Asee peer logo

Developing Network Infrastructure For Classroom Technologies

Download Paper |

Conference

2010 Annual Conference & Exposition

Location

Louisville, Kentucky

Publication Date

June 20, 2010

Start Date

June 20, 2010

End Date

June 23, 2010

ISSN

2153-5965

Conference Session

Computer Education Innovations II

Tagged Division

Computers in Education

Page Count

15

Page Numbers

15.387.1 - 15.387.15

DOI

10.18260/1-2--16974

Permanent URL

https://peer.asee.org/16974

Download Count

515

Paper Authors

author page

Joseph Tront Virginia Tech

author page

David Bailey Virginia Polytechnic and State University

author page

Thomas Walker Virginia Tech

author page

Steven Lee Virginia Tech

Download Paper |

Abstract
NOTE: The first page of text has been automatically extracted and included below in lieu of an abstract

DEVELOPING NETWORK INFRASTRUCTURE FOR CLASSROOM TECHNOLOGIES

Abstract

In order for classroom technologies to be useful in engineering education, appropriate infrastructures must be planned, implemented and tested so that they are sufficiently robust to serve the needs of the target usage. Usage will vary depending on size of the class, complexity of the teaching technology being used, and the amount of interactivity that the instructor attempts to utilize. This paper describes an infrastructure planned to be used in large and medium sized classrooms with the reasonably complex tool, Classroom Presenter, in a mode where four different levels of interactions are used in the classroom. The hardware infrastructure is designed for a nominal class size of 250 students with a medium amount of network traffic.

Testing of the infrastructure was performed using 80 student volunteers. The audience was requested to complete individual timed operations including: downloading graphic slides, receiving electronic ink strokes at each student station, students responding to polls, and students submitting graphical information back to the instructor’s computer. All of these activities are generally included in a typical highly interactive and engaging classroom.

The infrastructure design will be described. Data will be presented on the outcomes of the testing including the timing of the data and graphical transmissions. Finally, suggested improvements to the infrastructure will be made in order to facilitate its use for larger student populations.

Introduction

Designing classroom network infrastructures involves determining the expected bandwidth needed and the amount of interaction latency that can be tolerated while still maintaining an effective learning environment. The network implementation that will satisfy these two parameters depends on the number of students in the classroom, the amount of data transmitted by the courseware application, the network communications protocol implementation, and the amount of interaction the students and instructor attempt to have during typical classroom sessions.

A number of different classroom courseware tools are available on the market these days. Many of them endeavor to support rich real-time classroom interaction by sending data back and forth between student and faculty machines. Designing a network infrastructure to satisfy the needs of

1|Page

Tront, J., & Bailey, D., & Walker, T., & Lee, S. (2010, June), Developing Network Infrastructure For Classroom Technologies Paper presented at 2010 Annual Conference & Exposition, Louisville, Kentucky. 10.18260/1-2--16974

ASEE holds the copyright on this document. It may be read by the public free of charge. Authors may archive their work on personal websites or in institutional repositories with the following citation: © 2010 American Society for Engineering Education. Other scholars may excerpt or quote from these materials with the same citation. When excerpting or quoting from Conference Proceedings, authors should, in addition to noting the ASEE copyright, list all the original authors and their institutions and name the host city of the conference. - Last updated April 1, 2015