(EWB-USA), a nonprofit humanitarian organization on that implementsModule Overview sustainable engineering projects globally. As members of EWB-USA, you have traveled to a Featured Topics third world country to help with the reconstruction • The history of earthquakes on of homes there after a devastating earthquake. • Topography and making topographic maps As a global engineer, you must consider the • The Richter scale earthquake resistant designs, as well as the • Earthquakes around the globe
utilizing technology tools such as the Internet, World Wide Web, E-mail, AIM and Chat rooms, in addition to telephone calls. In this paper, we will describe examples of utilization of technology as hands-ontools to facilitate and appreciate the process of learning in the classroom and at thesame time increase the curiosity of students to think beyond the box. The Vision of theprogram is to develop computer literate participants that have proficiency in the use ofcomputers as a tool and the application of technology in the classroom. Through theuse of a variety of technological tools and the program’s Computer Education,Application and Programming classes, participants gain the necessary proficiency andknowledge-base to utilize the resources
the entire engineering design process tocreate a product concept from start to finish. It took the concepts that I had learned from lectureand made me apply these concepts to real life.”Very interesting were the responses to the survey item, “What would you prefer to use as analternate media or engineering tool instead of the pencil and napkin for making the drawing?”Students creatively said: “If I was still at the restaurant I would have asked for a kids coloring menu. I would have gotten a bigger sheet then lose leaf and at least three colors.” “Type ideas on a phone or a note card.” “A golf score card would be a good idea that is a real world application for sure.” “Perhaps a tablet or some form of technology
applicationsto real world experiences.This course provides an exciting, motivational learning environment in which students perceivethe world’s underlying science and mathematics principles that promote an understanding ofthe physical world. This is done within the context of a collaborative learning environment.Students enrolled in this course are instructed and assessed through a hands on/minds-onstudent-centered constructivist approach. Education majors are immersed in a holistic andinterdisciplinary approach to problem solving and application through engineering, science,mathematics, and technology, which they in turn will be able to model for their future students.The topic of properties of matter is explored through a variety of activities
real world application, it always helps. participating in this project. You understand why you’re learning the material, how Answer: The most important things I learned from this it could be used, and even numbers start making sense project are the practical applications of the classroom such as the capacity of a chiller for a building of this material. It was great that this relevant example of our size. When the labs were straightforward and clear, own academic building could be used in our learning. they were also very helpful. We could see the feedback control process in action, such as PID
the robot arm and were able to associate this withways in which the robot could be used to solve problems in the real world. One student said: My key takeaway is I still think robotics is very fascinating. I think the things that you can do with it are very impressive and the fact that you can take something virtual and make it so efficiently and precisely done in the real world is a very cool concept to me. (204)Another participant spoke on the applications of the robot in the real word: I think it’s interesting to see because we all know robots can replace humans, but it’s interesting to see how it can be used to cut down time. For example, in research, instead of you doing things manually you can get a robot to
integration of AR, allowing virtual objects to be imposed on thephysical world with advanced spatial recognition [27]. MR creates an integrated experiencewhere physical and virtual elements coexist and interact seamlessly, making it useful inmanufacturing training and collaborative applications [28], [29]. For example, students canpractice operating machinery, visualizing workflows, or troubleshooting processes in real-timewhile working with both virtual and physical elements simultaneously. One advanced form ofMR is holographic MR, which uses holograms, i.e., 3D digital representations of objects orinformation, to augment the user’s perception of the real world [30]. This experience is achievedthrough holographic headsets like the Magic Leap [31
experience and competencies related to the goals of the learning experience. Authentic learning tasks often replicate a real-world application, but they are more limited in scope. Their primary focus is to build specific skills or competencies.Transfer Activities Transfer activities represent a more complex learning activity designed to help students develop relationships among learned competencies and to encourage students to apply these in challenging, new ways. The primary focus of the transfer activity is to unite skill and theory in an occupationally verified manner. The transfer activity allows
