Virtual Conference
July 26, 2021
July 26, 2021
July 19, 2022
Design in Engineering Education
23
10.18260/1-2--36662
https://peer.asee.org/36662
341
Andrea MacGregor is a senior engineering major in the Department of Engineering at James Madison University.
Dr. Shraddha Joshi is currently an Assistant Professor in the Department of Engineering at James Madison University. She earned her Ph.D. in Mechanical Engineering from Clemson University with her research focused on understanding the role of requirements in engineering design by novices. At Clemson, Dr. Joshi has worked on multiple industry sponsored research projects (Michelin tweel –low rolling resistance for non-pneumatic tires, IFAI ballast friction testing project). She was actively involved in mentoring and advising Capstone design projects. She has advised over 10 different design projects –BMW, Rotary, TTi and mentored over 100 students. While at Clemson, Dr. Joshi was also awarded endowed teaching fellowship as a part of which she has taught a sophomore class on Foundations of Mechanical Systems for 2 semesters.
Dr. Joshi worked as a Post-Doctoral Fellow with Professor Jonathan Cagan at Carnegie Mellon University. She investigated the avenues of internet of things and connected products. While at Carnegie Mellon University, Dr. Joshi was also instructor for classes such as Mechanical Engineering Seminar, Capstone Design and Storytelling with Machines.
Dr. Joshi’s areas of interest include requirements in design, conceptual design, engineering education, design representations, development of design tools and design research methods, internet of things and connected products.
The study presented in this paper investigates the impact of creativity intervention on design outcomes and students’ self-perception of creativity. Creativity is defined as the generation of new and useful ideas. Everyone has a perception of how creative they are. For students, this perception tends to affect the outcomes of their design activities. In this paper, we study how a creativity intervention in the form of a lecture and a creative activity prior to working on a design problem affects the novelty of the design outcomes. An experiment was conducted with third year engineering students. At the start of the experiment, all students were given a lecture on creativity. After the lecture, the students were randomly assigned to two groups. One group was asked to complete a creativity activity prior to working on the design problem while the other group was asked to start working on the design problem. A survey measuring self-perception of their creativity was administered in both groups before and after the experiment. In addition to the survey, the sketches generated by the participants in both groups were collected and analyzed for novelty. The findings from the experiment suggest that there is no significant difference in the novelty of design outcomes between the two groups.
MacGregor, A., & Joshi, S. (2021, July), Am I Creative? The Impact of Creativity Intervention on Design Outcomes and Self-perception of Creativity Paper presented at 2021 ASEE Virtual Annual Conference Content Access, Virtual Conference. 10.18260/1-2--36662
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