.References[1] T. H. Laine and R. S. N. Lindberg, “Designing Engaging Games for Education: A Systematic Literature Review on Game Motivators and Design Principles,” IEEE Transactions on Learning Technologies, 13(4), pp. 804-821, 2020.[2] M. J. Mayo, “Games for Science and Engineering,” Communications of the ACM, 50(7), pp. 31-35, 2007.[3
module.Many simulation tools have been developed to promote active learning of chemicalengineering22-25. A study has shown that students can be engaged learners through the usesimulations if the simulations are designed with learning as the primary goal and if they are easyto navigate and use26. We sought to build on these principles and best practices of previoussimulation tools by designing a simulation that allows the users to manipulate intuitive variablesand observe the dynamic impacts of pharmaceuticals on the human body. The learning objectiveof the module is to introduce open-ended engineering design and problem solving through apharmaceutical application of chemical engineering. Our goal for the module is to give studentsexposure to
student group has control of thedirection of their learning; (2) changes in students' attitudes towards mathematics, science and/orengineering/technology and in their understanding of the materials relating to the design process;(3) changes in the ways in which children with special needs engaged in group work andcontributed to the final design project. These three themes which emerged during the study haveremained consistent through further investigation. In addition, Atkins and Burghardt1 investigated a connected mathematics and engineeringdesign curriculum (construction of a food dehydrator) in middle and high schools. When dividingthe students into quartiles and looking at pre-post test difference on content knowledge, allstudents
responsibility in helpingpeople with needs. At this university, many projects have addressed local and societal needs such as aForest Fire Detection Systems, a Covid Classroom Monitor, and an Ice Layer Tester projects. Proceedings of the 2022 Conference for Industry and Education Collaboration Copyright ©2022, American Society for Engineering Education ETD 525It is interesting to understand the effect of students’ engagement in activities outside of theclassroom, and the impact, if any, with their senior capstone projects. Passow and Passow [4]focuses on the out-of-classroom experiences of students to better understand what
, Electrical Engineering, Computer Engineering, and Computer Science.The project requires effective cooperation between diverse design teams, and includes asignificant focus on Diversity, Equity and Inclusion (DEI).The paper outlines four SMART goals: Enhance Internal Education and Team Culture, FosteringInclusive Sub-Team Integration, Strengthen Cross-Sub-Team Collaboration, and Data Analysisfor Continuous Improvement. Baseline data and the impacts on students' attitudes are presentedwithin the framework of capstone design projects.Key conclusions underscore the role of education, inclusivity, collaboration, and data-drivendecision-making in the specific context of capstone design projects. Foreseen challenges provideopportunities for proactive
. Figure 1: Search results for PBL and VR in the Scopus bibliography database.The use of immersive technologies in the context of PBL can potentially enable the advantagesof both paradigms and further improve critical thinking and problem-solving skills, encourageeffective communication, and enhance students’ motivation and learning experience. Motivatedby the above and the fact that engineering is one of the main application areas for both PBL andVR (Figure 1), the objectives of this paper are to: 1) Use bibliometric analysis to show where (in what engineering disciplines/subjects) PBL and VR have been applied. 2) Provide a literature review to assess and understand how VR has been used in a PBL setting in engineering education.The
competition in spring 2015. The instructors of this course thoughtthis would be an ideal project learning tool where both engineering and business concepts can bebrought together in a fun and unique manner. The idea was to make the engineering studentswork on the possible technical research solutions to address a grand challenge while the businessstudents work on advertising, marketing and search engine optimization concepts for the video.Such a cross-disciplinary project motivates and engages both business and engineering studentswhile connecting the course objectives to the project. It also initiates exchange of ideas betweenengineering and business students. In the next sections, we will discuss the E4U2 project details,its classroom
for improving communication. Sadler [15] uses the term feedback to define the responsestudents should receive on their work, identifying areas of opportunity.John Hattie's model [16] focuses heavily on teacher professionalism. When a teacher canpinpoint where a student finds himself or herself in the learning cycle and suggest strategies thatmight work well, the impact can be significant.For this reason, each activity is analyzed using the three-stage model, as seen in Figure 4. Where we are Feed Up heading to How did I
tostructure both pedagogical materials and assessment rubrics to improve the capstone experiencesfor senior design students.Bannerot et al. [3] identified some of the issues and their resolution associated with thedevelopment and implementation of a new, one-semester, interdepartmental, multidisciplinarycapstone design course involving the seniors from four engineering programs at the University ofHouston. The revised course curriculum incorporated the usage of website to enhanceinformation transfer, use cohorts to modularize the large number of students and teams, use astudio/critique teaching format, integrate communications professionals into the teaching of thecourse, and allow students to be involved in establishing the final expectations for