gainedduring their educational period to analyze and solve real world problems. In this project: The student utilized an evolving state of the art technology to develop and implement an automated solution for a critical industrial logistic problem. He was confronted with the practical complexity of RF signal propagation, and used his knowledge to provide a successful solution. He learned the theory of RFID system, gained hands-on experience with its practical applications, and realized how a seemingly simple operational configuration can have considerable effects on the reliability of the system. Learning the theory of UHF RFID tags and how they operate, he innovated a simple effective solution using a low cost tag that
what they learned and how it applies to the real-world. These qualitative data wereanalyzed using thematic analysis to detect patterns within the reflections. The results show that the bio-inspired projects engaged students by connecting theory, practice, and application when teachingmathematically intensive engineering subjects, while also instilling an entrepreneurial mindset amongstudents, enhancing their creativity by combining art and STEM, and sharpening their professional skills.The study concludes with details related to the instructor’s intervention and lessons learned so that otherengineering instructors can easily replicate in the classroom.1. Introduction1.1 Problem IdentificationFor engineering students, it is very important to
of mini-games that place oneor multiple laws of thermodynamics into action. Although the examples can best be describedas “real-world” applications, many of them have been simplified for the sake of appealing toa high school level audience; which usually do not have in-depth knowledge of calculus andother college-level mathematics.Taking full advantage of the limitless possibilities virtual worlds offer, Solaris One finds thestudent leaving not only Sustain City, but the Earth completely as they travel to an asteroidfloating above its atmosphere. The asteroid serves as a geo-synchronous power plant,absorbing pure solar radiation through extensive solar paneling and “beaming” it back toEarth via a parabolic dish. The adventure begins with an
mechatronics courses because ituses an integrated approach using contemporary industrial motion control technology and multi-axis real world applications. Our goal is to make connections between separately taught subjectsof abstract control theory, kinematics, dynamics, electronics, programming and machine design inthe context of real world applications. Our instructional design includes active learningcomponents in the lectures and cooperative learning components for the lab modules. Table 1provides a brief listing of the curriculum modules that are under development. In the next sectionwe present details of one of the modules. Table 1. New modular curriculum Module Content 1
in thecase study research, focused on essential parts in more advanced comprehensions incooperative learning. It should be assumed for anyone, not only teaching staff but alsostudent learners with leadership roles to take a part as an educator under the necessity ofadvanced comprehensive processes. As one of the most typical implementations, Figure 2 shows one of the examples inpractical case studies in a real educational setting. In Figure 2 and 3, including questionsand answers (denoted Q/As), teaching staff, staff assistants, and student learners aredenoted T, Ast and S1, S2,.., Si, Si+1,.. (here i: integer), respectively. Figure 3 shows an extended schemes application on a platform in a multimediacomputing environment (sound or voice
as possible a variety of applications in business and government, while enabling them to develop specialized expertise in areas of greatest interest to them. The course has a very strong practical focus which emphasis’s learning by doing. Students are required to carry out a lot of practical development of real systems for real-life clients to reinforce the theory covered in formal lectures and tutorials’’ 4The aim behind this course is to produce graduates that will work in both thepublic and private sectors developing computer-based multi-media systems,products and services. Students will gain experience in a wide variety ofindustry-standard tools and
management, and capacityand quality control management and planning.managementObjective 4: 4.1 Students will demonstrate an 1. Locally developed 1. 80% will achieveTo train students to ability to apply the principles of exams and homework critical level ofidentify, formulate engineering management learned 2. Course opinion survey performance (CLP)and solve through the course to real world 3. BKS Competencies 2. 90% positive responseengineering cases and problem. Evaluation 3. 90% gain highmanagement 4.2 Students will demonstrate that
