Seattle, Washington
June 14, 2015
June 14, 2015
June 17, 2015
978-0-692-50180-1
2153-5965
Software Engineering Constituent Committee Division Technical Session 1
Software Engineering Constituent Committee
Diversity
10
26.1387.1 - 26.1387.10
10.18260/p.24724
https://peer.asee.org/24724
417
Barbara Victoria Bernal is a Emeritus Professor of Software Engineering at Kennesaw State U. (formerly Southern Polytechnic State U. (SPSU)), where she has worked since 1984, serving as undergraduate coordinator for software engineering (2002-2005); undergraduate coordinator for information technology (2004-2005); and chair of software engineering (2005-6). She was awarded the SPSU Outstanding Faculty Award in 1995. She received her M. Ed. and B.S. from Georgia State University (1979, 1981). Prof. Bernal teaches the User-Centered Design, Ethics, and Software Engineering courses at SPSU. The areas of Software Engineering, User-Centered Design and Software Engineering are the focus endeavors. She is a co-founder of the SPSU Usability Research Lab (ULAB) and is directly involved in corporate-sponsor ULAB projects. She has given numerous papers, tutorials and presentations locally and internationally on User-Centered Design, Usability and Software Engineering topics. Barbara is engaged in educational support through her company Software Education and Support (SES). She does specialized software development and evaluation as a consultant.
Barbara has been active member of ASEE for the last 13 years both at the section and national levels serving in the Board of Directors as the Zone II Chair (2012-14). In the ASEE Southeast Section, she has served as Southeast Section President in (2008-2009); Software Engineering Division Chair (2001;2006;2011); Conference Proceeding Editor (2003-present); and website developer for the Section Paper submission/review (asee.spsu.edu). She was awarded the ASEE Southeastern Section Tony Tilman Award in 2007.
Dr. Chastine has academic and industry experience in mobile and interactive system development. He served as Chief Software Architect at a Manhattan-based mobile media development company developing augmented reality systems. He has also designed and implemented numerous mixed-reality systems for a variety of platforms and clients, including the British pop phenomenon, Duran Duran, and is currently developing augmented reality games for mobile platforms. Academically, he is an active researcher with several ACM and IEEE publications in virtual and augmented reality. As a graduate student in the Graphics, Visualization, and Usability (GVU) Center at the Georgia Institute of Technology, he contributed to early research in the nascent field of self-harmonizing karaoke software. He currently serves as a Professor in Computer Game Design and Development, teaching courses such as Computer Graphics (OpenGL), 3D Modeling and Animation, and Production Pipeline & Asset Management. He has served in a variety of capacities academically including Interim Department Head, Associate Dean of the College of Information and Mathematical Sciences as well as the Graduate Program Director of the Masters of Archival Studies at Clayton State University.
During August 2014, Southern Polytechnic State University (SPSU) faculty fromMarietta, GA, USA traveled to La Salle University in Arequipa, Peru to deliver a specialsoftware engineering winter program: Software Architecture and Computer GamingDesign. The bi-lingual USA professors gained a deeper and curiously new understandingof the challenges and rewards for international knowledge exchange. The courseparticipants were recruited from the current undergraduate student body, recentemployed graduates of La Salle, practicing Alumni, individual software developers, and theLa Salle faculty. They also gained substantial linking and solidifying of their softwareengineering knowledge from this international delivery experience. This implementedwinter program was a three year planning and collaboration effort between the twocontinents. This paper outlines the phases for the international collaboration including theplanning, development, monitoring, and improvement. A cycle of knowledge buildingemerged from the two cultures in the preparation of the course and in the interchange ofknowledge within the classroom. The student participants aligned their knowledge andunderstanding of their Latin American software engineering practices to the newperspective given in the program. The experience educated both faculty and participantsof the agreements, differences, and challenges to the software architecture and gamedevelopment curriculum, terminology, and development trends. The process of thecollaborative knowledge distribution and assimilation that was built and experienced in thetwo courses is outlined in the paper along with the pre-understandings, personalcomprehension, and final assimilation of the content from the student’s viewpoint. A goal of the 2014 winter program was to develop a study of current understanding ofsoftware engineering practices within two different international arenas, SPSU and LaSalle. This paper reveals details and initial goal results along with the breadth and depth ofthe international software engineering collaboration.
Bernal, B. V., & Chastine, J. (2015, June), Spanglish Software Engineering: A Curious International Learning Experience Paper presented at 2015 ASEE Annual Conference & Exposition, Seattle, Washington. 10.18260/p.24724
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