Salt Lake City, Utah
June 23, 2018
June 23, 2018
July 27, 2018
Computers in Education
HMD VR has been gradually introduced to the engineering classroom instruction in the recent years. However, inequitable phenomena (i.e., dominating behaviors) were recorded when students participated in learning activities under HMD VR environment. This purposed research will use a convergent parallel mixed methods approach to explore the design principles of an equal learning environment for students’ learning under HMD VR environment. Both quantitative and qualitative methods will be used to evaluate students’ experience and learning outcomes for two typical role settings of collaborative learning under HMD VR environment. The study is expected to not only contribute to the research field but also benefit different stakeholders in the engineering education systems.
Huang, W. (2018, June), Board 65: Work in Progress: Exploring the Method to Design an Equal Engineering Class Environment for Students’ Collaborative Learning under Head-mounted Display Virtual Reality (HMD VR) Condition Paper presented at 2018 ASEE Annual Conference & Exposition , Salt Lake City, Utah. 10.18260/1-2--30080
ASEE holds the copyright on this document. It may be read by the public free of charge. Authors may archive their work on personal websites or in institutional repositories with the following citation: © 2018 American Society for Engineering Education. Other scholars may excerpt or quote from these materials with the same citation. When excerpting or quoting from Conference Proceedings, authors should, in addition to noting the ASEE copyright, list all the original authors and their institutions and name the host city of the conference. - Last updated April 1, 2015