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Math of OK Go

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Conference

2020 ASEE Virtual Annual Conference Content Access

Location

Virtual On line

Publication Date

June 22, 2020

Start Date

June 22, 2020

End Date

June 26, 2021

Conference Session

Mathematics Division Technical Session 2: Poster Presentations

Tagged Division

Mathematics

Page Count

17

DOI

10.18260/1-2--34956

Permanent URL

https://peer.asee.org/34956

Download Count

59

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Paper Authors

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MiKyla Jean Harjamaki Playful Learning Lab

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MiKyla is an undergraduate student studying mechanical engineering and math and the University of St. Thomas. She is also a student researcher in the Playful Learning Lab.

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AnnMarie Thomas University of St. Thomas

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AnnMarie Thomas is a professor in the School of Engineering and the Opus Colluege of Business at the University of St. Thomas where she is the director of the UST Center for Engineering Education. Her research group, the Playful Learning Lab, focuses on engineering and design education for learners of all ages.

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Krista Schumacher University of St. Thomas

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Krista is an undergraduate Elementary Education and STEM Education major at the University of St. Thomas.

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Abby Bensen University of St. Thomas

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Emma Michelle Monson University of St. Thomas

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Emma Monson is an undergraduate studying Elementary Education with a STEM co-major at the University of St. Thomas.

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Abstract

Mathematics has been at the heart of the rock band OK Go’s exciting music videos. Through the OK Go Sandbox project, the band and their collaborators at _________ have created several education guides, based on Common Core standards, that explore topics including parabolas, spreadsheets, and frame rates in engaging ways. OK Go Sandbox is a resource for teachers to access and implement in their classrooms. These guides and videos introduce the concepts of these topics, then allow students to practice and develop an understanding of them by replicating the processes used within the music videos. Exploration of these topics is done in an inquiry phase in which the students explore the topic through connections to the music video and other supplement videos created by OK Go Sandbox. This is followed by a challenge phase where students have the opportunity to apply what they know about the topic in an engineering setting. The videos, activities, and educator support materials are designed for middle and high school students and are tested in the classroom by teachers that work closely with the Sandbox team during the early stages of curriculum development. In this paper, we will discuss the strategies used for revealing the mathematical principles behind the engineering feats shown in the music videos and show how STEAM concepts can be taught in ways that promote real-world application of concepts and increase student engagement.

Harjamaki, M. J., & Thomas, A., & Schumacher, K., & Bensen, A., & Monson, E. M. (2020, June), Math of OK Go Paper presented at 2020 ASEE Virtual Annual Conference Content Access, Virtual On line . 10.18260/1-2--34956

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