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Board 211: An Educational Game Using Multiphysics Enriched Mixed Reality for Integrated Geotechnical Engineering Education

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Conference

2023 ASEE Annual Conference & Exposition

Location

Baltimore , Maryland

Publication Date

June 25, 2023

Start Date

June 25, 2023

End Date

June 28, 2023

Conference Session

NSF Grantees Poster Session

Tagged Topic

NSF Grantees Poster Session

Page Count

11

DOI

10.18260/1-2--42627

Permanent URL

https://peer.asee.org/42627

Download Count

136

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Paper Authors

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Weiling Cai Rowan University

biography

Chenchen Huang Rowan University

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I'm a Research Assistant of Civil and Environmental Engineering Department of Rowan University now. I mainly research rock mechanism problems and pavement design issues by numerical simulation.

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biography

Cheng Zhu Rowan University Orcid 16x16 orcid.org/0000-0001-5382-1003

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Dr. Cheng Zhu is an assistant professor of civil engineering at Rowan University. His research primarily concerns multi-scale geomaterial behavior under coupled processes across various time scales, with emphasis placed on microstructure characterization,

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LuoBin Cui

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Abstract

Traditional geotechnical engineering education have difficulties for students to connect among theoretical concepts, laboratory testing, field investigation and engineering design due to the limitation of temporal and spatial resources. Developing an educational game could provide an integrated geotechnical engineering education for students to systematically comprehend the process of a design for a geotechnical project from theories, experiments, to practical designs. To achieve this educational goal, this paper presents an ongoing development of an educational game to propose an integrated geotechnical engineering education method by using multiphysics enriched mixed reality. The game is developed based on a design of geothermal piles which represents an innovative and sustainable geotechnical solution to the global climate change issue. The virtual reality is applied to visualize the field environments (e.g., geomaterials, ground conditions, and sampling), laboratory conditions (e.g., technician, testing devices, and tools), and design components for structural simulation (i.e., finite element software). The gameplay is story-based and task-driven for engaging students with geotechnical concepts in a pleasant way. Several mini-games have been designed to provide background information and encourage students to play this game. This game includes soil sampling on the field, measuring thermomechanical properties of soils in the laboratory, and structural design and numerical simulation of a geothermal pile based on finite element method (FEM). Students will be led to use thermal conductivity meter and direct shear device to obtain thermal conductivity and shear parameters for the collected soil samples and apply the associated properties to structural design of geothermal piles. This newly developed educational game allows geotechnical engineering instructors to expose students to more laboratory testing and field environment. The geotechnical engineering education could be enhanced by visualizing the inherent cohesion among theoretical concepts, laboratory testing, field investigation and engineering design through multiphysics enriched mixed reality gaming.

Cai, W., & Huang, C., & Zhu, C., & Cui, L. (2023, June), Board 211: An Educational Game Using Multiphysics Enriched Mixed Reality for Integrated Geotechnical Engineering Education Paper presented at 2023 ASEE Annual Conference & Exposition, Baltimore , Maryland. 10.18260/1-2--42627

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