emphasizedeclarative learning, memorization and recall.2, 3. When there is an emphasis on memorizationand not application or content understanding, retention of students within the math and sciencebased majors becomes problematic.4Recently, the engineering field has begun to incorporate learner-context teaching such as case-based instruction and other problem based learning methods in the classroom. Since World WarII, many educational reforms have been made in the field of engineering based on the idea thatunderstanding concepts in a meaningful context and understanding the science behind thetechniques learned in laboratories was an essential part of student learning. More recently,various reports (e.g., Engineering Education for a Changing World; Engineering
development, are described, underliningthe interdisciplinary nature that simulates real-world situations and integrates sustainability with creativityand innovation [1][2]. Capstone projects developed in the past five years by our students are the corollaryof their educational journey and also an excellent assessment of their level of skills and competenciesacquired during this journey. Manufacturing and energy, and sustainability capture more than 65% of thecapstone topics chosen by our students. These projects provide a great opportunity to experience andovercome the uncertainties inherent to all engineering projects. Projects are open-ended—having aspectrum of possible solutions; students are ultimately responsible in deciding which solution to
” within their training of thought, almost forgetting applications of their subject matter and forgetting how to connect it to real life. A first year GIFT Fellow in Mechanical Engineering spent six weeks at Tsinghua University in Beijing, China as a part of his GIFT Fellowship. His needs assessment expressed a desire to expose students to technology and an understanding that the world Page 10.608.7 “is becoming more global and students are not just competing with students in their own Proceedings of the 2005 American Society for Engineering Education Annual Conference & Exposition
Teaching SustainabilityEmbedding sustainability within construction education requires a diverse range of pedagogicalapproaches that actively engage students and emphasize practical, real-world applications. Efforts toembed sustainability within construction courses often utilize active and experiential learningstrategies, reflecting the idea that real-world applications better enable students to internalize andretain environmental concepts (Abraham, 2020). Project-based learning (PBL), a student-centeredpedagogy that emphasizes active, real-world problem-solving, engages students in interdisciplinarychallenges like designing net-zero energy buildings or retrofitting structures, fostering collaboration Proceedings of the 2025
,” Proceedings of 30th ASEE/IEEE Frontiers in Education Conference, Kansas City, MO, 2000, October 18-21.9. Shor, M. and Bhandari, A., “Access to an instructional control laboratory experiment through the world wide web,: in Proceedings of 1998 American Control Conference, Philadelphia, PA, 1998, pp. 1319-1325.10. Newman, D. R., B. Webb, and C. Cochrane. “A content Analysis Method to Measure Critical Thinking in Face- to-face and Computer Supported Group Learning.” Interpersonal Computing and Technology, Volume 3, Number 2, pg. 56-77, 1995.11. ASTM Standards, Volume 4.08, Soil and Rock (I): D420-D5779, 2001, West Conshohocken, PA.12. Travis, J., "Internet Applications in LabVIEW," Prentice-Hall, 2000.13. Wells, L., and Travis
have in the real 4.00 (0) (0) (3) (3) (3)world.Active simulation applications are the best way 11.1% 0% 44.4% 44.4% 0% 3.22to learn. (1) (0) (4) (4) (0)This activity felt “real” in the sense that it 11.1% 0% 11.1% 77.78% 0%simulates as closely as possible real world 3.55 (1) (0) (1) (7) (0)situations
allowing mobile experimentation. • A very active and competitive learning environment can be created to gain users’ attention and interest using current technologies, especially for adult-learners who seek flexible schedules. • Web-based “hands-on” laboratories provide flexible access, which is very valuable for teachers and learners needing live classroom-like demonstration facilities and real-world laboratory projects.Remote operation of a manufacturing laboratory is just one of the many applications that can beprescribed to the proposed architecture. With further investigation and improved hardware, thefollowing applications can be performed: • Control of remote unmanned manufacturing facility. • Centralized
programs the PLC device by uploading his code written in a PLC programminglanguage (e.g. ladder-style logic or Instruction List) in order to define an adequate controlstrategy such as PID control. And then, monitors the feedback through a web-cam or throughHMI software which allows control and real-time handling of the system [29, 30]. By thisway, the remote laboratory acts as a SCADA system [31, 32] which is widely used in the realindustrial world. Web-based PLC applications for remote experimentation are easilydeveloped and integrated with OPC standard compliances such as LabVIEW [32] and .NET[33] applications. OPC is an industrial standard that defines a set of methods that allowexchanging data between hardware systems and computers with
