Virtual On line
June 22, 2020
June 22, 2020
June 26, 2021
Cooperative and Experiential Education Division Technical Session 4 - Innovating Engineering Education through Industry and Community Partnerships, Maker Spaces, Competitions, Research Initiatives, and Experiential Education
Cooperative and Experiential Education
This research paper considers the educational value of cybersecurity competition teams to their student participants. There several types of cybersecurity competitions including red team / blue team events, blue team events and capture the flag style events. In the first (red team / blue team) teams attack (red team) and defend against (blue team) the other team’s attacks in a direct team-to-team conflict environment. Blue team only events, such as the Collegiate Cyber Defense Competition, focus on preparing students to secure networks by using area security volunteers as the attackers with competitors focusing on keeping their systems, servers and network operational the longest. Finally, capture the flag events focus more on the attack side, but also generally involve problem solving. Examples of capture the flag events include the National Cyber League, the National Cyber Cup and the Mitre Corporation’s capture the flag event.
This paper focuses on assessing, quantitatively, the benefits enjoyed by students that participate on these teams. Each type of competition requires a different (albeit overlapping) skillset. As these competitions are available worldwide and can be participated in online, there are ample opportunities for involvement. It is also clear that they all have some relevance to skills that are valuable in the real world; however, the exact level of direct relevance varies by competition type and individual competitions’ design.
Participants gain educational value and learn from several sources. Their local-level training and preparation is a key source of learning. In some cases, competitions provide pre-competition training. The National Cyber League, for example, has a gymnasium that is open prior to the competition and walks players through how to solve various types of problems. Participants also learn while they are competing, by having to solve problems in a high pressure situation.
In addition to gaining core technical skills, participants also benefit in other areas. They gain teamwork skills in team competitions such as the Mitre capture the flag, the team-based collegiate cyber defense competition and the team portion of the National Cyber League. Students also gain experience and learn how to work well under pressure (critical for anyone in cybersecurity) and they gain leadership skills. Students who serve as team leaders also gain project management and communications skills.
To assess the efficacy of these competitions, a survey was performed that collected demographic data, details related to why students opted to participate and the benefits that they sought and attained via their participation. Additionally, the survey characterized their pre- and post-participation status with regards to several key metrics and students were also asked to indicate to what extent they attributed the gains that they reported to program participation. Questions were also asked about activities that students participated in and the outcomes achieved. This data was analyzed to identify contest and benefit correlation and demographic characteristics and benefit correlation.
The paper draws conclusions about the value of contest participation and then concludes with a discussion of planned future work. This includes a larger scale study and longitudinal tracking of current participant.
Straub, J. (2020, June), Assessment of Cybersecurity Competition Teams as Experiential Education Exercises Paper presented at 2020 ASEE Virtual Annual Conference Content Access, Virtual On line . 10.18260/1-2--34187
ASEE holds the copyright on this document. It may be read by the public free of charge. Authors may archive their work on personal websites or in institutional repositories with the following citation: © 2020 American Society for Engineering Education. Other scholars may excerpt or quote from these materials with the same citation. When excerpting or quoting from Conference Proceedings, authors should, in addition to noting the ASEE copyright, list all the original authors and their institutions and name the host city of the conference. - Last updated April 1, 2015