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Augmented Reality Mobile Tool for Engineering Education

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Conference

2021 ASEE Virtual Annual Conference Content Access

Location

Virtual Conference

Publication Date

July 26, 2021

Start Date

July 26, 2021

End Date

July 19, 2022

Conference Session

Innovative Pedagogies Afforded Through Technology and Remote Learning

Tagged Division

Educational Research and Methods

Page Count

18

DOI

10.18260/1-2--36731

Permanent URL

https://strategy.asee.org/36731

Download Count

371

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Paper Authors

biography

Manjina Shrestha Georgia Institute of Technology

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Ms. Manjina Shrestha received her undergraduate degree in Electronics and Communication Engineering from National College of Engineering, Tribhuvan University, Nepal. She is currently enrolled as a graduate student in Computer Science at Georgia Institute of Technology, Georgia, USA. Her area of interest is machine learning and augmented reality.

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Abstract

This paper falls under evidence-based practice analyzing the effectiveness and usefulness of Augmented Reality (AR) in engineering education practices via a mobile device and includes the design and implementation rationale of the AR-based mobile tool and its assessment through a survey. Researchers have claimed that traditional education needs to be supplemented with innovative tools and suggested that AR-based education enhanced learning. AR can be particularly helpful in learning about the structures of complex models. The use of complex physical equipment/replicas poses a challenge in teaching due to their cost, limited quantity, accessibility, and safety issues. Therefore, AR app-based learning using easily accessible smartphones in the digital world today can be a better choice for smart and effective learning. Moreover, it will have more significance with increasing online studies in the current pandemic scenario. In this paper, an AR mobile tool prototype developed for engineering education is discussed. The app includes limited opensource 3D models, interaction abilities, teaching content, and quiz feature and was evaluated with a survey. This paper will introduce the project, present an overview, design framework, implementation process, testing, and survey results. The survey results show that the app is effective and useful in learning.

Shrestha, M. (2021, July), Augmented Reality Mobile Tool for Engineering Education Paper presented at 2021 ASEE Virtual Annual Conference Content Access, Virtual Conference. 10.18260/1-2--36731

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