IPEDS(Integrated Postsecondary Education Data System) standards, we use the 6-year point toinvestigate outcomes and only include students for whom six calendar years of data aftermatriculation are available. Including all the data for each student would bias the results in favorof earlier cohorts who have had more time to return and using a longer window would eliminatethe more recent cohorts from the study. There are several groups of students for whom the 6-yearpoint is not an accurate representation of their final educational outcome: those who arecontinuing at year 6, but eventually drop out (we know of 58 in engineering and 24 in othermajors), and those who have stopped out in year 6 but later returned (we know of 145 whoreturned to
Engineering department is the largest engineering major in the COE. All MEsophomores (approximately 300 to 350) own Tablet PCs due to the Tablet initiative of fall 2006.A pilot study was conducted by the 3rd author to integrate Tablet PCs technology into twosections of ME 2024 – Engineering Design and Economics for enhancing students’ learningexperiences. ME 2024 is a required course for all ME students and provides an introduction toproduct development and design. The course emphasizes team collaboration and technicalwriting skills and includes topics like project management, mechanical dissections, engineeringeconomics, and ethics. Ten sections of ME2024 are offered each year with class sizes limited to30 to 36 students. It may be noted that all
integrated problem, students who are generally high achievers may be moreinclined to take the extra steps necessary toward the solution. We may postulate that the studentswith GPA lower than 3.0 were not motivated to attempt the problem, or attempted the problembut were unsuccessful or dissatisfied with their solution, and thus did not turn in an answer. Theydid not even attempt to guess the first portion of the question by providing a simple yes or no,where they had a 50/50 probability of getting it correct. Students with GPA greater than 3.5mostly got the question correct, showing that they either knew or were willing to seek help tofigure out the additional steps needed to achieve a solution, and were willing to then do thesubsequent work.Factors
is accompanied by an extended laboratory unit manual.Engineering work is undergoing significant structural changes, in part due to the information andcommunication technologies that are transforming our way of live, learning and working. Thesetechnologies make possible to optimize the society requirements, while changing education,through new programs, adapting the curriculum, online and virtual teaching [7, 8, 12]. Onlineeducation is becoming an everyday part of engineering education, with unprecedented increasesof breadth and scale of engineering education, while extending the reach of institutions and theeducation delivery to broader audiences. Remote engineering, maintenance, tele-service or e-maintenance is all catchwords for these
simulation.Using handheld devices promises an interesting mix of affordability and scalability whilepotentially retaining perhaps the most compelling aspect of head-mounted virtual reality, whichis direct manipulation. As described by Hutchins, Hollan, and Norman (1985), reducing the "gulfof execution" and the "gulf of evaluation" is expected to increase the "feeling of directness."When it is used, the ability to move a handheld device just like someone might move a camera isexpected to be nearly automatic (execution) while seeing the 3-D object integrated with one'sphysical space via the camera view is expect to very similar to how one generally sees the world(evaluation). In the words of Hutchins, et al., the hope is that there would be a
curriculum and programs arealso presented. These are really more than suggestions--they are imperatives. Faculty must also remember thatthey are in fierce competition. Industry will recruit those students that can make a positive impact on theircompany productivity and efficiency. Most companies assume that if a program is properly accredited then ageneral understanding of the math/science fundamentals has been achieved by the graduate. Areas that willdifferentiate an average program from one that will attract employers back time and time again are discussed.After all, the real measure of success of a program is how successful their graduates are in not just getting thatfirst job but how well prepared they are to successfully manage continuous
affect an evolutionarytransformation marked by active-learning through dynamic instruction and real-world hands-onconstruction experience at local job sites. Some of the initiatives described in this paper extenddirectly from previous research efforts stemming from funded research programs both here andat other university venues. A proof of concept for integration of Habitat for Humanity wasexecuted under an internal curriculum enhancement program funded by the University of NorthCarolina at Charlotte in 2009-2010. The emerging results of that effort were published last yearthrough ASEE and testify to not only the popularity but also the utility of this innovative effort.1This paper reports on the successful efforts to continue this practice