, serves a socioeconomically and ethnically diversepopulation of students in grades 6-12. JQUS is the first Boston-area InternationalBaccalaureate (IB) public school; through IB it aims to develop its students to beknowledgeable and productive members of a global society through an education thatpromotes cultural awareness, skillful use of information, and personal renewal along withboth individual and community path-finding for the 21st century. The varied challengesof the 21st century society and workforce necessitate the adaptation of pedagogy andcontent that better engages our students and prepares them for real-world success.Teaching STEM (science, technology, engineering, mathematics) concepts has alwaysbeen recognized as a worthwhile
can have a positive impact on the learning process (Sylwester14). Whenengaged in experiential learning, students are, in effect, engaged in the creation ofknowledge, skills, and work attitudes through experience. Typically, this is quite differentfrom that which is learned in a classroom or laboratory. Personal interest, the motivation tosucceed on a self-defined set of technical goals, is quite different from that preselected for thestudent. This “reflection-in-action”, as defined by Schön15, develops out of one’s experiences,a knowing in ones very actions while performing technical or professional work.Egan16 notes that the teacher needs to able to provide a safe setting for students to tell theirexperiential stories. This allows students
program is designed to help students whoare • not engineering majors but are interested in understanding “how things work” • looking at directorship, management, technical marketing, sales, and related careers in an industry that continues to involve more technology • possibly interested in public policy decisions impacting government, education, industry, religious institutions, health care, and other areas of societal impact, and/or • thinking about working in bioengineering areas, but not on the technical side.The MES program overall and its constituent classes were designed and implemented in2006. All of the MES courses are designed with no prerequisite classes. In general, theprogram
• Data Collection • Preparing an Oral Presentation Communication • Data Analysis and Interpretation • Preparing a Scientific Poster Learning Outcomes At the conclusion of the course sequence, students will be able to: 1. Define the term advanced manufacturing and provide examples of advanced manufacturing technologies. 2. Explain the difference between traditional manufacturing and advanced manufacturing. 3. Define the term research. 4. Describe examples of research being conducted in advanced manufacturing and in STEM fields generally, and the potential impact of that research on
, andstrengthened the student’s communication skills—an essential aspect of research success.Discussions with professors encouraged divergent thinking, enabling the student to exploremultiple approaches. This process ultimately led to the development of a threat detectionalgorithm using YOLO3D to estimate TTC in real-world vehicles. Instructors can replicate this learning experience by incorporating hands-on activities,such as modifying the object position matrix in the Python simulation. This allows students toobserve changes in TTC as an object moves relative to the camera. With minimal guidance andclear code documentation, students can quickly grasp the core principles of optical flow andcomputer vision. This scalable learning approach
students must be emerging professionals students as completely trained engineers ● Be able to enlighten students on the with the knowledge base and capability of ● The “good old boy” method of peer view functional core of engineering life-long learning is good enough ● Engage students in engineering from To Know To the Belief That the day they matriculate Page 1.328.5 ?$iiii
traditional single-answer problems found in the textbook.Other student design projects engage students outside the regular curriculum: One group atHoward, working with industrial sponsors, designs a solar car intended to compete in an annual, Page 3.391.1national competition. Another, under the direction of Bob Efimba in Civil Engineering, designsand builds a steel bridge; they too compete with others at the national level. Two student teams atCCNY do interdisciplinary design projects at the capstone level under the direction of facultyfrom three different engineering departments.Still other ECSEL educational renovations make “hands-on” activity
some common themes of facultyreflections on the implementation of two engineering graphics courses that utilize mastery-basedgrading and project-based learning. Mastery learning is based on the philosophical foundationthat any student can learn any topic given enough time and support, rejecting the premise oflearning as linear. Mastery-based grading is an assessment methodology that provides students anon-punitive way to practice these topics with feedback from their instructor. Mastery-basedgrading has been shown to have largely positive impacts on student learning by being non-punitive in nature and providing students multiple opportunities to demonstrate mastery of asubject. Mastery-based grading also increases students’ achievement of
competitions. All these activities give theEngineering Management students enough exposure in the community so that they areoften recruited out of class to work on critical projects in the industry. In this paper thevarious attributes of this holistic entrepreneurship program are discussed and highlighted..IntroductionWhile meeting the increasing demand for holistic, interdisciplinary education, innovative coursesoffered by Florida Tech’s Department of Engineering Systems have greatly enriched thestudents’ educational experience, broadened their perspectives, served as community outreach/networking forums and integrated experiential learning with academic programs.This paper describes a pioneering, innovative new course in Systems
