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An Interactive 3 D Multimedia Problem Based Library For Manufacturing Engineering Technology Education With Internet Support

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Conference

2003 Annual Conference

Location

Nashville, Tennessee

Publication Date

June 22, 2003

Start Date

June 22, 2003

End Date

June 25, 2003

ISSN

2153-5965

Conference Session

Engineering Technology Poster Session

Page Count

10

Page Numbers

8.211.1 - 8.211.10

Permanent URL

https://peer.asee.org/12300

Download Count

32

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Paper Authors

author page

Paul Ranky

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Abstract
NOTE: The first page of text has been automatically extracted and included below in lieu of an abstract

Session 1547

A Interactive 3D Multimedia Problem-based Library for Manufacturing Engineering Technology Education with Internet Support

Paul G. Ranky

Professor, The Department of Industrial and Manufacturing Systems Engineering, New Jersey Institute of Technology, MERC (Multi-lifecycle Engineering Research Center), Newark, NJ, 07102, USA. Email: ranky@njit.edu

Abstract

The advanced design and manufacturing/ assembly industry is increasingly operating on a globally integrated, Internet-based collaborative model of design, production and support in which OEMs (Original Equipment Manufacturers) assemble products out of components and objects (both hardware and software) by a network of distributed suppliers. This distributed client-server digital enterprise collaboration and creation model is enabled by the Internet, company intranets and consortium based extranets.

In order to fulfill this need, we have created an object / component-oriented methodology and architecture, that is analytical, quantitative, and open-source computational. This paper introduces the methodology, to some extent the object/ component knowledge documentation architecture and offers examples of this industry /academia sponsored R&D effort. As our validation results, and the over thirty supporting enterprises clearly indicate, our 3D web-enabled, interactive multimedia solution can be applied to satisfy a large variety of engineering technology knowledge documentation and learning, as well as hi-tech product and process marketing needs. For education, the created CBL Library is an effective method for outcome-oriented problem solving and assessment because it forces both the student as well as the tutor to focus, and then create new wealth, and encourage outcome-oriented educational practices and follow US ABET (Accreditation Board of Engineering and Technology in the USA), and European educational principles.

Introduction

The eTransition process leads towards waste reduction, innovation and prosperity at all levels of the modern enterprise, including not just machines, and traditional engineering processes and resources, but biomedical engineering, medical sciences and human resources. This is because the integrated, collaborative opportunities of product and

Ranky, P. (2003, June), An Interactive 3 D Multimedia Problem Based Library For Manufacturing Engineering Technology Education With Internet Support Paper presented at 2003 Annual Conference, Nashville, Tennessee. https://peer.asee.org/12300

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