serves as secondary instructor for the CHE labs, the Departmental Safety Coordinator, and lead for the SAFEChE (Process Safety Across the CHE Curriculum) modules as well as the Visual Encyclopedia of Chemical Engineering Equipment. Currently, he serves as a Director for the ASEE ChE Division.Dr. Sarah A Wilson, University of Kentucky Sarah Wilson is an assistant professor in the Department of Chemical and Materials Engineering at the University of Kentucky. She completed her bachelor’s degree at Rowan University in New Jersey before attending graduate school for her PhD at the University of Massachusetts.Dr. Janie Brennan, Washington University in St. Louis Janie Brennan is a Senior Lecturer of Energy, Environmental
and adapted by other instructors, and integrated intotheir own courses and/or GCSP, to reach an even broader audience.The on-ground version of this course uses a lot of active learning techniques and is discussion-based, incorporating activities such as mind mapping, debates, role-play-based simulation,design challenges, and case studies, to help students explore and understand the interdisciplinarynature of the complex global challenges. Additional detail on the on-ground version of the coursecan be found in [2]. This high level of in-person, active learning posed the biggest challenge totranslate to the MOOC. Therefore, in addition to reaping the benefit of modularization forportability, there was also a strong focus and intent on making
designed to immerse students in thefundamentals of innovation. It allocated one credit hour each to the study of innovation processesand ecosystems, essential skills for success in the first year of university study, and an open-ended,project-based innovation exercise. This exercise emphasized teamwork and critical thinking andenabled students to analyze historical and contemporary STEM innovations and forecast futuretrends in innovation. Additionally, the intersession program incorporated peer mentoring andteam-building activities, which are integral components of the retention strategies detailed in thesubsequent section.An anonymous survey was deployed at the end of the INNOV bridge program. 100% ofrespondents reported that the course furnished
Paper ID #14633Enhancing Verification and Validation Education Using Active Learning ToolsDeveloped through an Academia-Industry PartnershipDr. Sushil Acharya, Robert Morris University Acharya joined Robert Morris University in Spring 2005 after serving 15 years in the Software Indus- try. His teaching involvement and research interest are in the area of Software Engineering education, Software Verification & Validation, Data Mining, Neural Networks, and Enterprise Resource Planning. He also has interest in Learning Objectives based Education Material Design and Development. Acharya is a co-author of ”Discrete
scientific research projects within the broaderdomains of the arts and sciences areas at this institution.As a result, the undergraduate research at VSU is growing. There is a fine record of publicationsand conference presentations coming out of the undergraduate research. The STEM departmentsat VSU are clearly committed to the goal of the program. There is an increase in the number ofstudents who pursue graduate education in STEM.Broader ImpactThe broader aim of the T-STEM is to expand the participation of African-Americans in STEMdisciplines. This will: 1) Advance Discovery and Understanding While Promoting Teaching, Training andLearning• Integrate research into the teaching at high school and undergraduate level• Include high school
likely resources (4 terms) students from 3 to read materials classes at 2 locations (11, 20; 29, 17)Students were more likely to read course materials to prepare for an online readiness assessmentquiz40. A separate study37 showed that students were more comfortable working on technicalproblems with no clear answers. Also, students were more at ease designing and building adevice from an assortment of given parts. In all of the above studies, students gave positivecomments and ratings to their respective courses indicating that the integration
projects at the institution. These include thecapstone design courses that are an integral part of each departmental curriculum, the seniorproject and thesis requirements for students, and the individual interests and efforts of bothstudents and faculty. In the current nascent stage of the PBLI there are a range of activitiesacross the spectrum of departments. Unit requirements for the capstone design experience rangefrom 4 to 9 quarter units, senior projects are occasionally integrated with capstone design, butmany are stand-alone classes or individual study experiences. Single student experiences are thenorm, with a few departments offering “interdisciplinary” experiences. Projects range frominstructor selected activities across an entire course
AC 2010-2147: EFFECTIVE USE OF SCREENCASTING SOFTWARE INENGINEERING COURSESJohn Baker, University of Kentucky John R. Baker is an Associate Professor of Mechanical Engineering at the University of Kentucky Extended Campus Program in Paducah, KY. He received his B.S., M.S., and Ph.D. in Mechanical Engineering from the University of Kentucky in Lexington, KY. After obtaining his B.S., he spent three years working in the Plastics Division of Eastman Chemical Products, Inc. He entered his current position in July 2000.Vincent Capece, University of Kentucky Vincent R. Capece is an Associate Professor of Mechanical Engineering at the University of Kentucky Extended Campus Program in Paducah, KY
