Asee peer logo

Early Design: Lessons And Strategies From Succeed

Download Paper |

Conference

1996 Annual Conference

Location

Washington, District of Columbia

Publication Date

June 23, 1996

Start Date

June 23, 1996

End Date

June 26, 1996

ISSN

2153-5965

Page Count

17

Page Numbers

1.169.1 - 1.169.17

DOI

10.18260/1-2--5999

Permanent URL

https://peer.asee.org/5999

Download Count

467

Paper Authors

author page

Mark Gordon

author page

Joel Greenstein

author page

Jack Hebrank

author page

Douglas E. Hirt

author page

Daniel P. Schrage

author page

Bill Mason

author page

Tom Miller

author page

Jim Nau

Download Paper |

Abstract
NOTE: The first page of text has been automatically extracted and included below in lieu of an abstract

Session 3225

Early Design: Lessons and Strategies from SUCCEED

Mark Gordon and Dan Schrage School of Aerospace Engineering Georgia Institute of Technology

Joel Greenstein Department of Industrial Engineering Clemson University

Jack Hebrank Department of Mechanical Engineering North Carolina State University

Doug Hirt Department of Chemical Engineering Clemson University

Bill Mason Aerospace and Ocean Engineering Virginia Polytechnic Institute and State University

Tom Miller Department of Electrical Engineering North Carolina State University

Jim Nau Department of Civil Engineering North Carolina State University

Abstract

How can we involve our students in realistic engineering experience before the senior capstone design? The Early Design Megaproject component of the NSF-sponsored SUCCEED Coalition has tried various approaches over the last three years, and we learned many lessons. We share our experience in this paper. Schools include North Carolina State University, Georgia Tech, Virginia Tech, Clemson, Florida and North Carolina A&T University. Departments include Aerospace, Mechanical, Industrial, Civil and Chemical Engineering. This paper describes what we’ve done and what we’ve learned.

Introduction

Traditionally, engineering design is reserved for the senior year in the curriculum, and very often it is reserved for the last semester of the senior year. The purpose is to bring together many aspects of science and engineering in a capstone design experience in which students analyze and synthesize information, make decisions, work in teams, propose and optimize a design, and perhaps even build a prototype. This approach

1996 ASEE Annual Conference Proceedings

Gordon, M., & Greenstein, J., & Hebrank, J., & Hirt, D. E., & Schrage, D. P., & Mason, B., & Miller, T., & Nau, J. (1996, June), Early Design: Lessons And Strategies From Succeed Paper presented at 1996 Annual Conference, Washington, District of Columbia. 10.18260/1-2--5999

ASEE holds the copyright on this document. It may be read by the public free of charge. Authors may archive their work on personal websites or in institutional repositories with the following citation: © 1996 American Society for Engineering Education. Other scholars may excerpt or quote from these materials with the same citation. When excerpting or quoting from Conference Proceedings, authors should, in addition to noting the ASEE copyright, list all the original authors and their institutions and name the host city of the conference. - Last updated April 1, 2015