June 24, 2017
June 24, 2017
June 28, 2017
Technological and Engineering Literacy/Philosophy of Engineering
Yes, you read the title correctly we are going to be talking about a great pumpkin or more specifically a community exhibit in which students from multiple disciplines work together to create what is truly a combination of technology, engineering, and art in a showcase piece that is interactive. This project now in the seventh year at [name removed] brings students together in a real-world problem based challenge to design a community exhibit. Through the process students learn a great deal about technology, networking [computer and people-based], design, art and engineering. The entire project is lead and constructed by students. The end product is evaluated on design, practicality [setup and breakdown], engagement with the audience, and technical functionality. The paper will focus on a review of the seven years in which the project has existed, skills that students have gained throughout such, and strategies to implement such a problem based project in other programs. We will also focus on lessons learned and how such a project encompasses the philosophy of technology and engineering design at the core, to not just instill skills to students, but a desire to build, create, and design impactful and engaging products.
Pitcher, M. T., & Espinoza, P. A., & Perez, O. A., & Gomez, H., & Anaya, R. H., & Lugo Nevarez, H. E., & Golding, P., & Lopez, E., & Mustin, D., & Munoz, R., & Munoz, J., & Huizar, S., & Fernandez-Pena, C., & Arreola, C., & Zhyvotovska, T. (2017, June), Bringing the great pumpkin to life with technology, art, and engineering Paper presented at 2017 ASEE Annual Conference & Exposition, Columbus, Ohio. 10.18260/1-2--27980
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