impact on students when the 3D printer was introduced. This was done after teaching thesame class content to all four classes. For the second experiment, a post-attitudinal survey was givento all of the students of the classes that used the 3D printer. This same procedure was followed forthe second year of the study. Training was an integral part of the student project as was attending different technologyworkshops provided by the Learning Environments (LE) area within the Academic Technologies(AT) department at UTEP. LE works directly with students and faculty to research and prototypetechnology in educational spaces. In addition, students were given a web space and training indifferent types of software (iWeb, iMovie, Inventor Fusion
are not able toregularly access the central offices on the main campus, this solution became an effectivereplacement in which the women students were able to attend to all their needs in one location.The success of this initiative, due to ease of access, prompted the men’s side of the campus toreplicate the initiative (even though all offices are readily available to the men students). In otherwords, what began as a need for the women students became a standard practice across campus.Challenges and OpportunitiesThe uniqueness of the WiSE Program is integral to its success in recruiting talented high schoolstudents, retaining dedicated engineering and applied sciences degree candidates, and ensuring aworkforce committed to the oil and gas
Computational Thinking course for non-majors. An initialquantitative evaluation of the visualizations raised questions about their long-term effectivenessand ease of use. This study represents a qualitative study done to gain deeper insight into theexperiences of students. The results of this study demonstrated students were engaging withcourse materials in unexpected ways but frequently referred back to the visualizations.Additionally, students had an approach to understanding the visualizations that was both helpfuland problematic. These findings help to inform visualization and curriculum designers aboutstudent attitudes and strategies in using course materials.1 IntroductionDue to the abstract nature of Computer Science it is not uncommon for
Engineering at Cornell UniversityDr. Stacey E. Kulesza, Kansas State University Dr. Stacey Kulesza is an assistant professor in the civil engineering department at Kansas State University. Dr. Kulesza teaches undergraduate and graduate courses in geotechnical engineering and is a licensed engineer in the state of Kansas. c American Society for Engineering Education, 2019 We are thriving! Undergraduate women in engineering student project teamsAbstractFor more than two decades, female participation in undergraduate engineering programs hasremained stuck at 20%. The research focus has been on women who either choose not to enrollor withdraw. We propose a change in
University utilizes Scratch programming to promote STEM to young people2. The YoungWomen in Computing (YWiC) program at New Mexico State University integrates Scratch intoits curriculum of middle school summer camps in 20133. University of Texas in Dallas offerstwo Scratch camps (for beginner and advanced levels, respectively) in their K-12 outreachactivities4.Application of Scratch as a pedagogical toolScratch was designed for youth from the ages of 8 to 16, but is used by people of all ages 1. Withthe visual nature of Scratch, it can parallel coding in a traditional programming language in away that is generally more engaging to younger users and people without programmingexperience. Scratch possesses many of the features that are characteristic
Paper ID #21811Technology Enhanced Pre-Calculus Classrooms (Work in Progress)Dr. Melissa Danforth, California State University, Bakersfield Melissa Danforth is a Professor and the Chair of the Department of Computer and Electrical Engineering and Computer Science at CSUB. Dr. Danforth was the PI for a NSF Federal Cyber Service grant (NSF- DUE1241636) to create models for information assurance education and outreach. Dr. Danforth was the Project Director for a U.S. Department of Education grant (P031S100081) to create engineering pathways for students in the CSUB service area. She is the co-PI for an NSF IUSE grant for STEM
Paper ID #8856African American High School Students’ Human-Centered Approach to De-signMrs. Stacie LeSure Gregory, Utah State University Stacie is a PhD candidate in Engineering Education at Utah State University. Stacie has a BS in Physics from Spelman College and a MS in Materials Science and Engineering from Georgia Institute of Tech- nology. Stacie’s current research interests include the integration of Human-Centered Design and Service Learning opportunities to recruit and retain underrepresented students in engineering. She is also inter- ested in developing intervention strategies to reduce the negative
received the SME Outstanding Young Engineer Award.Mary Ann Sheline, Grand Valley State University Mary Ann Sheline is Director of the Regional Math and Science Center at Grand Valley State University and has been involved with K-12 science education for 45 years as an elementary, middle and secondary science teacher, college instructor, and administrator. She has taught biology, chemistry and earth science at a variety of grade levels. She has experience developing curriculum and administering collaborative programs such as the National Science Foundation’s Teacher in Industry Program, National Science Olympiad Tournament and is presently Co PI of a Mathematics and Science Partnership Grant. Mrs