of a recentlycompleted student Capstone project “Smart Phone Book Search”, ii) analyzes how the studentsmet the program goals and gained practical experience dealing with real life problems, and iii)demonstrates how the project provides a viable solution.In the current busy Internet world, we are all actively engaged in a great variety of differentpursuits and heavily dependent on our mobile phones to maintain immediate contact with family,friends, and colleagues. We often store information in our mobile phones and later randomlyretrieve such information as needed. Contact information stored in our mobile phone is used fora variety of purposes beyond making a phone call, and serves as an important general purposedata source. The “Smart Phone
the heart of CIM cells. The interdisciplinary nature ofCIM cells brings Computer Science students together with Engineering Technology and otherstudents face-to-face with real world problems”4. Interdisciplinary courses can be developed inwhich students from different majors benefit using CIM and related labs. The Computer Sciencestudents will benefit from these labs by concentrating on networking and software developmentaspects of these labs. The engineering and engineering technology students can benefit byfocusing on part design, hardware and mechanical components of the labs such as robots, sensors,gripper, hydraulic and pneumatic drive systems, etc.Using CIM lab, our students have realized numerous applications and advantages of robotics
students to form connections between the narrative and the real world,challenge dominant ideas about an emerging technology, and generate opinions of their ownabout the future of said technology. The RRCD framework is based on Bloom’s Taxonomy,which is an educational framework that has been used for decades by teachers from K-12 touniversity and beyond. Bloom’s Taxonomy includes six categories of thought: knowledge,comprehension, application, synthesis, evaluation, and creation [6]. In the next few paragraphs,we will use the vocabulary of Bloom’s taxonomy to outline how the RRCD framework isintended to encourage a pattern of thinking that develops ethical design skills. Additionally, wewill cover how an instructor should design RRCD questions
oneparticipant explicitly noting that the program helped overcome their initial apprehension aboutprogramming.Interviews provided additional depth to these findings. For instance, while survey responsesaggregated satisfaction broadly, interviewees shared specific aspects they found valuable, such asthe preparatory materials and the opportunity to work with real-world datasets. One participantnoted that while the workshop effectively laid the groundwork for future applications, the shorttimeframe constrained their ability to engage with the material thoroughly. This insighthighlights the need for more detailed survey questions that capture time-related challenges.Preparation Materials and Skill DevelopmentBoth the survey and interviews underscored the
sections 8.Other research groups and universities have embarked on similar projects to create education toolsfor control systems education; but are mostly outdated. A publication in ASME from 1998, similarlydiscussed a multimedia learning tool tailored for the Georgia Tech curriculum 9. It used 3representations of real-world applications with simple videos and diagrams to support the learningmaterial. Another publication in IEEE from 2003 developed a simulation tool; though the interfaceis similar to what is now readily available on Simulink 2020—deeming the tool itself outdated.Ultimately new technologies have been introduced and further accessible since these projectsdeeming them outdated. These
topics directly covered in laboratory sections 8. Proceedings of the 2021 ASEE Gulf-Southwest Annual Conference Baylor University, Waco, TX Copyright © 2021, American Society for Engineering Education 3Other research groups and universities have embarked on similar projects to create education toolsfor control systems education; but are mostly outdated. A publication in ASME from 1998, similarlydiscussed a multimedia learning tool tailored for the Georgia Tech curriculum 9. It usedrepresentations of real-world applications with simple videos and diagrams to support the learningmaterial. Another publication in
personal growth and to prepare them for real-world opportunities, along with being a conduitfor collaboration between academia and industry. Specifically designed to address a currentlyoverlooked opportunity, we created content to be equally accessible to secondary, post-secondarystudents, educators and those working within industry. Due to the length of each course modulemeasured in time and range of topics covered, the curriculum lends itself to flexibility in contentdelivery.IntroductionOriginating from Toyota’s Production System, Lean emerged post-World War II in Japan as atransformative strategy to heighten manufacturing efficiency. Taiichi Ohno, a pioneer in Lean,introduced methods like just-in-time manufacturing, waste reduction, and