June 14, 2015
June 14, 2015
June 17, 2015
26.464.1 - 26.464.15
Instructional Design and Development of the Virtual Construction Simulator 4 Recent advances in digital technology have expanded the adoption of computer modelingsoftware in the Architecture, Engineering, and Construction (AEC) Industry. This adoption hasalso initiated changes to curriculums and teaching dynamics. In particular, in the field ofconstruction engineering and management, visualization software is being implemented tosupport students’ learning and cognition. One example is simulation games, such as the VirtualConstruction Simulator (VCS), developed and implemented to engage students in an activelearning environment by simulating the planning and management of a construction project. The previous version of the VCS has shown great potential in enhancing students’motivation and basic learning of dynamic construction concepts traditionally acquired throughpractical experience. Continuing the previous research efforts, a new version has been developedutilizing the ADDIE (analyze, design, develop, implement, evaluate) framework for the design ofinstructional material, and innovative game development technology. Through the developmentof VCS4, we aim to engage, promote, and assess the acquisition of higher order cognitive skillsand problem-solving skills. The paper will provide an overview on the analysis, design, and development steps of theVCS4 instructional design. The game is designed using several modules to target differing levelsof experience from outreach efforts of high school students and underclassmen, to seniorconstruction engineering students in technical courses. Three different learning modules, withscaled learning objectives, were developed to target undergraduate to graduate students learningabout construction management. The design of the game was dictated from new game mechanicsand features, which aim at supporting engagement as well as the acquisition higher ordercognitive skills. Additionally, the development will illustrate the dynamic nature of the VCS4 byusing Building Information Models for the development of additional learning modules.Preliminary assessment of the VCS4 has begun; assessment plans and preliminary data will bepresented in the final paper. The presented work illustrates the necessary steps towards thegeneration of a new learning platform for construction engineering and management.
Castronovo, F., & Zappe, S. E., & Messner, J. I., & Leicht, R. M. (2015, June), Design of a Construction Simulation Educational Game Through a Cognitive Lens Paper presented at 2015 ASEE Annual Conference & Exposition, Seattle, Washington. 10.18260/p.23802
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