pastexperience, observation, persuasion, and emotion. A link exists between self-efficacy, academic achievement, andthe ability to overcome phobias. Experiences like successes and failures, specific feedback, and scaffolded learningexperiences may increase or decrease self-efficacy in a particular skill set, which can change outcome expectations,motivation, and future goals [11].Spatial visualization has been defined in many different ways. This work utilizes Bodner and Guay’s [12] definitionof “spatial orientation factor as a measure of the ability to remain unconfused by changes in the orientation of visualstimuli,” and states, “The spatial visualization factor measures the ability to mentally restructure or manipulate thecomponents of the visual
. Students access the active learning modules through an online learning managementsystem. Modules consist of ten units that engage students through relatable examples andpractices of foundational principles and applications of engineering graphics. The team took self-efficacy and academic success measurements, which were then analyzed using paired t-tests. Results support previous findings that there are significant differences in self-efficacyand academic success, including students' mental rotation abilities, when instructors providesupplemental materials. The data also supports that students at risk of non-matriculation benefitfrom the combination of active learning modules and additional video tutorials in the realms ofself-efficacy
reports persistencerates for engineering degree programs as 91%, measuring persistence as progressing from oneyear to the next [7]. They also report a persistence rate for engineering programs of 84.4%.PRISM journal from The American Society For Engineering Education (ASEE) reports anational first-year persistence for engineering bachelor’s degree at 92.8% and a retention rate of86.4% [8] Factors such as academic self-efficacy, access to resources, and the ability to applycourse concepts to real-world scenarios are crucial predictors of success, particularly forfirst-generation students [3]. Programs designed to enhance self-regulation and reduce anxietyare especially beneficial for this demographic, providing a foundation for their academic
sketching fundamentals inperspective to engineering students that was developed at Texas A&M University [6-11]. Thesystem has been deployed at three universities for 4 years in undergraduate and graduatemechanical engineering and design graphics courses. It has also been used by undergraduateinstructors outside of engineering. Students receive real-time feedback on their speed, precisionand smoothness and also an additional tip to help them improve. SketchTivity has repeatedlyimproved the sketching self-efficacy of students along with sketching skill development. Asurvey instrument that measures the self-efficacy of students was developed and validated as partof the project that helped us [12].A few years ago, an instructor who used
communication ofdesign information through technical sketching and computer-aided design (CAD)constraint-based solid modeling. Such an engaging course intends to enhance students’spatial visualization, modeling ability, and self-efficacy in applying related tools in thefuture. This sample consists of students who each enrolled in one semester from a totalof three semesters of participating students exposed to components of student-centeredlearning between the Spring of 2018 and Spring of 2019. The course consists of up to60 students per section. The data for this study comes from an NSF IUSE study measuring student self-efficacy in 3D modeling and academic success, including course grades and spatialvisualization skills [5]. The sample size is
Congregation of Holy Cross in 2024. He now teaches mechanical engineering at the University of Portland in Oregon. His research interests include developing student self-efficacy and engagement in mechanical engineering, specifically in design and engineering graphics contexts.Mr. Chris James Hainley Jr, University of Portland C.J. Hainley is an Engineering Instructor at the University of Portland with over 15 years of combined experience in industry and academia. He specializes in CAD, manufacturing, and human-centered design, and directs student-led electric vehicle and UAV design competition projects. A former design engineer at ESCO Corporation and research fellow at Draper Laboratories, he holds an M.S. in Aeronautics
course. CLC’s Engineering program has alsostruggled with overall retention, especially amongst underrepresented students. Our NationalScience Foundation S-STEM grant addresses some of these issues by incorporating activitiesaimed at increasing self-efficacy and sense of belonging. The opportunity to improveexperiential learning in Engineering Design Graphics using the Baxter Innovation Lab resulted inthe development of new learning outcomes and the project work featured in this paper.In addition, many engineering students lack practical knowledge of how to use basic hand andpower tools, measure for fabrication, and inspect completed parts by comparing with the originaldesign. This often results in students’ virtual designs being impractical to