Anderson, Indiana
April 9, 2022
April 9, 2022
April 9, 2022
8
10.18260/1-2--42126
https://peer.asee.org/42126
585
Lecturer SHSU Department of Engineering Technology
Mr. Khan has twenty years of industry experience helping companies successfully design and launch products and digital platforms. He teaches special topics in the Department of Engineering Technology at Sam Houston State University. Mr. Khan has a Bachelor of Science in Chemical Engineering from Purdue University and an MBA degree from Cornell University.
Dr. Iftekhar Ibne Basith is an Assistant Professor in the Department of Engineering Technology at Sam Houston State University, Huntsville, TX, USA.
Dr. Basith has a Ph.D and Masters in Electrical and Computer Engineering from University of Windsor, ON, Canada with concentration on 3D IC, MEMS and Testing.
Dr. Basith has published several IEEE transactions, articles and conference proceedings over the last few years. His research interest lies on Automation & Robotics, Testing of 3D IC, MEMS, Analog/ Mixed-Signal Devices, RF circuits, Low Power CMOS and Wireless Communication.
Michelle Boyd is an undergraduate coordinator for career and technology for the Department of Engineering Technology at SHSU. She has a Bachelor of Arts in English with a minor in Mass Communication from SHSU. She also has a Master of Arts in Education/Secondary Teacher Education from University of Phoenix.
Application of Metaverse as an Immersive Teaching Tool in Engineering Technology Classroom
The last two years have presented an ever challenging classroom environment for both students and educators, especially when it comes to topics in engineering based on hands-on or case based learning requiring highly interactive class sessions. Online education platforms like Blackboard and Canvas have provided some level of classroom stability by providing a centralized repository for class content, delivery and administration, however whether this translates into a more engaging experience is relatively unknown, especially as classes have moved to a combination of online, hybrid, synchronous and asynchronous models. The Department of Engineering Technology and in particular the “Technology Innovations” class will leverage the metaverse environment in virtual reality (VR) and other highly immersive tools with students. Through the class we want to define a framework for education curriculum design and content delivery in a virtual and highly interactive environment. The development of the metaverse curriculum framework will aim to establish values and principles outlining the parameters for classroom methodology focused on leveraging both current and near future tools to deliver classroom education. Students will have the ability to take the course online through Blackboard and also have the ability to take the course in the metaverse using VR. The course content for both online and metaverse will be the same however the environment and the content delivery methods will be different to test out the level of engagement and knowledge transfer experienced by the student. It is expected, at the end of the course, students will have a valuable skill set in their ability to both learn, present and interact in the metaverse. Finally, as educators we will have an initial evaluation of classroom educational tools for the metaverse.
Khan, V., & Basith, I. I., & Boyd, M. (2022, April), Application of Metaverse as an Immersive Teaching Tool in Engineering Technology Classrooms Paper presented at 2022 ASEE Illinois-Indiana Section Conference , Anderson, Indiana. 10.18260/1-2--42126
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