June 15, 2014
June 15, 2014
June 18, 2014
24.362.1 - 24.362.10
DESIGN AND DEVELOPMENT OF INTERACTIVE SIMULATIONS TO SUPPORT AN ENGINEERING TECHNOLOGY COURSEOnline courses prove to be a convenient and effective way of learning. The flexibility of timeand the location independency of online courses solve many scheduling problems and makeeducation available to many more students who wouldn’t have the chance otherwise. Hence,colleges and universities adopt more online and distance-learning courses every year. Albeit theadvantages, educators still need to make sure the quality of the education is not affected by theasynchronous nature of the interactions. As an example, laboratory sections, an essential part ofengineering education, require that students interact with tools while conducting experiments,observe and report on the results.While the educational platform such as Blackboard and Angel are designed to support theinteractions of online courses, educators still need to prepare the materials in a fashion so thatstudents can have the best learning experience at a distance. Variety of educators adopteddifferent styles of online teaching: video-based teaching, slide-based teaching, voice-recording,online office hours, discussion boards, and teleconference office hours, etc. However, withoutdirect student interaction, teaching theories of computational courses is still challenging. In orderto overcome this challenge a set of custom animations have been designed and developed to beimplemented in an engineering technology undergraduate course. The animations are customdesigned to present a variety of concepts of Applied Fluid Mechanics such as viscosity,measuring viscosity through a falling ball viscometer, continuity equation, and Bernoullitheorem. In order to create the animations, Scratch – a programming language developed byMIT Media Lab – is used. Scratch is free programming software that serves as a platform tocustom design animations, simulations, interactive art, etc. Users of Scratch can share theircreations with others in the online community.This paper will provide an overview of transforming basic fluid mechanics concepts intoanimations and simulations to support lecture materials. In addition to the design anddevelopment of the animations and simulations, the instructions to guide students on what theanimation is about and the assessment tools to measure students’ procedural knowledge andmeta-cognitive knowledge will be provided.
Altuger-Genc, G., & Han, Y., & Genc, Y. (2014, June), Design and Development of Interactive Simulations to Support an Engineering Technology Course Paper presented at 2014 ASEE Annual Conference & Exposition, Indianapolis, Indiana. 10.18260/1-2--20253
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