and in effective teaching methodologies and their impact on student progress in mechanical engineering.Guillermo Aguilar, Texas A&M UniversityDr. Karan Watson P.E., Texas A&M University Karan L. Watson, Ph.D., P.E., is currently a Regents Senior Professor of Electrical and Computer Engi- neering, having joined the faculty at Texas A&M University in 1983 as an Assistant Professor. She is also serving as the C0-Director of the InstituteDr. Mindy Bergman Dr. Bergman is a Professor in the Department of Psychology and Executive Director of Interdisciplinary Critical Studies at Texas A&M University. She earned her PhD in industrial-organizational psychology at the University of Illinois at Urbana
management curriculumEvery construction management program seeks to instill in its students and future graduates theskills necessary to be successful in the building construction industry. These skills are wellknown and highly regarded. Students should excel in the their capacity to solve problems,manage challenges, communicate well, lead a team, and be familiar with the everydaytechnologies associated with building construction, to name just a few. However one skill thatappears underserved – at the undergraduate level, at least – is the skill to innovate. One programsought to correct this deficiency through the development of an undergraduate course,Innovation in Construction. This paper describes the development of that course, including abrief
including the historical context of STEM principles in the elementarycurriculum. Biographies in STEM have immense potential in the elementary classroom becausethey show that research and exploration are continually on-going; that is, one question arises fromanother question9.Do-it-yourself projects often involve the application of STEM competencies. Collaborating tocreate a geometry lesson, the school librarian might suggest engaging youngsters in creating theirown comic strips. Drawing books are as popular as graphic novels in elementary schools, andthese art books can be used to talk about using geometric shapes to create the images and framesin students' own comic strip creations. “Adventures in Cartooning” is a great guide to thecreation of
surveyresults were obtained on the last day of class. When the activity was performed on the last day ofclass, 85% of the students were able to tie the ideas in the headlines back to the course contentthey had learned throughout the semester.EML was also incorporated into an assignment on construction materials. Prior to coming toclass, the students had already watched a video lecture on construction materials. In thisassignment, students were broken into groups and each group was assigned a different mineralresource. The students engage in role playing by envisioning that they recently purchased anactive mine site. They are asked to perform research to learn about their mineral resource and theassociated mining process (from mining the minerals
and ethical responsibility (cultural) g.) ability to communicate effectively (cultural/conceptual) h.) broad education necessary to understand the impact of engineering solutions in a global and societal context (cultural/conceptual) i.) recognition of the need for, and ability to engage in life-long learning (conceptual/cultural/mechanical) j.) knowledge of contemporary issues (cultural/conceptual) k.) ability to use the techniques, skills, and modern engineering tools necessary for engineering practice (conceptual/mechanical/cultural) Q# mech. concept cultural a b c d e f g h I j k 1 H H H
engaged, and retain moreof the material [4-7].One of the main elements of the Cornerstone course is coding and algorithmic thinking. As manyinstructors know, learning to code can be very intimidating to many students. At NortheasternUniversity, this aspect of the Cornerstone course centers on practical, code-based solutions to real-life problems using Mathworks’ MATLAB and the C++ programming language. In the past decadeor so, low-cost microcontrollers such as Arduino have increased student engagement and broughtprogramming to life. Students enjoy the tactile, real-world use of their new programming skills,and introducing microcontrollers to the learning of computer programming helps overcome theeducational challenges typically seen in first-year
hands-on experiments using the prototype of the real system. In order tounderstand the evolution of manufacturing, both physical simulation through hands-onexperiments and computer simulation will be used to study the manufacturing paradigms. Thesimulation is used as an instructional method where students work in groups and follow a typicalmanufacturing process to make a product by mimicking the real-world industry. In this process,students are tasked to improve the efficiency of the manufacturing system.2. Program StructureIn 2018, 13 teachers from the NY-PA-OH tri-state region were recruited for RET program. Theprogram runs for six weeks during the summer break of high school and community colleges.The program is a joint effort of a multi
historic funding increases for defense and non-defense agencies in FY 2018 and 2019• Trump Administration has quietly staffed up positively on science issues – focus on STEM education and workforce, cross-agency engagement for key technologies (quantum, AI), and regulatory changes to enable innovation• Finally have an OSTP Director – Kelvin Droegemeier confirmed January 2, 2019BUT, Challenges and Vulnerabilities Remain:• Lingering shutdown impacts and potential for future brinkmanship in divided Congress• Loss of Congressional science and engineering champions in 2018 elections• Trump cabinet continues shake-up – Mattis, Zinke, and Sessions out, unclear path ahead• Loss of career staff could hollow out agency abilities and responsiveness over