Asee peer logo

From App Inventor to Java: Introducing Object-oriented Programming to Middle School Students Through Experiential Learning

Download Paper |


2018 ASEE Annual Conference & Exposition


Salt Lake City, Utah

Publication Date

June 23, 2018

Start Date

June 23, 2018

End Date

July 27, 2018

Conference Session

COED: Gamification and Introducing Students to Programming

Tagged Division

Computers in Education

Page Count




Permanent URL

Download Count


Request a correction

Paper Authors


Farzana Rahman Florida International University

visit author page

Farzana Rahman joins the Electrical Engineering and Computer Science department as associate teaching professor in spring 2020. At Syracuse University, Dr. Rahman will be teaching data structure, programming and mobile development courses.

Prior to joi

visit author page

Download Paper |


In recent years, there have been tremendous efforts in developing learning materials in schools and universities to increase interest in computer science (CS). More recently, CS education researchers are beginning to recognize the need to apply the learning sciences to develop age- and grade-appropriate curricula and pedagogies for developing computational competencies among children. One effective approach to build learning competencies among young children is through Experiential Learning, which is the process of learning from experience, a methodology in which educators engage with students in direct experience to increase knowledge, develop skills, and clarify values. Our goal, in this paper, is to report our experiences on teaching Object Oriented Programming (OOP) to middle school students using App Inventor through experiential learning. App Inventor is a visual programming environment that is widely used by young people to develop mobile applications for Android platform. We developed a curriculum for middle-school students that follow the principles of experiential learning model and teach foundational concepts of OOP through collaborative app development using App Inventor. We report the results of our findings in applying this curriculum in a two-week block course.

Rahman, F. (2018, June), From App Inventor to Java: Introducing Object-oriented Programming to Middle School Students Through Experiential Learning Paper presented at 2018 ASEE Annual Conference & Exposition , Salt Lake City, Utah. 10.18260/1-2--30539

ASEE holds the copyright on this document. It may be read by the public free of charge. Authors may archive their work on personal websites or in institutional repositories with the following citation: © 2018 American Society for Engineering Education. Other scholars may excerpt or quote from these materials with the same citation. When excerpting or quoting from Conference Proceedings, authors should, in addition to noting the ASEE copyright, list all the original authors and their institutions and name the host city of the conference. - Last updated April 1, 2015