)raise general awareness of cybersecurity and help all students understand appropriate and safeonline behavior, and 3) increase diversity in the US cybersecurity workforce. As described in theintroduction section, PNW GenCyber camp recruited 51.3% of underrepresented minority highschool students, and met the goal of increasing diversity of summer camp participants.To raise general awareness of cybersecurity and safe online behavior of high school students andincrease their interest in cyber security, we developed game based cyber security learning modulesto meet the GenCyber program goals.The topics of cybersecurity education games were selected in the following areas: Fall 2017 Mid-Atlantic ASEE Conference, October 6-7 – Penn
, findings, conclusions, and/or recommendations expressed in this paperare those of the authors and do not necessarily reflect the NSF’s views.References1 M. Davis and K. Riley, “Ethics across graduate engineering curriculum,” Teaching Ethics, 2008, 8, 25-42.2 K. Riley, M. Davis, A. C. Jackson, and J. Maciukenas, “Ethics in the details’: communication engineering ethics via micro-insertion,” IEEE Transactions on Professional Communications, 2009, 52, 95-108.3 K J.R. Rest, D. Narvaez, S.J. Thoma, and M.J. Bebeau, “A Neo-Kohlbergian approach to morality research,” Journal of Moral Education, 2000, 29, 381-395.4 J. Borenstein, M.J. Drake, R. Kirman, and J.L. Swann, “The Engineering and Science Issues
cyber security education. Cyber security can be a very dry topic for K-12 students if the concepts are not introduced through hands-on activities. However, providingstudents with exciting hands-on experiences in cyber security topics is also challenging for manyreasons. A major problem is the University information technology (IT) policies that restrictstudents’ privileges on laboratory computers. Such IT policies severely limit the types of hands-on activities that can be performed on traditional computer laboratories. Therefore, theCollaborative Virtual Computer Laboratory (CVCLAB) was used to provide participants a safelearning environment without the threat of harming real computers on the network or breaking theUniversity IT policies. The
their teaching in the classroom. Previously, Dr. Cutler worked as the research specialist with the Rothwell Center for Teaching and Learning Excellence Worldwide Campus (CTLE - W) for Embry-Riddle Aeronautical University.Ms. Alexa Kottmeyer Alexa Kottmeyer is a Ph.D. candidate in Educational Psychology at Penn State. She has an M.S. in Educa- tional Psychology, an M.Ed. in Mathematics, and she has taught high school mathematics. Currently, she works as a Graduate Assistant with the Leonhard Center for the Enhancement of Engineering Education at Penn State. Her research interests include the roles of conceptual and procedural knowledge, as well as the role of multiple representations, in high school and college level