Asee peer logo

Implementing A Software Engineering Technology Program Within The Context Of Experienced Based Learning

Download Paper |

Conference

2004 Annual Conference

Location

Salt Lake City, Utah

Publication Date

June 20, 2004

Start Date

June 20, 2004

End Date

June 23, 2004

ISSN

2153-5965

Conference Session

Curriculum Development in Computer Engineering Technology

Page Count

14

Page Numbers

9.692.1 - 9.692.14

Permanent URL

https://peer.asee.org/12966

Download Count

17

Request a correction

Paper Authors

author page

Ming-Sung Koh

author page

Mick Brzoska

author page

William Loendorf

Download Paper |

Abstract
NOTE: The first page of text has been automatically extracted and included below in lieu of an abstract

Session 1349

Implementing a Software Engineering Technology Program within the Context of Experienced-Based Learning

William Loendorf, Mick Brzoska, Min-Sung Koh, and Esteban Rodriguez-Marek1 Eastern Washington University School of Computing and Engineering Sciences Department of Engineering Technology and Multimedia Design

Abstract

The Department of Engineering Technology and Multimedia Design (ETMD) within the School of Computing and Engineering Sciences at Eastern Washington University (EWU) has implemented a new program in the emerging discipline of Software Engineering Technology (SET). An experience-based learning model was used in the SET program design. This paper describes both the implementation process and the model around which the program was based.

The principal components of the SET program implementation process include: • An “experience-based learning” approach that depends on industry and community partnerships and gives equal importance and attention to service learning as well as industrial collaboration. • Participation from a broad cross section of the communities EWU serves, creating an opportunity to improve both workforce diversity and the number of individuals pursuing an education. • A recruitment and retention model for underrepresented students with the potential to be replicated in other technology and engineering programs at other institutions. • The design of a curriculum that bridges software and hardware technologies including: team-based projects, experience-based learning and extensive laboratory hands-on experience. • The formation of an SET Program Advisory Board comprised of actively involved individuals with diverse backgrounds in the development and maintenance of software intensive systems from industry and government. • The development of an SET program Assessment Plan to meet the Technology Accreditation Commission of the Accreditation Board for Engineering and Technology (TAC of ABET) criteria.

1 This paper was funded in part by the National Science Foundation (NSF) and by a congressional award.

Proceedings of the 2004 American Society for Engineering Education Annual Conference & Exposition Copyright © 2004, American Society for Engineering Education

Koh, M., & Brzoska, M., & Loendorf, W. (2004, June), Implementing A Software Engineering Technology Program Within The Context Of Experienced Based Learning Paper presented at 2004 Annual Conference, Salt Lake City, Utah. https://peer.asee.org/12966

ASEE holds the copyright on this document. It may be read by the public free of charge. Authors may archive their work on personal websites or in institutional repositories with the following citation: © 2004 American Society for Engineering Education. Other scholars may excerpt or quote from these materials with the same citation. When excerpting or quoting from Conference Proceedings, authors should, in addition to noting the ASEE copyright, list all the original authors and their institutions and name the host city of the conference. - Last updated April 1, 2015