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Teaching Java – Objects First With Bluej

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Conference

2008 Annual Conference & Exposition

Location

Pittsburgh, Pennsylvania

Publication Date

June 22, 2008

Start Date

June 22, 2008

End Date

June 25, 2008

ISSN

2153-5965

Conference Session

Innovations in Computer Engineering Technology Curriculum

Tagged Division

Engineering Technology

Page Count

9

Page Numbers

13.1166.1 - 13.1166.9

DOI

10.18260/1-2--3789

Permanent URL

https://peer.asee.org/3789

Download Count

2127

Paper Authors

author page

Xuemin Chen Texas Southern University

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David Olowokere University of Alabama at Birmingham

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Graham Thomas Texas Southern University

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Abstract
NOTE: The first page of text has been automatically extracted and included below in lieu of an abstract

Teaching Java – Objects First with BlueJ

Abstract

The traditional way to teach computer languages such as C, C++ is to start with a simple program “Hello, world!”. Java derives much of its syntax from C and C++ but has a simpler object model and fewer low-level facilities. But Java uses the object-oriented programming methodology. To start teaching “Hello, world!” will not help students understand the object- oriented programming concept of Java. Therefore, it will be difficult for students to take advantage of object-oriented programming concepts. In this paper, an objects first Java teaching method with BlueJ, a simplified and virtualized development environment, is presented. A post- course assessment is conducted. The interpretation of the assessment results is also discussed.

Introduction

Java was created by James Gosling at Sun Microsystems1. It combines object-oriented (OO) features such as data abstraction, inheritance, and dynamic binding with procedural features such as variables, assignment, and control structures. The result is a powerful but complex language that is difficult for beginning programmer to master.

The Java programming language has become increasingly popular in recent years because of its support for the platform independent, and the OO paradigm. Teaching Java is becoming more and more common in university departments2. There are two ways to teach OO computer languages such as Java3. The traditional way (objects later) is to start with data type, then control structures, eventually classes and objects. An alternative way is the ‘objects first’ approach, which is to start first with classes and objects, then move to source code. Java is not the introductory computer programming language for students at authors’ department. The students already took C++ in freshman or junior years. The students were taught C++ programming language concepts and skills without the object-oriented paradigm.

Java derives much of its syntax from C and C++ but has a simpler object model and fewer low- level facilities. Java programming language platform is based primarily on object-oriented structures. This makes the use of the language as a teaching tool much easier when teaching object-oriented concepts. The way to understand the OO paradigm is to deal with the fundamental concepts - classes and objects. The longer this is left, the more difficult the paradigm shift becomes.

The transition from the procedural programming paradigm to OO paradigm is very difficult4. Object-oriented development requires a new way of thinking5. The syntax-driven approach (objects later) can take students’ attention away from the underlying concepts and principles of OO6, 7. In the computing education community, a well-known educational design pattern exists that states that important concepts should be taught early and often8. Based on these concerns, the questions bringing which needs consideration are as follows: • Which textbook is suitable? • Which programming environment will be used?

Chen, X., & Olowokere, D., & Thomas, G. (2008, June), Teaching Java – Objects First With Bluej Paper presented at 2008 Annual Conference & Exposition, Pittsburgh, Pennsylvania. 10.18260/1-2--3789

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