the rolesthey play within engineering as a discipline, with their peers, and within engineering classrooms[13]. Women must author their individual engineering identities that will relate to the groupidentity of an engineer [13]. Educational experiences within the classroom have the potential tofoster agency through participation in engineering and directly influence a woman’s pursuit ofengineering both at secondary and post-secondary levels [8]. Development of this identity willrequire active participation in engineering curriculum and social integration into engineeringacademic communities [13].Social Cognitive Career Theory Social cognitive career theory (SCCT) was developed originally to connect anindividual’s career development
-chair for the 2008 IEEE Industrial Electronics Conference (IECON-2008) and the 2010 IEEE International Symposium on Industrial Electronics (ISIE-2010). His teaching and research interests are in control systems applications.Prof. Victor P. Nelson, Auburn University Victor P. Nelson is a professor and Assistant Chair of Electrical and Computer Engineering at Auburn University. His primary research interests include embedded systems and computer-aided design and testing of digital systems and application-specific integrated circuits (ASICs). He is co-author of the textbook Digital Logic Circuit Analysis and Design and a tutorial book on fault-tolerant computing. He has been Chair of the ECE Curriculum Committee
. Fast forward through coast-to-coast moves to Boston, San Diego and finally Rochester, Kathy spent many years in the fitness industry while raising her daughter, wearing every hat from personal trainer and cycling instructor to owner and director of Cycledelic Indoor Cycling Studio. Kathy draws upon these many diverse career and life experiences while directing WE@RIT. In the spring of 2020, Kathy earned her Master of Science degree in Program Design, Analysis & Manage- ment through RIT’s School of Individualized Study, combining concentrations in Project Management, Analytics and Research, & Group Leadership and Development. An unabashed introvert, Kathy enjoys reading and spending time with her family
Paper ID #15413How do Male and Female Faculty Members View and Use Classroom Strate-gies?Lydia Ross, Arizona State University Lydia Ross is a doctoral student and graduate research assistant at Arizona State University. She is a first year student in the Educational Policy and Evaluation program.Dr. Eugene Judson, Arizona State University Eugene Judson is an Associate Professor of for the Mary Lou Fulton Teachers College at Arizona State University. His past experiences include having been a middle school science teacher, Director of Aca- demic and Instructional Support for the Arizona Department of Education, a research
curriculum than any individual factor.First-year college performance and subsequent retention and successSimilar to how a student’s high school achievement and experiences may be indicative of theirfirst-year success, first-semester GPA also has been found to correlate with retention and GPA atgraduation. Students with low grades at the start of their undergraduate studies have been shownto be less likely to be retained within an institution of higher education [4]. For example, a studyconducted at the University of Alabama reported a 48% higher graduation rate for students whohad a first-semester GPA higher than 3.00 compared to those with a first-semester GPA less than2.25 [6]. Raju and Schumacker [6] found that first-semester GPA in college along
“wheelies” and riding the bike in thereverse direction so that the steered wheel is in the back. We tackle these challenges in much thesame way as lead compensation concept described above. That is, we use the game as anauthentic way to introduce students to key concepts before we bombard them with mathematics.Concepts include steady state error, integral action, lag compensation, root locus design, Bode-Nyquist design, non-minimum phase systems, and more.Measuring EngagementIn creating and implementing the video game, we sought to leverage features of the medium toengage students in difficult but rich learning experiences. In this section we present an initialstudy investigating a hypothesis that students working on game-based DS&C coursework
skills of engineering students: Technology to the rescue with the Virtual-i Presenter (ViP)AbstractEngineering graduates are faced with solving increasingly interdisciplinary and complextechnical problems in a competitive world that requires clear communication and presentationskills. To this effect, oral communication skills should be considered an integral part of anengineer’s formal education. Many engineering departments, however, are currentlyexperiencing a growth in enrolments which is translating to larger classroom sizes.Unfortunately, this is impacting on the ability for students to acquire oral presentation skillsbecause in-class oral presentations can take over limited lecture or lab time which is needed forother critical